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Thread: Dwarf Fortress (more time wastage ahead!)

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  1. #1

    Default Dwarf Fortress (more time wastage ahead!)

    Some of you may already know about Dwarf Fortress, but to those that don't, Dwarf Fortress is more or less what it sounds like: An ascii graphics game where you get a bunch of Dwarves and make a fortress.

    If anything, it's kind of like an ant colony simulator. You control pretty much every aspect of your Dwarves' lives - the only time you can't order them around is if they are sleeping, eating, or dead. The main goal is to keep your Dwarves alive while building an epic fortress, but it's not as easy as it sounds, what with raiders, wild and vicious animals (elephants!), scarce resources and an ever-increasing population during the off-seasons.

    I'm also wondering if there would be people willing to attempt a succession game. The best example of this is probably the story of Boatmurdered, but in essence the succession games involving players taking turns with a single fortress. Each year, a new "ruler" is elected and they have to make do with whatever grand plans (or giant mess) the previous ruler(s) left behind. I think it's a great idea and would love to try it out at some point, if enough people get interested.

    You don't have to be good or anything, just willing to give it a shot. Oh and you DO get used to the trippy graphics after a while, so don't worry about that.

    What does everyone think?

  2. #2

    Default Re: Dwarf Fortress (more time wastage ahead!)

    Something a friend of mine who played Dwarf Fortress sent me: (Possibly NSFW and certainly not for people easily offended by "the F-word".)
    "Ohoh...someone is actually trying to sell something, I see an attunement coming. LOL" - Teto Frum


  3. #3

    Default Re: Dwarf Fortress (more time wastage ahead!)

    I'd tottaly be up for a sucession game!!!

  4. #4

    Default Re: Dwarf Fortress (more time wastage ahead!)

    Quote Originally Posted by Xoshara View Post
    Something a friend of mine who played Dwarf Fortress sent me: (Possibly NSFW and certainly not for people easily offended by "the F-word".)
    Heh, I was almost hoping the image would be a bit longer...

  5. #5

    Default Re: Dwarf Fortress (more time wastage ahead!)

    I might be up for a succession game, but I should probably be last on the list of turns. I'm still very new at the game and don't have a full grasp on anything at all. I'm learning it a little bit at a time, but I still have no idea how to manage things like, say, a military. Or mechanism constructions like remotely-opening floodgates and retractable bridges.

    So chances are... the dwarves would all die from some onslaught of horribleness while I fumbled around!
    Tchanel Rulskyl, Ancient of Order.
    Currently unable to return due to being poor.

  6. #6

    Default Re: Dwarf Fortress (more time wastage ahead!)

    Quote Originally Posted by Wirevix View Post
    I might be up for a succession game, but I should probably be last on the list of turns. I'm still very new at the game and don't have a full grasp on anything at all. I'm learning it a little bit at a time, but I still have no idea how to manage things like, say, a military. Or mechanism constructions like remotely-opening floodgates and retractable bridges.

    So chances are... the dwarves would all die from some onslaught of horribleness while I fumbled around!
    To manage things like floodgates and bridges you need to first 'b'uild them. Then you need to build a Lever (b -> T -> l), I'd recomend in your meeting area/dinning room, where the dwarves are usulaly nearby.

    After that press 'q' over the lever, then 'a'dd new task, and select what you want hooked to that lever ('f'lood gates for example). You'll need 2 mecanisims per item that you want hooked up. After that all you have to do is q over the lever and 'P'ull it to open the gates or raise the bridge or what have you.

    As for the military, depends on your specific issue

  7. #7

    Default Re: Dwarf Fortress (more time wastage ahead!)

    Quote Originally Posted by Wirevix View Post
    I might be up for a succession game, but I should probably be last on the list of turns. I'm still very new at the game and don't have a full grasp on anything at all. I'm learning it a little bit at a time, but I still have no idea how to manage things like, say, a military. Or mechanism constructions like remotely-opening floodgates and retractable bridges.

    So chances are... the dwarves would all die from some onslaught of horribleness while I fumbled around!
    Well, it's ok for a fortress to die out too. It's possible for a group to go back in and reclaim the thing after all the dwarves have been killed, thus allowing players to continue on. By the way, an excellent source for info is the Dwarf Fortress Wiki. It explains most of the features and helps you figure out what to do with various things you find.

    I think we should have inexperienced players in between the experienced ones, so that if something does go wrong it can be fixed before the next poor soul is dragged in...

    Edit: So far we have three (possibly) willing souls: Me, Tcei and Wirevix. I think four people will be enough to get the thing started and then others might join in once they see it going. What do you guys think?

  8. #8

    Default Re: Dwarf Fortress (more time wastage ahead!)

    Hehehe. I keep the Wiki open every time I load the game, it's the only reason I'm still playing the game--the menus and learning everything just intimidated me the first time, there's no way I could get through it without a guide! I am getting better, it's just... a slow process.

    My last fortress I flooded by not realizing flood gates couldn't be opened or closed without a lever. Ehe. Had a dwarf get stuck behind it, had to pull it out to rescue him... and there went the rest of the fortress, underwater.
    Tchanel Rulskyl, Ancient of Order.
    Currently unable to return due to being poor.

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