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The Crystalshaper 13.3
Summary
- Long awaited release of the Dragon Crystalshaper school and a new mini-dungeon called the Fiery Rift!
- Huge number of changes to ability recycle times for many different schools (biped and dragon alike) including large changes to Sorcerer, BattleMage and Paladin.
- Much effort was put into adjusting monster abilities that caused Stuns and Mesmerize effects in an attempt to reduce "perma-stun" effects or chain-stunning.
- Return of the Hammer's Rest Festival and retiring of Pax Istaria!
Adventure
- Rhahool and Rhagool, the Junk Loot Pawnbrokers, will now also buy Dragon Hoard items. Hoard items have had their base coin values adjusted in some cases, and though they won't purchase them at full face value, they will give some coin to those willing to sell their hoardables.
- Thurid's Stone of Wrath now gives +14 to DPS and +100 to-hit.
- Lowered the recycle on the Heroism ability to 300 seconds.
- Lowered the recycle of the Healer ability, Full Heal, to 300 seconds.
- Lowered the recycle of Spell Barrier to 90 seconds and updated the description of the buff.
- Lowered the recycle of Antolathes' Gift to 30 seconds.
- Lowered the recycle of the Guardian ability, Morning Dew, to 60 seconds.
- Lowered the recycle of the Guardian ability, Wrack, to 120 seconds.
- Lowered the recycle of the Elemental Archer ability, Elemental Arrows, to 10 seconds.
- Evisceration of Life (Reaver) now recycles every 120 seconds and shares a timer (50%) with Melee (Critical) abilities.
- Lowered the recycle of the Spiritist ability, Allocate Health, to 120 seconds. The debuff now provides double-health, while the buff is now known as Diminished Health and is stackable.
- Lightning Blast spell no longer shares a timer with Fiery Strike.
- Lust for Blood now does pierce damage instead of flame damage and can no longer be dispelled.
- Hide Fragments looted for the Imperial Outpost quests can now be consigned or sold to vendors.
- Poison immunity will now last for 1 hour.
- Updated the description of Dynamic Pulse to no longer mention a duration of the debuff.
- Dynamic Pulse (debuff) is now known as Staggered and has an updated description.
- Thurid's Undead Slayer and Undead Slayer tech kits now indicate they conflict with Applied Item and Damage VsUndead Up keywords.
- Andorr's Ironwood Shaft and Ironwood Shaft tech kits now indicate they conflict with Applied Item and Damage Melee Up keywords.
- Andorr's Ironwood Shaft and Thurid's Undead Slayer tech kits are no longer stackable or tradeable.
- Phoenix and Champion tech effects will no longer take up a tech slot.
- Crystal of Grizelian's Blessing now requires level 27 adventurer as well as a non-Dragon race.
- Renamed character ability "Sprint 1" to "Sprint", renamed the buff "Sprint 1" to "Sprinting" and lowered the ability recycle rate to 180 seconds.
- Racial ability "Saris Sprint" is now known as "Exceptional Sprint", recycles every 180 seconds, and the buff is known as "Exceptional Sprinting".
- Sprint and Exceptional Sprint now share a 50% recycle timer.
- "The Hunter" buff provided by Wolf-Hunter ability now lasts for 1 hour. The ability will now only be available while actively in the Ranger school.
- Nature's Path buff is now known as "Sprinting". Nature's Path ability now shares a recycle timer (25%) with other Sprint abilities, but recycles every 180 seconds. Nature's Path buff lasts 90 seconds (up from 60).
- Summon Flame Elements now comes in 3 tiers, providing 8, 12 and 16 elements respectively and recycles every 180 seconds. Note: Ice Elements will be modified next update.
- Conjurer ability “Fireflies” now allows use of the larger Flame Element stacks. Note: Other abilities will be modified next update.
- Weapon Tech Kit: Ironwood Shaft and Andorr's Ironwood Shaft are now properly applicable to Tier5 Claws and Weapons only.
Battlemage
- Magus style now recycles every 60 seconds, while the buff lasts for 1 hour.
- Shimmer Field now recycles every 60 seconds, while the buff lasts for 1 hour. It no longer shares a timer with Magus Style.
- Lowered the recycle on Fiery Judge to 120 seconds.
Bloodmage
- Lowered the recycle of Stop Blood to 300 seconds.
- Lowered the recycle of Exsanguinate to 300 seconds.
- Blood Doll 3 now heals for the proper amount (900).
Dragon Adventurer
- Lowered the recycle of Primal Rebirth to 600 seconds.
- Lowered the recycle of Shield of Gold to 120 seconds.
- Lowered the recycle of Galewind to 60 seconds.
- Staggering Howl debuff is now known as "Staggered". Staggered now affects Ranged, Specials and Spells as well as Melee attacks. Staggered 2 now lasts 60 seconds, but modifies delay and recycle by 50%.
- Promote Vitality and Promote Intellect no longer share a timer.
- Snarl's debuff has been renamed “Frightened”, applies to Ranged and Spell attacks (was just Melee and Specials), and reduces the to-hit by 45 to 85% (up from 15 to 55%).
- Dragon Fear debuff is now known as Afraid.
Monk and Disciple
- Monk ability, Iron Body, now recycles every 300 seconds (down from 900) and has an improved description. The Monk’s mental strength also provides a secondary, albeit lesser, boost to Ethereal Armor by 500.
- Spirit Disciple abilities, Spirit Form and Flow Like Water, now recycle every 5 minutes.
- Fire Disciple ability, Fire Storm, now recycles every 120 seconds.
- Ice Disciple ability, Ice Tomb, now recycles every 120 seconds and the debuff is named "Entombed".
Paladin
- Stand Against Darkness is now received at level 36, boosts damage by 25% with 1 bonus attack, and has a 120 second recycle (down from 300). Two new tiers of the ability are received at level 66 and 96, boosting damage by 40% and 55% respectively.
- Aura of Light is now received at level 38, lasts 25 seconds and boosts damage by 10%. A new tier of the ability is received at level 76, the buff lasts for 40 seconds and boosts damage by 40%.
- Lowered the recycle of Healing Touch to 300 seconds.
Shields
- The armor and block values of all Shields have been modified, providing (on the whole) more armor for each shield, but now offering a more scaled level of block. Smaller shields will now offer more block than large shields.
- Some specific changes to Epic (or non-standard) Shields are listed here:
- Swarm Tyrant Shield - T3 Medium - Block 12 (was 10), Armor 82 (was 43)
- Reklar’s Tower Shield - T6 Large - Block 10 (was 20), Armor 308 (was 225), Boosts skills by 50 (was 30)
- Ceremonial Tower Shield - T6 Large - Block 10 (was 20), Armor 308 (was 300), No longer has an Evasion penalty but boosts Ethereal Armor by 308
- Refurbished Bronze Small Shield - T1 Small - Block 9 (was 0), Armor 6 (was 3)
- NOTE: Ceremonial Scale will have its statistics updated to match the shield in a later update.
Sorcerer
- Spellbind (debuff) is now known as Spellbound, lasts 15 to 30 seconds by Tier, and breaks after 2 hits.
- Area Spellbind now gives the same Spellbound debuffs as Spellbind.
- Spellbind and Area Spellbind no longer share a timer.
- Clarity 2 now operates as an Area-of-Effect ability, giving a 30 second immunity to both Stun and Mez to all group members within 15 meters of the target.
Spearman
- Lowered the recycle of Armor Piercing Attack to 120 seconds.
- Debuff given by Bind Weapon is now called Disarmed.
- Bind Weapon has a much lower post-delay now and does 25% greater damage.
Crafting
- Expert Metal Construction formulas now have the proper requirements to scribe.
- Dragon characters can now gather Papyrus using ingenuity.
- Steelsilk Sack no longer requires Flax Spools.
- Corrected the skill ranges in formulas Master Fabric Sack and Expert Fabric Sack.
- Cure Poison and Primal Cure Poison spells now have the "ranged" keyword allowing them to be techniqued with appropriate Range techs (Life Range or Primal Range).
- Red and White Bromeliads can be gathered using Intuition.
- Adjusted the costs of Expert Tool formulas (some went down, others went up).
- Technique "Power Strike" can now be applied to hand wraps.
- Technique "Vital Defiance" now properly uses Pale Orbs, not Dim Orbs.
Crystalshaper and the Fiery Rift
The long-awaited release of the Crystalshaper school for Dragons is now available! This school offers Dragon characters the capability to craft crystals that can be consumed for temporary, but powerful buffs. A wide range of crystal types are available including Healing, Resistance, Armor, and more. Dragons must be level 80 Adventurer and level 20 Lairshaper in order to begin the quest to become a Crystalshaper and must speak with Ristef the Elder near the Gate of Embers. The Fiery Rift is a new mini-dungeon zone that contains a long-lost Dragon that traveled with Relstaroth and Balennos as well as many new monsters and challenges. The Fiery Rift is primarily intended for Dragons, but those players who desire it can give Stones of Seeking to their two-legged friends and allow them access. Aratanosh might even speak to them and offer them quests!
For more on Crystalshaper go here: (Crystalshaper Guide - Coming Soon!)
Monsters
- Trepidation (monster debuff) will now last 15 to 30 seconds by Tier.
- Automatons will no longer use Chain Lightning.
- Agh'kuk ability Sand Blast now gives a Blinded debuff. Blinded now lowers to-hit by a percentage instead of a static value, lasts far less time, and no longer debuffs strength.
- Giant Chicken ability Squawk has a shorter range, is single target, recycles every 60 seconds. The debuff is now known as Deafened, lasts 18 to 30 seconds, and takes 2 hits to break instead of 1.
- Werewolf ability Ripclaw now recycles every 30 seconds (instead of 10) and gives Hamstrung, a speed debuff that lasts 15 seconds.
- Monster ability, Scorch, is now known as Fiery Embrace and is no longer a passive Damage Shield. Instead, it is active and recycles every 60 seconds while the damage shield buff lasts between 15 and 30 seconds.
- Ish'kuk, Sal'guk, and Deh'guk Warriors will no longer use Ice Armor.
- Storm Ogre ability, Thundering Blow, will now do energy damage across all tiers, has a much lower chance of causing a stun, and the stun will only last 3 seconds.
- Deadly Poison no longer stuns its victim, but instead lasts for 60 seconds, causes a Life DoT and a severe reduction in speed.
- Ogre Cry is now known as Ogre’s Song and recycles every 30 seconds. Instead of a stun, it now gives a debuff called “Nausea” that is a 10 second Mind DoT.
- Redbacked Venomous Bite is now known as Venomous Spit, recycles every 30 seconds and is now a ranged attack. It has a chance to cause a stun known as Burning Saliva that breaks after 2 hits or 6 seconds, whichever comes first.
- Bloodskulks and Undead who follow the Spearman school no longer receive Bind Weapon, but instead receive a variant of it called "Disarm" at level 80 and above.
- Ogre Rock Hauler ability, Crushing Blow, is now known as “Heavy Smash” and gives a 5 second stun called “Smashed” that caps both speed and flyspeed.
- Frozen Wisps will now properly give Frozen Essence when gathered from after death.
- Adjusted Forest Skulk and Bloodskulk school skill gains to be more reasonable including Strength, Magic, Evasion and Weapon skills.
- Harden Shell now comes in 3 varieties that scale with the tier of the monster. All tiers of Harden Shell now recycle every 60 seconds, the buff is called “Hardened Shell”, Hardened Shell 1 and 2 boost armor by a lesser degree than before, all tiers have a negative impact on the Ethereal Armor of the monster, and they are all ablative and break after a number of hits by the player.
- Brittle Fyakki no longer get Evolved Shell, but instead now get Harden Shell like other Fyakki.
- Evolved Shell now recycles every 60 seconds, lowers Ethereal Armor, and breaks after a number of player hits.
- Crab ability, Razor Shell, is now known as Razor Strike and gives a debuff that is now known as Gouged.
- Monster debuffs Blinded, Afraid, and Paralyzed now have icons.
- Adjusted the spawn areas and rate of Thornwood Treant and Radiant Wisps between Harro and the Staging Grounds.
Dralnok's Doom
- Muck Crab ability Muck Miasma is no longer an AoE and has a shorter range.
- Carrion Crawler ability Tentacle Paralysis is now known as Tentacle Strike, will no longer automatically stun on each hit, and the debuff is now known as "Paralyzed" instead of "Tentacle Paralysis".
- Murk Dazzle debuff is now known as "Dazzled", properly counts as a stun and only lasts 3 seconds (down from 10).
- Murk Crabs no longer get Harden Shell.
Nah'guk Territory
- Heavily adjusted the size, composition, quantities and rates of all spawns within the region.
- Nah’guk Gatherers now spawn with a level range of 91 to 93
- Nah'guk Tamers and their pet Dire Wolf Gnashers have been spotted in the territory.
- Nah’guk Warriors are now known as Nah’guk Brutes
- Nah'guk Bashers have been spotted in the territory.
- Dregorn is now known as Dregorn the Greater
- Nah'guk Beatstick no longer identifies itself as "old" or "obsolete".
Withered Aegis
- Abomination ability Abominate is now known as Heavy Cleave
- Abomination ability Abomb Quad Attack is now known as Quadruple Strike.
- Bioscholars can no longer use Paralyzing Gaze
- Withered Aegis ability Blighted Syphon will recycle every 2 minutes instead of 5.
- Bioscholar ability Entropic Shielding recycles much more quickly, but lasts for far less time than before.
- Withered Aegis ability Seeping Blight will now last for 30 seconds and the ability will recycle every 60 seconds.
- Blood Berserker ability, Blood Cry, is now a self AoE around Daknor instead of a ranged AoE targeting players, and can only be used every 75 seconds. The debuff is now known as Petrified, lasts for 15 to 30 seconds, and takes 3 to 5 hits before fading.
- Blood Berserker ability, Sluggish Mind, recycles every 45 seconds, is now single target, and gives a debuff called Confused.
- Abomination of Fear ability, Cowerdice, is now known as Inspire Cowardice, recycles every 60 seconds and only has a 50% chance of giving a debuff on hit. The debuff is called “Cowardice” and lasts from 15 to 30 seconds and hinders the damage and to-hit of the victim.
- Blight Hounds no longer use Clap of Thunder, but instead a single target stun known as Thunderclap that has a 30 second recycle.
- Reklar’s Paralyzing Breath now has a slightly greater range. The debuff from the attack is now known as “Suffocated” and is only a 6 second stun (down from 15), but will now also effect flyspeed and will also do life damage over time.
Plots
- Silos have had their structure and construction models cleaned up.
- Modified terrain above lair in community of Ga'pyr that may have been causing problems with building lairs properly.
- Festival tents (both community and those built by the Gifted) have had their footprint updated.
Quests
- Quest "Scholar: Scrolls and Beyond" will now give players who complete it a stack of 10 Geleon's Master Scroll.
- Geleon's Master Scroll is now stackable.
- Frig Tallowgar at the Imperial Outpost now offers a quest to players who completed the quest "Imperial Outpost: Stop the Kwellen Raids" and received the Ceremonial Tower Shield. He will replace the current shield with a new one free of charge. The new Ceremonial Tower Shield gives the same improvements as the old (+308 Armor, +308 Ethereal Armor, +300 Blight Resistance, 10 Block, 25% chance of a buff on incoming hit) but can also have up to 2 techniques applied to it. NOTE: An equivalent quest for the Ceremonial Scale will be part of the next update.
- Quest "Imperial Army: Stop the Kwellen Raids" now gives the new Ceremonial Tower Shield instead of the old one.
- Added clarification in quest "Prove Gangaf is Innocent" to specify what type of Automatons to loot Core Circuity and Intact Mainboards from.
- Fixed the directions from the Abandoned Camp in quest "The Final Frontier (Part 3)"
- Lairshaping Mastery and Crystalshaping Mastery quests now require a minimum level of the Lairshaper school in addition to skill.
- Dragons can no longer complete the attunement quest "Orthondrin: Helian's Trust" and bipeds must now be level 21 adventurers or greater to obtain it.
World
- Knut Granite-Skull is back home in Aughundell now, though he is also no longer a pawnbroker.
- Spring Event Content has been removed. Fall Event has been added.
- Added outgoing portals to the Scorpion Island communities of Darvus, Kenaf Point and Bridgehold.
- Eastern Outpost and Imperial Outpost destinations are now accessible from Bristugo.
- Winter Vale is now a valid destination from both Bristugo and Racial City gates.
- Guild community of Aki has acquired a destination pad.
- Imperial Tavernkeepers have been convinced by the Empire to charge consistent rates throughout Aradoth. As a result, Imperial Tavernkeepers will now charge a 10% fee on all goods they sell on consignment. This does not effect Tavernkeepers hired by the Gifted on their own lands.
- In protest to the increased fees they are now required to charge, Imperial Tavernkeepers have broadened the list of goods they will consign for the Gifted to include food and organic resources as well as legacy foods. This will allow them to better compete with privately-hired Tavernkeepers.
- Durgan Stonecleaver has been authorized to sell the Tavernkeeper Hiring Permit once more, but has been overheard stating that "They can't strong-arm me, I'll only sell it for a limited time!"
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Re: Update 2013.3 The Crystalshaper
*wriggles* Sounds exciting! Can't wait to finish up my move and get internet set up in my new place so I can try out the new school. And thanks for fixing all those timers, some of them were extremely long.
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Re: Update 2013.3 The Crystalshaper
I must say lots of these changes sound rather great. Especially that hardened shell breaks after some hits. Makes the Emblem for beetles much easier I'd say :D
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Take as long as needed to get the patch right. We Istarian's are a patient bunch and waiting a few more weeks is far better than any possible roll-backs due to sneaky bugs hiding. :)
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Some really nices changes will come along, can't await to discover the fiery rift. :)
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Looks pretty good.
Quote:
- Dragons can no longer complete the attunement quest "Orthondrin: Helian's Trust" and bipeds must now be level 21 adventurers or greater to obtain it.
Remind me what this attunement was, Helian's Tomb?
Does this mean the biped no longer need a Dragon's permission to enter the tomb? (Not something I would agree with, I like the lore as it is now.)
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
oh my gosh, oh my gosh, oh my gosh! so much going to be updated/added! :D *dances*
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
Originally Posted by
Guaran
Looks pretty good.
[/LIST]
Remind me what this attunement was, Helian's Tomb?
Does this mean the biped no longer need a Dragon's permission to enter the tomb? (Not something I would agree with, I like the lore as it is now.)
This was the quest that allowed Dragons to "trust" bipeds to attune and enter the tomb. Bipeds can still complete it, but must be level 21 to do so. Dragons don't need that quest as they are already attuned to the tomb as part of the Helian's Tomb quest series.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Thank you. Overall a very good looking update.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
Originally Posted by
AmonGwareth
Summary
- Return of the Hammer's Rest Festival and retiring of Pax Istaria!
I have to ask, the wording on this makes me fear Pax Istaria is being removed entirely. It would make sense to skip it this year to try to get the festivals more in line with the actual seasons, but tell me the summer festival will be back next year?
Quote:
Originally Posted by
AmonGwareth
Dragon Adventurer
- Promote Vitality and Promote Intellect no longer share a timer.
Bless you! :D
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Question!
Will the ceremonial scale/shield still have a chance to give a defensive buff when struck after the changes made? I'm certain I saw something about that in previous patch notes, but I looked and could not find it, and so thought I'd just ask if the items would still do that post-patch.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Pax Istaria is the small event on New Brommel right? With the Riddle quest?
Years ago pax istaria was south of tazoon wasn't it? The one the the tame animals you could feed...
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
Originally Posted by
Guaran
Pax Istaria is the small event on New Brommel right? With the Riddle quest?
Years ago pax istaria was south of tazoon wasn't it? The one the the tame animals you could feed...
It was my understanding that Pax Istaria was the summer festival most recently held on New Koraelia. With that huge maze to get lost in. It had the banner/mural patterns for gone fishin, summer swordfish, and summer dolphins. Think there might have been some event food formulas too?
The current festival on New Brommel is the Spring festival, not sure if it has any other name. Where you have the Riddle quest and banner/mural patterns shamrock and butterflies.
I remember the petting zoos in the festivals years ago, but didn't all the major cities do that? I remember petting zoos in Chiconis and Kirasant.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Just for this year, Pax Istaria will be returning next year.
Quote:
Will the ceremonial scale/shield still have a chance to give a defensive buff when struck after the changes made? I'm certain I saw something about that in previous patch notes, but I looked and could not find it, and so thought I'd just ask if the items would still do that post-patch.
It does, yes.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
could you clarify something for the rest of us? what exactly do you mean by "conflicts with applied item" a lot of players are confused by this, and i would like to hear it from a Dev as to the exact meaning. thanks
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
Originally Posted by
Malicore
could you clarify something for the rest of us? what exactly do you mean by "conflicts with applied item" a lot of players are confused by this, and i would like to hear it from a Dev as to the exact meaning. thanks
If you look at the description of tech kits, they state what keywords they have (e.g. Appled Item, Damage Vs, etc). Two tech kits with the same keywords will conflict, meaning only one can be applied.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
I would think that no two tech kits can be applied to one item (except the phoenix and champion thingie). Yet I have heard of some having such teched scales
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Where would be the best place to report bugs relating to these changes that made it through, this thread or new ones in bug reporting?
For now, posting this here: Promote Vitality/Intellect 5 still share a linked recycle timer.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
•Quest "Scholar: Scrolls and Beyond" will now give players who complete it a stack of 10 Geleon's Master Scroll.
•Geleon's Master Scroll is now stackable.
Cannot repeat the quest. Where do we get more?
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
The Fiery Rift is primarily intended for Dragons, but those players who desire it can give Stones of Seeking to their two-legged friends and allow them access. Aratanosh might even speak to them and offer them quests!.
Any Idea how to get a pie-bed into the area espically the Ancients cave it is in a no walk zone at least when i tried last week.
I was able to get into the bird cage but could not make it to the ramp to get near the NPC's or the portal.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
Cannot repeat the quest. Where do we get more?
At the moment you cannot. We'll be adding a quest for a formula at a later date.
Quote:
Any Idea how to get a pie-bed into the area espically the Ancients cave it is in a no walk zone at least when i tried last week.
I was able to get into the bird cage but could not make it to the ramp to get near the NPC's or the portal.
For the moment there isn't a way, but we're working on adding one for bipeds.
Quote:
Where would be the best place to report bugs relating to these changes that made it through, this thread or new ones in bug reporting?
For now, posting this here: Promote Vitality/Intellect 5 still share a linked recycle timer.
The usual location (Game Bugs section). Will take a look at Promote V/I. Thanks.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Item: "Memory of a lost Elder" do not stack. There's a quest to collect 250. Can't do it until this item will stack.
Promotes still on linked timers.
How do we continue to obtain the Fire Elemental Materia to craft stone of seeking for bipeds? Will it drop while not on the quest?
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
though I haven`t seen or tried much:
A Big THANK YOU to all devs for the hard work.
If its by intention or not:
My hedges and arch are covered with wonderfull colored blossoms and flowers.
That relly looks awesome- and makes me VERY happy.
*hugs the one who did that*
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Reklar's Tower Shield cannot have techniques applied to it. Wasn't this supposed to get slots just like the Ceremonial?
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
Originally Posted by
Guaran
Reklar's Tower Shield cannot have techniques applied to it. Wasn't this supposed to get slots just like the Ceremonial?
No, there was no change to the Shield that would give it that capability.
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Re: Update 2013.3 The Crystalshaper
How can bipeds get into the Council of Elders?
Perhaps use the teleporter that's in the pathways under Dralk (near the Grand Hall).. Have it port the bipeds into the council chamber, then from there they can attune to the fiery rift of they have been given a Stone of Seeking, and port through the actual portal to enter the Fiery Rift. Npc could warn them that the council may disprove of their presence unless they have first obtained Approval from a dragon by being given a Stone of Seeking.
Quest: Aratanosh: The Power of Memories, gives an alchemist formula as the quest reward, but it is attuned. (Dragon's can't be alchemists)
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Re: Update 2013.3 The Crystalshaper
Would it be possible to make the "Memory of a lost Elder" item stackable? Especially for the quest to loot 250 of them.
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Re: Update 2013.3 The Crystalshaper
Teleporter under Dralk isn't there anymore, but the room still is. It could be put back in.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
Originally Posted by
AmonGwareth
No, there was no change to the Shield that would give it that capability.
Ok. From the Talk to the Team post regarding Shields ( http://community.istaria.com/forum/s...e-Team-Shields ):
Quote:
Originally Posted by
AmonGwareth
The Ceremonial Tower Shield and Reklar's Tower Shield are both epics and classified as Tier 6 Fine Large. The Swarm Tyrant (wasn't sure if anyone still had that) is classed as a Tier 3 Fine Medium. KNOC shields, I had forgotten about those. Thank you for the reminder.
Since the Ceremonial gained the ability to get a few tech slots, it seemed to follow that Reklar's Tower shield would as well. Both had armor values increased, both had block values decreased, both had other modifications. Only the Reklar's shield didn't gain the tech slots...
FYI players do still have the Swarm Tyrant shield, but it's too low tier to be of any real use except when in a lowbie class.
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Re: Update 2013.3 The Crystalshaper
Quote:
Originally Posted by
Guaran
Quest: Aratanosh: The Power of Memories, gives an alchemist formula as the quest reward, but it is attuned. (Dragon's can't be alchemists)
Correct, this quest's constraints were not setup correctly as it is a biped-only quest. No Dragon would willingly consume the memories of their Elders to make potions. :)
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
Would it be possible to make the "Memory of a lost Elder" item stackable? Especially for the quest to loot 250 of them.
And hopefully make them not attune as well? Would also be nice if I could trade the alchemist potion. I just finished the get 250 memories quest and now I've got a whole bunch of those....just sitting in my inventory along with the alchemist potion form I cannot use >.<
edit: for those deciding if the quest is worth doing or not, I got a title - the Preservationist - from collecting the 250 memories.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
Originally Posted by
Alisto
And hopefully make them not attune as well? Would also be nice if I could trade the alchemist potion. I just finished the get 250 memories quest and now I've got a whole bunch of those....just sitting in my inventory along with the alchemist potion form I cannot use >.<
edit: for those deciding if the quest is worth doing or not, I got a title - the Preservationist - from collecting the 250 memories.
Sorry, no can do on the tradeable part. Dragons and non-Alchemists being able to do that quest is a bug so I'm afraid you'll just have to delete the form. The "Memories of the Elders" quest not deleting the 250 Memories is also a bug.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
an awesome update!! thanx to the great gods! gonna get in game today to do some new stuff!!
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
I want to thank you all for the great feedback so far. You've found some bugs and we're getting them fixed ASAP.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Bipeds that find their way into the council chambers (climb mountain on backside of the council entrance, drop down to it), that have a stone of seeking on them are allowed to attune to the Fiery Rift (that part is working ok).
Once they get in, they are offered no quests from Aratanosh. Guessing they should at least be able to do Quest: Aratanosh: The Power of Memories and maybe one of the kill guardian quests.
Now that Nature's Path works more like a sprint, and has a linker timer to Sprint and Saris Sprint, it should stack with Swift Feet spells. Sprint stacks with Swift Feet. Saris Sprint stacks with Swift Feet. Nature's Path should as well. Linked timers with Sprint and Saris Sprint make sense since the effects don't stack. Nature's Path is now somewhere in the middle, can't stack with Swift Feet, but timer is shared with Sprint/Saris Sprint.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
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Once they get in, they are offered no quests from Aratanosh. Guessing they should at least be able to do Quest: Aratanosh: The Power of Memories and maybe one of the kill guardian quests.
Correct, I said that in my post above.
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Correct, this quest's constraints were not setup correctly as it is a biped-only quest. No Dragon would willingly consume the memories of their Elders to make potions.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
The Flame Horrors near the Guardian of Rage have a odd bug, if you select them and try to attack, I tried several times, got messages:
Target is 2812m out of range.
Target is 1840m out of range.
...
The Devourer in that area don't have that odd bug.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
I've seen the distance bug too. Be 40m away and it thinks you are 3000 away. Get 10m closer and it drops to being 1000 away. By time you are within a few m, it finally lets you attack.
Crimson Damage Crystal of Flame effect only lasts 5 seconds, supposed to be one hour. Haven't checked the other tiers of the flame damage crystals.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
So this is more of a question on the new dragon school, but half way through my grinding I see that so long as one has Lairshape at 100, they only need crystalshape at 1 to make the T6 crystals.
Is there/will there be any benefit other then satisfaction to actually finishing this school?
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
The Flame Horrors near the Guardian of Rage have a odd bug, if you select them and try to attack, I tried several times, got messages:
Target is 2812m out of range.
Target is 1840m out of range.
Not entirely sure how to even investigate that or what could cause it. Hrm.
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Crimson Damage Crystal of Flame effect only lasts 5 seconds, supposed to be one hour. Haven't checked the other tiers of the flame damage crystals.
Got it. Spot check of the others, they appear to be fine.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
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Originally Posted by
Kyala
So this is more of a question on the new dragon school, but half way through my grinding I see that so long as one has Lairshape at 100, they only need crystalshape at 1 to make the T6 crystals.
Is there/will there be any benefit other then satisfaction to actually finishing this school?
Nothing requires you to complete Lairshaper before beginning Crystalshaper, that was kind of the idea behind it. Getting Crystalshaper to 100 might actually help you level Lairshaper faster because you'd get XP for making the Crystals (you don't currently because it isn't a primary skill for Lairshaper).
That said, you have lots of products you can make as a Crystalshaper. And, you get 10 Crystalshaping per level as a Crystalshaper, only 8 per level as a Lairshaper.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
Quote:
Originally Posted by
Terao
The Flame Horrors near the Guardian of Rage have a odd bug, if you select them and try to attack, I tried several times, got messages:
Target is 2812m out of range.
Target is 1840m out of range.
...
The Devourer in that area don't have that odd bug.
I noticed that last night as well, the motes of rage attached to the guardian of rage were also doing that. Was thinking it was something to do with the range debuff that the flame horrors give (I think they are different lvl to the other flame horrors elsewhere in the rift), or its something setup in the location around the guardian.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
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Originally Posted by
Chasing
I noticed that last night as well, the motes of rage attached to the guardian of rage were also doing that. Was thinking it was something to do with the range debuff that the flame horrors give (I think they are different lvl to the other flame horrors elsewhere in the rift), or its something setup in the location around the guardian.
Interesting. Thanks for the tip, we'll look at it from that direction.
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
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Originally Posted by
AmonGwareth
Nothing requires you to complete Lairshaper before beginning Crystalshaper, that was kind of the idea behind it. Getting Crystalshaper to 100 might actually help you level Lairshaper faster because you'd get XP for making the Crystals (you don't currently because it isn't a primary skill for Lairshaper).
That said, you have lots of products you can make as a Crystalshaper. And, you get 10 Crystalshaping per level as a Crystalshaper, only 8 per level as a Lairshaper.
Ok, I think I understand now. I guessed that it would probably add skill points if Lairshape was lower.
And if I may ask, what is this new "Dragon Scalecrafter" school I see now in /Who?
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Re: Update 2013.3 The Crystalshaper (Postponed 1 week)
The "Tavernkeeper Hiring Permit" Drugan sells now costs 6g 250s which is a little too much I think - it should be 625s as it was.
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Re: Update 2013.3 The Crystalshaper
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Originally Posted by
AmonGwareth
Crystalshaper and the Fiery Rift
The long-awaited release of the Crystalshaper school for Dragons is now available!
The Fiery Rift is primarily intended for Dragons, but those players who desire it can give Stones of Seeking to their two-legged friends and allow them access. Aratanosh might even speak to them and offer them quests!
Okies, the Fiery Rift is really cool - well, I guess I mean hot, since I singe my feet wherever I step, but you know what I mean. Anyway, I do have some questions about it.
1. I found a way to sneak past the wards blocking bipeds from getting to the chamber with the ancient dragons and the portal, but it involved a lot of jumping in spots with very small toeholds. What do larger folks who cannot jump like me do to gain access?
2. Other than the access to the Fiery Rift, I have not been able to get quests from any dragon that I speak to, even with the borrowed stone in my possession and the ability activated from it. What am I missing?
3. Is it intended that use of epic spells like Volcano and Burning Archer give the mobs immunity to my attacks from then on? Possibly Dark Cyclone too, I am unsure if that one caused the same effect when I used it. Relogging seemed to be the only way to reset it, as reactivating the stone did not, and I did leave and reenter the Fiery Rift with the immunity remaining.
4. Is there any way we can get the Memories of Lost Elders to stack?
Thank you for this wonderful new content!
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Re: Update 2013.3 The Crystalshaper
Thanks to Awdz help I was able to enter the Fiery Rift with Terao too. Is there any chance that we can craft more then only one Stone of Seeking? It's bit annoying to trade the stone forth and back if you have more then one character. I only have one dragon capable of crafting and thus being able to do the quest needed for the Stone of Seeking.
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Re: Update 2013.3 The Crystalshaper
I would suggest before posting questions, please read my posts in the thread. Already responded about #s 1, 2 and 4. Regarding #3 (immunity) the Semblance of Fire converts your damage to ethereal. If you don't have it, all mobs in the Fiery Rift will be immune to your attacks.
RE: Terao. Yes, the fire materia will be obtainable by anyone who has the formula with the next patch (which will be next week I hope).
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Re: Update 2013.3 The Crystalshaper
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Originally Posted by
AmonGwareth
I would suggest before posting questions, please read my posts in the thread. Already responded about #s 1, 2 and 4. Regarding #3 (immunity) the Semblance of Fire converts your damage to ethereal. If you don't have it, all mobs in the Fiery Rift will be immune to your attacks.
*rereads thread*
My apologies, but I do not see the clear answers you gave in this thread; am I just blind or did you cover them elsewhere? (I have been known to miss the obvious before.)
As for #3, my point was that I did have the Semblance of Fire active but was still getting the immunity message. That seemed to be triggered by use of an epic spell on the specific mob while in the Fiery Rift.
Edit: I'm at least partially blind, I found this regarding entrance to the chamber:
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For the moment there isn't a way, but we're working on adding one for bipeds.
I also found an affirmation that bipeds do not get quests from the dragon in the Fiery Rift. I assume the stackable question is included in the statement about bugs to be fixed? Obviously I need more klava to catch things when reading through this.
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Re: Update 2013.3 The Crystalshaper
So that its in one place...
1. We're working on a solution for bipeds to gain access to the Gate of Embers.
2. The quest for bipeds was bugged and was only working for Dragons, mistakenly.
3. I really do not know how this would occur.
4. Yes, they will stack after the next update.
5. (Terao) Fire Materia will be lootable after next update for those who have the Stone of Seeking formula.