Quote Originally Posted by Amarie Ancalimon View Post
Here are some of the ideas we've been working on for improving the Knight of Creation school. Your thoughts and feedback are appreciated.

* Create non-masterable summoned 2-handed swords called Claymores - 5 Tiers
* Create non-masterable summoned 1-handed axes called Hand-Axe - 5 Tiers
* Created non-masterable buff abilities that only modify summoned items

Conjure Weapon Enhancements:
  • of Fire - Flaming effect - +Fire Damage / %Chance to give DoT
  • of Ice - Frozen effect - +Ice Damage / %Chance to Slow
  • of Energy - Lightning effect - +Energy Damage / %Chance to Mez
  • of Blessing - +Damage Vs Undead / %CHance to buff Max Health
  • of Spirit - Spirit effect - +Drain Life
  • Conjure Shield Enhancements (5 Tiers of Each)
  • of Resilience - +Armor / %Chance to buff Physical Resistances on Hit
  • of Deflection - +Block / %Chance to Heal on Hit
  • of the Ether - Ethereal Armor / %Chance to become immune to next attack
  • of Spikes - Damage Shield
Yes yes yes ooh and yes!!

Another thought could possibly be one attack where you throw your weapon it could works like an enhanced bolt?

*claps like a happy child*
Quote Originally Posted by Dracillion View Post
YESSSS
Mind you, Blessing of Istara would need to be revamped if we're throwing in multiple supported summoned weapons. Perhaps straight attribute bonuses instead of 1hs and shield?
It could in theory do both 1 handed slash and shield AND two handed