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Thread: Blight Update 247

  1. #1

    Default Blight Update 247

    Blight Delta 247 will be applied to the Blight Testing Shard on Tuesday, October 1, and includes the following additions, changes, and fixes. Please use this thread to post bugs only. Do not use it for discussion of changes. Non-relevant posts will be moved and/or deleted.


    • Semblance of Fire will now convert your damage to Ethereal properly when fighting monsters within the Fiery Rift, but must be removed to fight monsters outside of the Fiery Rift.
    • Weapon Tech Kit: Ironwood Shaft and Andorr's Ironwood Shaft are now properly applicable to Tier5 Claws and Weapons only.
    • Lost Elders and Flame Horrors are now immune to physical attacks and all of their attacks are ethereal in nature.
    • Imperial Tavernkeepers have been convinced by the Empire to charge consistent rates throughout Aradoth. As a result, Imperial Tavernkeepers will now charge a 10% fee on all goods they sell on consignment. This does not effect Tavernkeepers hired by the Gifted on their own lands.
    • In protest to the increased fees they are now required to charge, Imperial Tavernkeepers have broadened the list of goods they will consign for the Gifted to include food and organic resources as well as legacy foods. This will allow them to better compete with privately-hired Tavernkeepers.
    • Added the Tavernkeeper Hiring Permit to Durgan Stonecleaver so that players may still build the Festival Tents during this year's Fall Festival only. (Normally this item would only be available during the the previous event.)
    • Once again, the footprint on festival tents has been updated (this time it includes Player-built tents as well).
    Last edited by Velea; October 1st, 2013 at 08:25 PM.
    "Alea iacta est" -- Julius Caesar

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  2. #2

    Default Re: Blight Update 247

    Semblance of Fire damage is fixed in the Fiery Rift.

    Ceremonial Scale still has old values with the evasion penalty. This is not a bug in this delta as the scale won't be updated until the next major update.

    Since the Fiery Rift was added, there are some messed up textures around lakes. Easy Example is the little lake at King's Cross. Has a reddish appearance, like this texture was changed to be used in the Fiery Rift. Also noticed the red textures around Reed Lake and the Southern swamp, just north of South March. Logging into Chaos without patching, the same red textures are seen in the same places. Patching Chaos back to the current client fixes the textures around the lakes.
    Last edited by AmonGwareth; October 2nd, 2013 at 12:51 AM.

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