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Thread: Emblems/Titles and their effects

  1. #21
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    Default Re: Emblems/Titles and their effects

    Doesn't the Emblem of the Gifted give +10 Str and +5 Power?

    I used the emblem, but casting the ability doesn't do anything at all that I can find.
    Dee
    IGN: Deelighted, Deeclaw, Deelusion, Deestiny, Deemure, Deecree, Deeno
    Brains & Brawn Guild

  2. #22

    Default Re: Emblems/Titles and their effects

    I think it's a passive ability *scritches his head*
    Research Assistant Pharaxes Sphaerideion (started playing 2007-09-08, ascended 2008-06-15)
    Dragon Adventurer: 100 (2009-01-05) Dragon Crafter: 100 (prior 2008-06-04)
    Dragon Crystalshaper: 100 (2013-12-21) Dragon Lairshaper: 100 (2013-09-28)

  3. #23

    Default Re: Emblems/Titles and their effects

    Yes, its a passive ability called "Gifted" +5 power, +5 Strength. Don't need to use ability, except to get the 'Gifted' title above your head.
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  4. #24

    Default Re: Emblems/Titles and their effects

    This is the merged list of all the posts. Thanks Guaran for re-verifying the title changes that occured on Delta 258.

    This should be the latest list and accurate. Please recheck. The devs suggested in a earlier post in this thread, the list is likely larger than this, thus missing entries (that give stat bonuses).

    Everyone Please look at your Character Sheet and double check the data and look for Abilities -Titles/Emblems that give buffs, thats not included below and post.

    I have a new unlisted page (no link yet from main site) at http://istariareference.com/emblems.asp . Please try to re-verify the data as well.


    Also, even though some of the emblems don't specifically say (for example Spider Slayer + Damage is against Spiders only, but it doesn't say that).

    I'm wondering if the devs can fill in some of the blanks. The blank meaning is if the bonus is only + damage, then does that always mean against the same mob that was used in quest)? In other words, Beetle Squisher gives +10 damage. Is that +10 against beetles only or for any mob? Or does Forest Skulk Avenger's +4 Damage against Forest Skulks only or any mob? I heard the Forest Skulk counts as an undead (odd to me) but if true, then is the +4 damage against Undead? Best regards, slightly confused...


    But here is the current (I hope) list:

    A Reel Fisherman +40 Fishing
    Apprentice Fisherman +10 Fishing
    Avenger of Iron Guard +50 One Hand Crush
    +50 Two Hand Crush
    +10 Damage
    Beetle Crusher +50 One Hand Slash
    +50 Two Hand Slash
    +50 Spirit
    +10 Damage
    Beetle Squisher +50 One Hand Slash
    +50 Two Hand Slash
    +10 Damage
    Beetle Swatter +10 Damage
    Champion of Iron Guard +50 One Hand Crush
    +50 Two Hand Crush
    +50 Spirit
    +10 Damage
    Chef +25 Cooking
    Creepy Crawler Crusher +50 Flame
    Crystal-Smasher +10 Damage
    Defender of the Iron Guard +10 Damage
    Dung Eternal Stench +50 One Hand Slash
    +50 Two Hand Slash
    +50 Energy
    +10 Damage
    Dung Reeking +50 One Hand Slash
    +50 Two Hand Slash
    +10 Damage
    Dung Splattered +10 Damage
    Enemy of Automation +50 One Hand Crush
    +50 Two Hand Crush
    Enemy of Bioscholars +50 One Hand Pierce
    Exterminator +4 Damage
    Fisherman +20 Fishing
    Forest Skulk Avenger +20 One Hand Pierce
    +4 Damage
    Forest Skulk Slayer +4 Damage
    Grave-Digger +4 Damage (Against Undead)
    Hooked on Fish' +30 Fishing
    Iron Confectioner +10 Cooking
    Keymaker +25 Tinkering
    Keymaster +50 Tinkering
    Member of the Clerical Order +20 Life
    Muck Fly Swatter +4 Damage
    Myloc Hunter +50 One Hand Slash
    +50 Two Hand Slash
    +10 Damage
    Myloc Slayer +10 Damage
    Mylocs' Bane +50 One Hand Slash
    +50 Two Hand Slash
    +50 Spirit
    +10 Damage (delay adjusted)
    Relic Hunter +7 Damage (Against Undead)
    Relic Protector +15 Damage (Against Undead)
    Scorpion Hunter +50 One Hand Crush
    +50 Two Hand Crush
    +10 Damage
    Scorpion Slayer +10 Damage
    Scorpions' Bane +50 One Hand Crush
    +50 Two Hand Crush
    +50 Ice
    +10 Damage
    Spider Slayer +4 Damage (Against Spiders)
    The Riddle Solver +10 Focus
    The Shatterer +20 Tooth & Claw
    +20 Primal
    +10 Damage
    Vandus Militia +20 One Hand Pierce
    +20 Ice
    +4 Damage
    Wolf Hunter +10 Damage
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  5. #25

    Default Re: Emblems/Titles and their effects

    The Antidote Expert make 1000 greater antidote (Alc) +50 Alchemy

    Helian's Protector - +20 Primal +20 T&C (Dragon)

    The Just - None (Dragon)

    The Preservationist - None (Dragon)
    Last edited by MarshDog; May 10th, 2014 at 01:04 AM.
    OK the old sig was too long , this one is better.

  6. #26

    Default Re: Emblems/Titles and their effects

    Quote Originally Posted by MarshDog View Post
    The Antidote Expert make 1000 greater antidote (Alc) +50 Alchemy

    Helian's Protector - +20 Primal +20 T&C (Dragon)

    The Just - None (Dragon)

    The Preservationist - None (Dragon)

    So, this should be the latest table?

    A Reel Fisherman +40 Fishing
    Apprentice Fisherman +10 Fishing
    Avenger of Iron Guard +50 One Hand Crush
    +50 Two Hand Crush
    +10 Damage
    Beetle Crusher +50 One Hand Slash
    +50 Two Hand Slash
    +50 Spirit
    +10 Damage
    Beetle Squisher +50 One Hand Slash
    +50 Two Hand Slash
    +10 Damage
    Beetle Swatter +10 Damage
    Champion of Iron Guard +50 One Hand Crush
    +50 Two Hand Crush
    +50 Spirit
    +10 Damage
    Chef +25 Cooking
    Creepy Crawler Crusher +50 Flame
    Crystal-Smasher +10 Damage
    Defender of the Iron Guard +10 Damage
    Dung Eternal Stench +50 One Hand Slash
    +50 Two Hand Slash
    +50 Energy
    +10 Damage
    Dung Reeking +50 One Hand Slash
    +50 Two Hand Slash
    +10 Damage
    Dung Splattered +10 Damage
    Enemy of Automation +50 One Hand Crush
    +50 Two Hand Crush
    Enemy of Bioscholars +50 One Hand Pierce
    Exterminator +4 Damage
    Fisherman +20 Fishing
    Forest Skulk Avenger +20 One Hand Pierce
    +4 Damage
    Forest Skulk Slayer +4 Damage
    Grave-Digger +4 Damage (Against Undead)
    Helian's Protector +20 Primal
    +20 Tooth & Claw
    Hooked on Fish' +30 Fishing
    Iron Confectioner +10 Cooking
    Keymaker +25 Tinkering
    Keymaster +50 Tinkering
    Member of the Clerical Order +20 Life
    Muck Fly Swatter +4 Damage
    Myloc Hunter +50 One Hand Slash
    +50 Two Hand Slash
    +10 Damage
    Myloc Slayer +10 Damage
    Mylocs' Bane +50 One Hand Slash
    +50 Two Hand Slash
    +50 Spirit
    +10 Damage (delay adjusted)
    Relic Hunter +7 Damage (Against Undead)
    Relic Protector +15 Damage (Against Undead)
    Scorpion Hunter +50 One Hand Crush
    +50 Two Hand Crush
    +10 Damage
    Scorpion Slayer +10 Damage
    Scorpions' Bane +50 One Hand Crush
    +50 Two Hand Crush
    +50 Ice
    +10 Damage
    Spider Slayer +4 Damage (Against Spiders)
    The Antidote Expert +50 Alchemy
    The Riddle Solver +10 Focus
    The Shatterer +20 Tooth & Claw
    +20 Primal
    +10 Damage
    Vandus Militia +20 One Hand Pierce
    +20 Ice
    +4 Damage
    Wolf Hunter +10 Damage
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  7. #27

    Default Re: Emblems/Titles and their effects

    maybe the wiki-page over the Emblems should be updated with this?
    Research Assistant Pharaxes Sphaerideion (started playing 2007-09-08, ascended 2008-06-15)
    Dragon Adventurer: 100 (2009-01-05) Dragon Crafter: 100 (prior 2008-06-04)
    Dragon Crystalshaper: 100 (2013-12-21) Dragon Lairshaper: 100 (2013-09-28)

  8. #28

    Default Re: Emblems/Titles and their effects

    Where do those fishing emblems come from? I've never seen those before

  9. #29

    Default Re: Emblems/Titles and their effects

    There was a NPC on... New Brommel I believe, his name was Ted. He gave you those if you catch him 1000 of nearly each fish around (which was a pain in the ****** as dragon!)

    <!--ST 9784313 59438>Earn Title: The Angler<!--/ST>
    <!--ST 9784313 59437>Earn Title: A Reel Fisherman<!--/ST>
    <!--ST 9784313 59436>Earn Title: Hooked on Fishin'<!--/ST>
    <!--ST 9784313 59435>Earn Title: Fisherman<!--/ST>
    <!--ST 9784313 59426>Earn Title: Apprentice Fisherman<!--/ST>
    <!--ST 9784313 58875>Ted's Gone Fishin'<!--/ST> '


    I've found in my logs. The last one was a mural/banner
    Research Assistant Pharaxes Sphaerideion (started playing 2007-09-08, ascended 2008-06-15)
    Dragon Adventurer: 100 (2009-01-05) Dragon Crafter: 100 (prior 2008-06-04)
    Dragon Crystalshaper: 100 (2013-12-21) Dragon Lairshaper: 100 (2013-09-28)

  10. #30

    Default Re: Emblems/Titles and their effects

    What a shame, I missed that one. Seems it was during Pax Istaria festival in 2012 when "Ted" was introduced. I wonder if he still comes around. Was there a Pax Istaria festival this year? Original patch notes for him is at http://community.istaria.com/news/?id=443
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  11. #31

    Default Re: Emblems/Titles and their effects

    I sort of thought I saw some notes about Pax Istaria was no more. But hoping I'm mistaking that. A lot of us didn't do Ted's Fishing quests because the reward was only a title. Had we known it would give a + fishing stat bonus in the future, we wouldn't have been so cold. I just hope Pax Istaria or whatever festival that included "Ted's" fishing quests for the emblems, returns. Please make sure they come back. Or at least move Ted (and his fishing quests) to another festival (if true that Pax Istaria is no more).
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  12. #32

    Default Re: Emblems/Titles and their effects

    I think they were listed in Amon's active quest list, so that kind of implies that they are still around or will come back.

  13. #33

    Default Re: Emblems/Titles and their effects

    Just found another Emblem, but not sure what it does exactly , it is "Master Lairshaper" , (DLSH greater then 120) that could mean 120 as in a lvl 120 dlsh or it should be 1200, I PM''ed Amon about it to see what he has to say , what it should be but not received an reply from him .. the town marshall in Auggy-doggy has it
    Andy.
    OK the old sig was too long , this one is better.

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