The Burning Archer spell needs more sizzle
It seems to me that some time in the last six months the damage that is done by the Burning Archer spell has been halved. I could be wrong but think it more than 300-320 damage before? And the others within the area of spell are only getting about 100 damage on them. The quest line to get that spell is long and requires some serious battles, killing Surtheim for one. It doesn't seem right to me that the reward is so diminished. My ranger and ELAR are not happy.
Re: The Burning Archer spell needs more sizzle
I agree. This was a very long and hard quest. Now to see the spell/ability so reduced, it was not worth the effort as it is now. Thus game play is not as enjoyable any more. Slimey on Order
Re: The Burning Archer spell needs more sizzle
Burning Archer has not been changed since it was implemented bar adjusting a few constraints.
Re: The Burning Archer spell needs more sizzle
I don't understand what "adjusting a few constraints" means. Can you explain? Thank you.
Re: The Burning Archer spell needs more sizzle
Quote:
Originally Posted by
Ming
I don't understand what "adjusting a few constraints" means. Can you explain? Thank you.
constraints are what decide whether you can or can't use a spell. As examples: adventure level above 90, or flame skill of 900. They do not impact damage calculations.