Order Imperial community projects
Unfinished imperial structures on Order:
Morning Light:
28018/28189 Brick Citywall
Dalimond:
22941/22941 Gemcutting Shack
King's Cross:
22653/21946 Human Trade Center
Lower Sslanis:
19970/21437 Lamp, Sslik
20035/21456 Lamp, Sslik
The Three Sisters:
19620/13833 Lamp, Human
19521/13469 Artifact of Magic
Duskhold:
22084/25768 Logging Camp
Eastern Deadlands:
29486/24938 Stoneworking Shelter
North Mahagra:
23869/30608 Magical Cenotaph
Parsinia:
19401/23455 Lamp, Saris
19629/23527 Lamp, Saris
Slate Hills:
17518/16518 Lamp, Human
17588/16485 Lamp, Human
17440/16573 Lamp, Human
17485/16334 Lamp, Human
Cedar's Cove:
15112/15360 Rope Bridge
Granite Hills:
23578/26409 Lamp, Human
23651/26309 Lamp, Human
23787/26520 Lamp, Human
23588/26494 Lamp, Human
Upper Bridgeview:
20680/22489 Small Gazebo
Dryart:
21273/24400 Small House Style 4
21201/24589 Lamp, Human
21206/24465 Lamp, Human
21250/24378 Lamp, Human
21201/24526 Lamp, Human
21149/24741 Lamp, Human
Re: Order Imperial community projects
Quote:
Originally Posted by
Tilithia
Unfinished imperial structures on Order:
Morning Light:
28018/28189 Brick Citywall
I would request the final section of wall at Morning Light remain unfinished as it has deliberately been left for years. It is a help for confectioners in town to reach the garden patch up above.
To add to the list:
East of Kenaf Port (Scorpion):
16910/16603 T2 Clothworking Center (0% complete)
I haven't looked around much lately to know if any others. I just saw the clothworking center this week guiding a new player for abandoned island attunement.
Re: Order Imperial community projects
Cegaiel gave us a nice tool to track unfinished community buildings: http://istariareference.com/comm.asp...t=&shard=order
72 workshops to build on Order, that may keep us busy for a while.
Re: Order Imperial community projects
Parsinia lamps have been repaired.
Re: Order Imperial community projects
All listed lamps have been rebuilt.
Updates on some other listed buildings:
- Dryart Saris House (21273/24400):
http://dragonnoir.planetemu.net/foru...aris_house.png
Only the sandstone has to be done.
- Guild: Nong/The Three Sisters Artifact of Magic (19521/13469):
http://dragonnoir.planetemu.net/foru...fact_magic.png
Some resources have been applied.
- Upper Bridgeview Small Gazebo (20680/22489):
http://dragonnoir.planetemu.net/foru...iew_gazebo.png
Some resources have been applied.
- Cedar's Cove Rope Bridge (15112/15360):
http://dragonnoir.planetemu.net/foru...ropebridge.png
Some resources have been applied.
- King's Cross Human Trade Center (22653/21946):
http://dragonnoir.planetemu.net/foru...radecenter.png
Most of it has already been done.
I've checked Cegaiel's list for Imperial workshops which need to be rebuilt one by one and found Order list was pretty outdated. Here is a more accurate list:
Code:
# COORDINATES LOCATION NAME WORKSHOP
--------------------------------------------------------------------------------------------------------------------
01 -- 26599, 35724 [266/357] Valley of Repose Acul Essence Circle (T3)
02 -- 26608, 35684 [266/357] Valley of Repose Acul Logging Camp (T3)
03 -- 29910, 29814 [299/298] Island of Falathien Falathien Essence Circle (T4)
04 -- 29844, 29818 [298/298] Island of Falathien Falathien Logging Camp (T4)
05 -- 21970, 25120 [220/251] Barasavian Desert Barasavian Desert Gem Shack (T3)
06 -- 21997, 25091 [220/251] Barasavian Desert Barasavian Desert Ore Refinery (T3)
07 -- 30762, 25947 [308/259] Eastern Deadlands Barrier Vale Gemworking (T6)
09 -- 30784, 25908 [308/259] Eastern Deadlands Barrier Vale Logging Camp (T6)
10 -- 21214, 27847 [212/278] Char/Dralk Char Ore Refinery (T4)
11 -- 21707, 23753 [217/238] Aradoth Desert Shore Ore Refinery (T3)
12 -- 20535, 29717 [205/297] Char/Dralk Dralk Stoneworking Shelter (T4)
13 -- 23494, 27475 [235/275] Kirasanct/Mahagra Tundra Frostwatch Gemcutting Shack (T4)
14 -- 24648, 21513 [246/215] Granitefall Mountains Granitefall Mountains Ore Refinery (T2)
15 -- 22938, 22933 [229/229] Dalimond Peninsula Jenkin's Hill Gem Cutting Shack (T2)
16 -- 22483, 28292 [225/283] Char/Dralk Jirakis Stoneworking Shelter (T4)
17 -- 16903, 16607 [169/166] Scorpion Isle Kenaf Port Cloth Factory (T2)
18 -- 23038, 27914 [230/279] Kirasanct/Mahagra Tundra Kirasanct Gem Cutting Shack (T4)
19 -- 23961, 30132 [240/301] Kirasanct/Mahagra Tundra Mahagra Gem Cutting Shack (T3)
20 -- 19880, 17256 [199/173] Scorpion Isle Mambow Point Essence Circle (T2)
21 -- 22085, 25768 [221/258] Aradoth Middling Lands Logging Camp (T3)
22 -- 17227, 17758 [172/178] Scorpion Isle Silver Mines Ore Refinery (T2)
23 -- 17708, 16766 [177/168] Scorpion Isle Slate Hills Stoneworking (T2)
24 -- 20932, 20836 [209/208] Dalimond Peninsula Sable Coast Gemworking (T2)
25 -- 21362, 22712 [214/227] Dalimond Peninsula Sable Shore Logging Camp (T2)
26 -- 28055, 16073 [281/161] Saritova Islands Saritova Logging Camp (T5)
27 -- 27809, 16051 [278/161] Saritova Islands Saritova Ore Refinery (T5)
28 -- 27792, 16009 [278/160] Saritova Islands Saritova W Logging Camp (T5)
29 -- 25289, 34654 [253/347] Valley of Repose Trandalar Tannery (T3)
30 -- 25199, 34949 [252/349] Valley of Repose Trandalar E Stoneworking Shelter (T3)
31 -- 29448, 27854 [294/279] Summoners Isle Summoner's Island Stoneworking Shelter (T6)
32 -- 23480, 34830 [235/348] Northern Deadlands Trandalar Gem Cutting Shack (T3)
33 -- 26848, 26683 [268/267] Aradoth Valley of Tears Essence Circle (T4)
34 -- 26877, 26772 [269/268] Aradoth Valley of Tears Logging Camp (T4)
35 -- 21856, 20166 [219/202] The Warrens Vandus March Gemworking (T2)
36 -- 26063, 28153 [261/282] Aradoth Winter Vale Logging Camp (T3)
Re: Order Imperial community projects
The community tracker should be (more) accurate now as I was able to update it: http://istariareference.com/comm.asp...t=&shard=order
Re: Order Imperial community projects
I have updated the list with the latest additions of the Community Building Tracker (+1 workshop to build) and reordered the list a bit because some workshops weren't sorted by alphabetical order.
Code:
# COORDINATES LOCATION NAME WORKSHOP
--------------------------------------------------------------------------------------------------------------------
01 -- 26599, 35724 [266/357] Valley of Repose Acul Essence Circle (T3)
02 -- 26608, 35684 [266/357] Valley of Repose Acul Logging Camp (T3)
03 -- 21970, 25120 [220/251] Barasavian Desert Barasavian Desert Gem Shack (T3)
04 -- 21997, 25091 [220/251] Barasavian Desert Barasavian Desert Ore Refinery (T3)
05 -- 30762, 25947 [308/259] Eastern Deadlands Barrier Vale Gemworking (T6)
06 -- 30784, 25908 [308/259] Eastern Deadlands Barrier Vale Logging Camp (T6)
07 -- 21214, 27847 [212/278] Char/Dralk Char Ore Refinery (T4)
08 -- 21707, 23753 [217/238] Aradoth Desert Shore Ore Refinery (T3)
09 -- 20535, 29717 [205/297] Char/Dralk Dralk Stoneworking Shelter (T4)
10 -- 29492, 24941 [295/249] Eastern Deadlands Eastern Deadlands Stoneworking Shelter (T5)
11 -- 29910, 29814 [299/298] Island of Falathien Falathien Essence Circle (T4)
12 -- 29844, 29818 [298/298] Island of Falathien Falathien Logging Camp (T4)
13 -- 23494, 27475 [235/275] Kirasanct/Mahagra Tundra Frostwatch Gemcutting Shack (T4)
14 -- 24648, 21513 [246/215] Granitefall Mountains Granitefall Mountains Ore Refinery (T2)
15 -- 22938, 22933 [229/229] Dalimond Peninsula Jenkin's Hill Gem Cutting Shack (T2)
16 -- 22483, 28292 [225/283] Char/Dralk Jirakis Stoneworking Shelter (T4)
17 -- 16903, 16607 [169/166] Scorpion Isle Kenaf Port Cloth Factory (T2)
18 -- 23038, 27914 [230/279] Kirasanct/Mahagra Tundra Kirasanct Gem Cutting Shack (T4)
19 -- 23961, 30132 [240/301] Kirasanct/Mahagra Tundra Mahagra Gem Cutting Shack (T3)
20 -- 19880, 17256 [199/173] Scorpion Isle Mambow Point Essence Circle (T2)
22 -- 22085, 25768 [221/258] Aradoth Middling Lands Logging Camp (T3)
23 -- 20932, 20836 [209/208] Dalimond Peninsula Sable Coast Gemworking (T2)
24 -- 21362, 22712 [214/227] Dalimond Peninsula Sable Shore Logging Camp (T2)
25 -- 28055, 16073 [281/161] Saritova Islands Saritova Logging Camp (T5)
26 -- 27809, 16051 [278/161] Saritova Islands Saritova Ore Refinery (T5)
27 -- 27792, 16009 [278/160] Saritova Islands Saritova W Logging Camp (T5)
28 -- 17227, 17758 [172/178] Scorpion Isle Silver Mines Ore Refinery (T2)
29 -- 17708, 16766 [177/168] Scorpion Isle Slate Hills Stoneworking (T2)
30 -- 25289, 34654 [253/347] Valley of Repose Trandalar Tannery (T3)
31 -- 25199, 34949 [252/349] Valley of Repose Trandalar E Stoneworking Shelter (T3)
32 -- 29448, 27854 [294/279] Summoners Isle Summoner's Island Stoneworking Shelter (T6)
33 -- 23480, 34830 [235/348] Northern Deadlands Trandalar Gem Cutting Shack (T3)
34 -- 26848, 26683 [268/267] Aradoth Valley of Tears Essence Circle (T4)
35 -- 26877, 26772 [269/268] Aradoth Valley of Tears Logging Camp (T4)
36 -- 21856, 20166 [219/202] The Warrens Vandus March Gemworking (T2)
37 -- 26063, 28153 [261/282] Aradoth Winter Vale Logging Camp (T3)
Re: Order Imperial community projects
The Saris House in Dryart is now built. Every structure reported in Dryart is finished.
Re: Order Imperial community projects
#14 Granitefall Mountains Ore Refinery (T2) is now repaired. :)
http://dragonnoir.planetemu.net/foru...e_refinery.png
Community Building Tracker database has been updated accordingly.
Re: Order Imperial community projects
King's Cross Human Trade Center has been completed. Thanks to all crafters who worked on it! :D
http://dragonnoir.planetemu.net/foru...r_finished.png
Unfortunately, I wasn't able to activate it. :( Support asked on Discord.
Re: Order Imperial community projects
You are on a roll! Nice work.
Re: Order Imperial community projects
Thank you. :)
Some more work done: #34 Valley of Tears Essence Circle is now functionnal.
http://dragonnoir.planetemu.net/foru...nce_circle.png
Community Building Tracker database has been updated accordingly.
Considering King's Cross Human Trade Center, it was not activable by players by design as it was supposed to activate trainers. However, some machines have been added to it in Delta 300.1 so it wasn't completed for nothing. Thanks for this addition.
Re: Order Imperial community projects
For good measure, #35 Valley of Tears Logging Camp has been rebuilt as well.
http://dragonnoir.planetemu.net/foru...gging_camp.png
Community Building Tracker database has been updated accordingly.
Re: Order Imperial community projects
#37 Winter Vale Logging Camp is rebuilt. This one had itched me for a while.
http://dragonnoir.planetemu.net/foru...gging_camp.png
Community Building Tracker database has been updated as usual.
Re: Order Imperial community projects
On Hellebore's idea, #07 Char Ore Refinery is now completed. Thanks Rengaw who contributed with a large amount of Cobalt Bars and Obsidian Bricks!
http://dragonnoir.planetemu.net/foru...e_refinery.png
Community Building Tracker database updated as well.
Re: Order Imperial community projects
Today, #03 Barasavian Desert Gemcutting Shack has been rebuilt.
http://dragonnoir.planetemu.net/foru...ting_shack.png
Community Building Tracker database has been updated accordingly.
Re: Order Imperial community projects
Beside the Gemcutting Sack, #04 Barasavian Ore Refinery is now repaired.
http://dragonnoir.planetemu.net/foru...e_refinery.png
Community Building Tracker database has been updated accordingly.
Re: Order Imperial community projects
Re: Order Imperial community projects
No big deal, but the Upper Bridgeview Small Gazebo is now completed:
http://dragonnoir.planetemu.net/foru...all_gazebo.png
Re: Order Imperial community projects
While looking for a new workshop to build, I found out that #23 Sable Coast Gemworking was already finished.
Then I decided to build #24 Sable Shore Logging Camp which had already half of the resources needed. Thanks to crafters who worked on it.
http://dragonnoir.planetemu.net/foru...gging_camp.png
Community Building Tracker database has been updated accordingly.