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Type: Posts; User: fermi443

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    Re: Suggestion: Generate additional revenue

    @Akrion
    I couldn't agree more. EvE stands out because of that. It's an entirely unique flavor of game. One with a bitter aftertaste often for those who have no idea what to do, or how to actually...
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    Re: Suggestion: Generate additional revenue

    Yes, and no.

    No: At the moment, with a dead player market, and no game economics that actually function to full effect, the usefulness of playing a crafting/economic character is almost impossible...
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    Re: Suggestion: Generate additional revenue

    @Raptress

    I should be more specific then. When I said "We" I meant we as a community. Brainstorming or helping the devs out, offering fresh ideas and insight helps improve this game considerably....
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    Re: Suggestion: Generate additional revenue

    This article literally describes exactly my thinking. Thank you very much for writing up this suggestion. I completely agree that this game needs to improve, to move forward and generate revenue,...
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    Re: Talk to the Team: Rare Collectibles

    -Continued from previous post because edit died while typing... -

    Also new sound effects for many actions would be awesome, a lot of stuff in the game has the same sound effects.

    I'll separate...
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    Re: Talk to the Team: Rare Collectibles

    I was actually about to type out exactly this... I completely agree, any general improvement to the visual quality of the game. New Spells, new mobs, updated mob meshes, updated player...
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    Sticky: Re: Dragon Spellcaster Guide

    I'm back, and I've got some tips for dragons looking for casting strategy/technique.


    (BUFF WITH ALACRITY! BUFF WITH PRIMAL ATTACK! BUFF WITH PRIMAL ROAR!)

    The new Primal Alacrity, coupled...
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    Re: Talk to the Team: Consignment Merchants

    I like the idea of how it is now, but if my observation is correct, would it perhaps be better with the consignment market was linked between merchants, much like a global player market? It seems...
  9. Thread: Game Bugs

    by fermi443
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    22,414

    Re: Game Bugs

    In the new quest Primal Instant Heal IX: On to the Isle of Fire, the quest asks for 20 Giant fire beetles, but I had to kill 5 before the counter even began going up. This leads me to believe that it...
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    Re: Ashlander`s Spyro....

    Basically it's the same thing they did to Rayman when they threw his name into the party game series, Raving Rabbids. They're banking on a popular character's franchise that they own the rights to....
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    Re: Bring Back Blast

    Well put, I'm looking forward to getting this looked at. Primalist Dragons could use a spell casting boost.

    I'll throw in my new stats from my complete set if you need to see them. I have...
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    Re: Bring Back Blast

    Well put, I'm looking forward to getting this looked at. Primalist Dragons could use a spell casting boost.
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    Re: I made it to FLORIDA!

    I'm moving there as well at the end of the month to Orlando. I just got back from my trip there from the past few days, after checking out college and getting apt set up.
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    Re: Some dragon ideas

    Gah! Varokh! Why?! Ohhhh gah... man! CHEAP SHOT. Hahahahaha. Terrible pictures come to mind.
  15. Re: Possible Improvement for Landscape-Model Interaction?

    The exploit being spoken of that would be thought to happen if enemies were trapped at a lower elevation unable to get to their target wouldn't happen actually. All of the AI enemies in the game...
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    Re: Power Tail Scale

    Dragon Tail scale slot unlocks, at lvl 90, it wouldn't make sense to lower it to 80 because you wouldn't be able to use it until lvl 90 anyways. Thats why it's set to that.
  17. Re: Possible Improvement for Landscape-Model Interaction?

    This idea I like very much, keeping animations parallel to the terrain would look a lot more natural, a lot of N64 games and so on did this, but I don't know if the limitations of the engine will...
  18. Thread: Just sayin..

    by fermi443
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    Re: Just sayin..

    These are great ideas, and I agree that building on the AoE aspect, changing the DW output to having a useful effect rather than the meager wimpy damage it does is a good idea as well, definately on...
  19. Thread: Just sayin..

    by fermi443
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    9,795

    Re: Just sayin..

    @LOLWYRM

    Primal aura of power when focused likely.
    Pale scales, shimmering comes from a diet heavy in hoard which they'd lack.
    Likely leaner, and not so hulkish, experienced look about their...
  20. Thread: Just sayin..

    by fermi443
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    9,795

    Re: Just sayin..

    There are more ways to make the current abilities work in such a way that they require you're specced and set as a caster regardless of faction, I'll list a few I can think of off the top of my head...
  21. Thread: Just sayin..

    by fermi443
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    9,795

    Re: Just sayin..

    - I never said anything about making anybody play what they don't want to play, nor did I ever say that Helians have to be casters, they're just the likely contenders because of their stat bonuses.
    ...
  22. Thread: Just sayin..

    by fermi443
    Replies
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    9,795

    Re: Just sayin..

    I'm not sure how to make sense of this to myself, and I'm trying to understand. It's been my observation, from videos, screenshots, and first hand experience, that the usual way dragons fight bosses...
  23. Thread: Just sayin..

    by fermi443
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    Re: Just sayin..

    This exactly, and as Raptress says. The ability to excel in Primal if I choose Primal, vs the ability to excel if I choose TnC. I want to be able to choose Primal and do well with spells, if the...
  24. Thread: Just sayin..

    by fermi443
    Replies
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    9,795

    Re: Just sayin..

    I'm well aware I'm playing a hybrid character, I've been using the melee moves to save myself in solo ventures time and time again, because the spells lack. But heres the thing, it's exactly my point...
  25. Thread: Just sayin..

    by fermi443
    Replies
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    9,795

    Re: Just sayin..

    Thanks for the suggestion, but I just don't see reason to power up my survivability.. technically dieing isn't the issue for me though. I usually go about boss battles with a party, and cast from...
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