[Event] - Trick or Treat: Riddles and Seek
https://i.imgur.com/ieLp56I.png
A cool breeze rustles the trees who drop some of their last leaves on the ground in preparation for the cold winter ahead. As the red and gold leaf litter dances and swirls across the paths, living races of young and old visit the Fall Festival to dress up and participate in some friendly banter and exchange candies.
However, also hiding among the colorful backdrop are some mysterious forces, beckoning the Gifted and offering them riddling clues once found, rewarding them with treats of their own… or tricking them with dangerous forces if the answers prove wrong.
Walking back to your property, you hear a whisper in the brush or a call from the trees. Was that your name? Was that a question? Better find out…
_______
Welcome to a few hours of live server fun, Gifted! From 3:00pm EST until 5:00pm EST (unless we run out of riddles sooner!) on Saturday, November 4th, various “Tricksters” (Mobs played by GMs) will be scattered across the world, hinting their whereabouts in the Event channel in-game. If you discover them, they will give you a riddle. Is your Istaria trivia good enough to answer it correctly? The only way to know is to try!
This event will be hosted on the Chaos server due to the fact that the variety of possible rewards and amount likely to be handed out make it hard, if not impossible, to host on the collective Blight server and transfer rewards to live. Chaos was chosen as it has the higher population. Order players are welcome to join through copied characters or temporary alt characters made for the event; rewards will be transferred to the main character on Order. (Please contact a GM during the event with your main’s name on Order so we can write it down!)
The Game & The Rules
- 3-5 Tricksters will be hidden across the world in non-obscure, but not obvious places. (Think: under Bristugo’s large tree) Every time a Trickster moves and every 10 minutes thereafter, they will write a hint to their location until found.
- Once a Trickster is found, the Trickster will offer the first player to find them a riddle.
- This player then has three tries to answer the riddle. Every subsequent incorrect response will garner a bigger enemy response. On the last strike, the player is instantly killed.
- Once a riddle is solved or failed, the Trickster will relocate to another location to be found again with a new riddle (if the previous was solved) or the same one as prior (if not solved).
- All ancient and adult dragons will be restricted from flying using the Juvenile Dragon Hatchling Costume, which allows gliding, to prevent bipedal players from being disadvantaged.
- Any adult or ancient dragon not in costume when arriving at a Trickster will not be eligible for a riddle and will cause the Trickster to relocate.
- Costumes will be given out every time a Trickster relocates in Genevia. While relocating, the GM will teleport to Genevia's landing pad and use a command to send the costume to any dragon in the area before moving once more.
- All speed buffs are allowed.
- Collaboration is allowed, but only the person who answers the riddle correctly will be rewarded. Splitting of rewards is up to player choice.
- Tricksters will not be visible on the map as they will be considered mobs, but also be invincible. So usage of the map is allowed, but not very useful in actuality.
Timing
Time: 3:00pm EST - 5:00pm EST
Date: November 4th, 2017
Start Location: Genevia, nearby the landing pad
Re: [Event] - Trick or Treat: Riddles and Seek
Riddles Used
Karane the Historian
She is the start and the end
To the skies you she will send
Sitting within a lair alone
For human’s sins she helps you atone
Eleva
In the jungles of Sslanis she hovers
Above the crop she alone discovers
A nod to a developer long gone
She hopes not to be come upon
Spitfyre
The first dragon you will see
Before you begin your leveling spree
He sits and waits for the newest of all
A young dragon fresh from a fall
Lantenal
This lonely dragon would be
the drake who helped set your wings free
Out of town and away he is
On a route you really do not miss
Ryson
Torn between reality and not
Is the greatest man who fought
Against the dead and cold
And started breaking the war’s old mold
Arbotus
Big, ugly and round
these beasts travel the ground
With a squirrel in their mouth
that just really wants out
Gem Golem
Reflective and shiny these constructs are
As they stand and collapse from each other not far.
Lapis, Opal, Amethyst and Peridot -
Across the world they can be fought.
Surtheim
A giant whirling mass of flame
He gladly will take the blame
For the murder of scores of Gifted group
As they venture into his realm for loot
Daknor
A whipping slam from his staff
Gives him a howling laugh
As the group before him sways and groans
From the long stunning shock this kwellen loans
Son of Gigaroth
Huge and fearful is this creature
Who has become the Deadlands’ wandering feature.
Wings of green and staff of black,
He awaits for the Gifted’s attack.
Reklar
Fallen in an ancient battle,
This giant warrior hears cries as prattle.
Awaiting the fight in his personal castle,
This monster is more than just a little hassle.
Gruk
Sharp with ice shard after shard,
Fighting him really isn’t that hard.
Gifted can end him with just a few,
Just hope he isn’t with his crew!
Fafnir
A large hound full of Blight,
Comes with a group for a fight,
Outside of Harro he currently wanders
The death of the Gifted is what he ponders
Anchors
It is quite a tremendous sight,
To see this tall blight.
For whomever comes near,
Shall be filled with intense fear.
Project X
In a city left in shambles,
Covered by thick, dark brambles
A beast of metal and magic
It moves on, forever automatic
Shaloth
Hidden in Dralnok’s Doom,
She fills folks with gloom.
With the heart she shall die,
Where the restless dwarves lie.
Valkor
Tortured long ago, and twisted by fate,
The Gifted await outside his gate.
Weak to flame, and surrounded by ice,
You’ll never find this large foe playing nice
Dralk
This is where the first dragon made home,
Where fire and smoke is very prone!
Helians once had to leave this grand city,
And far away they went; what a pity.
Chiconis
A beautiful green city, one in a million,
The perfect home for a Helian.
Dragons, trainers and resources galore,
In such a big valley filled with lore.
Dalimond
A city on the peninsula bay,
For over 100 years it’s been the human way,
Southwest of Tazoon you’ll find this place,
The Vandus Confederation you shall face.
Bristugo
An area known as a hub,
Where Gifted can build vault, house and pub,
It gets you from city to guild, to settlement
But the fees may leave you bent.
Kion
The residents of this city purr in content,
For this sandy desert is where they were meant!
Safe from the aegis even without walls,
Venture yonder if one has the gall!
Sslanis
In the jungle this city lies,
Where only the lizard person replies.
In Lesser Aradoth is this hold,
Where many stories can be told.
Aughundell
Surrounded by walls and battles of old
Sits this town that prizes iron over gold.
Within its gates are the strongest of men
Preparing for a siege, a fight, yet again
Bachan / Satyr Islands
Conquered and lost to the continent of east,
Is a land once owned by a hybrid of man and beast.
Lost pieces of this fallen land still sit in the ocean
Where a race was enslaved by their own emotion.
Palmyra
Teleported away by magic to the rift
Is a city now slipping in worlds adrift.
Owned by the smallest of all the races,
Great danger in the east is what it faces.
Eastern Deadlands
Far to the east of known life
Is a horrible land full of strife.
Symbol of failure, death, and war,
This blackened horror has much in store.
Western Deadlands
To the west of all safe lands,
Is a stronghold of Undead that stands
Undefeated and unconquered by all
But a tower of living, proud and tall
Northern Deadlands
Many a hatchling find themselves traveling here,
For not earning their wings is their only fear!
Wandering here a spirit of shade, and a spirit of cold,
To face the dead here one must be bold.
New Trismus
A place newly Gifted head to,
All sorts of training they go through.
It was a small town once complete,
Until the Aegis thought they could compete.
Spirit Island
Here a biped starts their journey,
For the Gift has deemed them worthy.
Where they start their craft and adventure,
Preparing for their long and interesting venture.
Skalkaar
It is here where the young ones spawn,
And before long they will all be gone.
Off to earn their wings and fly,
To soar through the open sky.
Delgarath
Nestled between ocean and war,
Is a town formed around olden lore.
With a sinkhole that leads to the horrible deep,
It is a town that will never simply sleep.
Draak
Dragons used to come here, young and old,
To teach, to learn, until fate decided to unfold.
The Withered Aegis tried to destroy it all,
But one strong spirit waited for his last call.
Dwarf
Heave ho the metal struts
Say the muscled race full of guts
Living in a well-sieged town surrounded by wall
Are a stout race known by all
Gnome
Very small but ever so smart,
Though they did not have the best start.
Their old home was long ago destroyed,
Destruction of their new home they hope to avoid.
Satyr
Cloven hooves and faces of men,
This race was trapped in a pen
Filled with misery, death, and fear
The Gifted saved them within a year
Re: [Event] - Trick or Treat: Riddles and Seek
We had fun running around chasing after tricksters.. :)