Does anyone know what trainers come with an Adventure Hall? Also, will the guild houses contain any trainers in the future?
Basically looking for any information regarding what trainers (Craft and ADV) we can get on our guild plot.
Printable View
Does anyone know what trainers come with an Adventure Hall? Also, will the guild houses contain any trainers in the future?
Basically looking for any information regarding what trainers (Craft and ADV) we can get on our guild plot.
Are you talking the old adventure hall?
From what I can remember from a conversation with David or Ssrydian, there is a plan to add personal adventure and craft trainers to plots. However, there are some issues about how this will be handled by the database.
ThanksQuote:
Originally Posted by SirFrog
And yes I was referring to the old avdenture hall.Do you know whattrainers, shops, etccome with that - I'mjustwondering if building that now would add any benefit.
All basic school-trainers :
Cleric, Mage, Warrior, Scout, Monk, Druid, Spiritist
Not sure if I forgot one, but how already stated, there are all basic school-trainers in.