Slightly weird bug with applied techs [Resolved]
When applying the flaming tech rewarded from the warrior/scout quest in Trismus to handwraps it changes some of the animations - i.e. chain attack I and II swap to a one-handed sword type animation, similar to power attack and such, rather than using the punch/kick combos as normal. Equipping handwraps without the tech works fine, it's just the tech-ing that does it!
Re: Slightly weird bug with applied techs
I see you found another way to break them ( http://community.istaria.com/forum/s...tions-resolved ). Took a while to figure this one out, but fixed on next Delta 294.
This issue likely would also happen on Frozen Weapon effect too. Could potentially (not sure) affect dragon claws teched with those two effects.
Thanks for the report.