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Thread: EQ2 update from Rhialto (comparison with HZ)

  1. #21
    Thunndar
    Guest

    Default Re: EQ2 update from Rhialto (comparison with HZ)

    Draca I have a hard time beleiveing you made it to 30 in beta, alot of stuff you are misinformed onn, and sounds like you based your experince from the first 10 lvls.



    EQ2 has way more content than HZ I don't see how you could even agrue that point, andall you say in no and bring no info.


    ==Quote==


    Hmm. Eq2: "Kill 10 orcs and return to me." Hz: "Kill 10 ogre and return to me."

    "No difference. Just that in horizons you level faster. Please don't tell me that you really believe that there is any game in the world with more grind than eq2."


    There are way more quests than kill tasks, once again shows you really didn't get far in EQ2.

    ==quote==



    "No difference. Just that in horizons you level faster. Please don't tell me that you really believe that there is any game in the world with more grind than eq2."



    EQ1 and Lineage 2 have way more grind, I also feel in my opinion that HZ crafting is more of a grind, I mean come on make 30 hammers at a time deconstruct go again, and since the changes of moving the machines it's even worse.

    ==quote==


    "Let's see the numbers of eq2... - aaah, SOE hides them - guess why?As I told above there are many many people leaving eq2 right now - I've never ever seen leaving so many people so fast - not even in horizons (and horizons released a unfinished product)."




    All mmorgs hide there numbers now execpt ac2, evenUO doesn't show pop numbers, HZ doesn't show pop numbers, so what's your point?

    A few might be leaving, going back to there old games or WoW but that haapens with every newly released mmorg, folks try it out, some like it , others don't, heck when DAOC hit the shelves eq1 numbers went down for a couple weeks, but most the eqers I knew ( and I knew alot as my whole guild tried out daoc but very few stayed, most went back to eq) went back, but still daoc has about 250k so they kept a few and got some new blood. But hey let's not forget, over 80k people have quit HZ and the new blood is not coming in like it should.

    Meanwhile EQ2 is getting new folks everyday ( 5 instances of the starter tutorial ilse on my server lastnight, that's only 2 less than how many there were during the first week. I have 72 people in my guild, no one has left the game or thought it sucked, I haven't seen one person in ooc say this game blows or I quit or any of that crap, so what you heard was a rumor, nothing more.


    ==quote==


    "And I don't doubt that hz will still be around next year - I doubt eq2 will be the big game next yearits name let me expect. I still play eq1 and it's a shame that eq2 throws the good name into the dirt."

    "I still wait forsome arguements, Thunndar. Comparing the numbers isn't really fair as long as SOE does not provide numbers. Btw didn't you play the game you now try to make so bad for over a year and get multiple 100 levels? Hu? Something's wrong there..."




    Ok lets not talk numbers, lets talk money.

    Fact .

    Every month HZ is losing money, go look at the records on file, it's there in black and white, AE is losing money hand over fist, they have virtually no advertising ( becuase they didn't pay alot of the advertisers and filed chapt 11 on them, therefore burning bridges ) they have almost zero copies on the shelves, word of mouth on it is bad, so new blood isn't coming, at least not fast enough to save the game. Hell name 1 mmorg that has has the spawn issues that HZ has, not to mention the other problems, there hardware can't take what they want it to do, how is that going to change? if Tulga gets HZ ( which btw check the mainpage, HZ is no longer listed ) it's not going to help much, and the judge may not approve the sale as HZ can't get out of debt at this point.


    EQ2 is getting ready to put out a couple more servers ( which also shows they are gaining customers faster than they are losing them ), how about HZ? Oh yeah they are getting ready to consolidate the EU's over the the last 2 HZ shards left.



    People tend to forget EQ1 has about 7 expansions under it's belt, the core of EQ1 as in when it released had about the same amount of zones and such as EQ2, it took a couple of expansions to really fill out the game that is now EQ, I expect the same from EQ2, and as fast as they are adding things, fixing things etc etc I am sure that it willbe.



    Hey let's also add that EQ2 actually has csr agents and ingame GM's, tickets get responded to in hours, not weeks like HZ. The Devs actually fully talk to there customers, they aren't so scared that they can only be found on a heavily moderated irc channel. And they actually make good on there promises on upcoming additions and tweaks to the game, once again unlike HZ. Sony never did the bald face lies that AE has done, and from reading the state of the game and the please come back and try HZ email garbage they continue to do so.


    As far as instancing goes I love it, it keeps popular area's from over crowding, I don't mind zoning for 30 secs if it saves me from that headache ( unrest in the early days of eq1 comes to mind, as does trying to gather resources when HZ first came out.) The only mmorg that has gotten nonzones right is WoW, and alot of that is due to the low graphics of the game. otherwise most non zoning mmorg's have serious lag issues, HZ and SWG comes to mind.


    Are there some things about EQ2 that I don't like? Hell yeah, but I have yet to come across a mmorg that didn't have a thing or 2 about it that I wasn't wild about.


    And if you think HZ will be here this time next year after looking at the $ numbers well, you need to take a course in basic ecomonics.



    Lets also add in EQ2 doesn't have the billing issues, I have yet to hear of anyone getting multibilled, where it's rampant here, and it's to the point that some banks and cc companies are looking into it as fruad ( Wells Fargo is very leery of AE and Ipay atm and are looking into many issues of billing fraudI can tell you for a fact as I work for them)

  2. #22

    Default Re: EQ2 update from Rhialto (comparison with HZ)

    Hmm, now getting personal?

    Quote Originally Posted by Thunndar
    Draca I have a hard time beleiveing you made it to 30 in beta, alot of stuff you are misinformed onn, and sounds like you based your experince from the first 10 lvls.
    That's true, I only went to 22 necro, 12 scholarand 10 shadow knight.
    As I said, eq2 has nothing that motivates me to spend a long time in it - it's just too terrible. I even had more fun in hz beta...

    EQ2 has way more content than HZ I don't see how you could even agrue that point, andall you say in no and bring no info.
    Hmm, what info? There is no content. It's always like: Talk to 100 npcs/zone/zone, kill 1000 mobs of same type/zone/zone, talk to the 100 npcs again and see how many "quests" you fullfilled. Great.
    If you want to convince me or other readers that there is content, then it's time for the well-informed thunndar to bring some info...

    ==Quote==


    Hmm. Eq2: "Kill 10 orcs and return to me." Hz: "Kill 10 ogre and return to me."

    "No difference. Just that in horizons you level faster. Please don't tell me that you really believe that there is any game in the world with more grind than eq2."


    There are way more quests than kill tasks, once again shows you really didn't get far in EQ2.
    Yes. Also you may get quests like "go to X and find 10 BigUnoverseeableStatue and return to me".
    Your info?

    ==quote==
    "No difference. Just that in horizons you level faster. Please don't tell me that you really believe that there is any game in the world with more grind than eq2."

    EQ1 and Lineage 2 have way more grind, I also feel in my opinion that HZ crafting is more of a grind, I mean come on make 30 hammers at a time deconstruct go again, and since the changes of moving the machines it's even worse.
    Hardly to argue, but as we are both adventure type players, leave that discussion to crafters - and they prefer hz...

    ==quote==
    "Let's see the numbers of eq2... - aaah, SOE hides them - guess why?As I told above there are many many people leaving eq2 right now - I've never ever seen leaving so many people so fast - not even in horizons (and horizons released a unfinished product)."


    All mmorgs hide there numbers now execpt ac2, evenUO doesn't show pop numbers, HZ doesn't show pop numbers, so what's your point?
    The numbers were your point, not mine. Now you turned your opinion?

    Meanwhile EQ2 is getting new folks everyday ( 5 instances of the starter tutorial ilse on my server lastnight, that's only 2 less than how many there were during the first week. I have 72 people in my guild, no one has left the game or thought it sucked, I haven't seen one person in ooc say this game blows or I quit or any of that crap, so what you heard was a rumor, nothing more.
    No, that's what I hear of nearly everybody I meet nowadays ("I tried eq2, it's not for me, <insert one of thousand reasons here>"...)


    Ok lets not talk numbers, lets talk money.
    This is not my problem, but the problem of AE. I don't care about how they are financing. I got really other problems in my own life, why should i care about the financials of other guys? But I know, this is the doomsayers thread...
    People tend to forget EQ1 has about 7 expansions under it's belt, the core of EQ1 as in when it released had about the same amount of zones and such as EQ2, it took a couple of expansions to really fill out the game that is now EQ, I expect the same from EQ2, and as fast as they are adding things, fixing things etc etc I am sure that it willbe.
    As I already said, eq2 is a shame for the good name everquest.

    Hey let's also add that EQ2 actually has csr agents and ingame GM's, tickets get responded to in hours, not weeks like HZ. The Devs actually fully talk to there customers, they aren't so scared that they can only be found on a heavily moderated irc channel. And they actually make good on there promises on upcoming additions and tweaks to the game, once again unlike HZ. Sony never did the bald face lies that AE has done, and from reading the state of the game and the please come back and try HZ email garbage they continue to do so.
    Hmm. Sony never lied. Never. Muhahaha.

    As far as instancing goes I love it, it keeps popular area's from over crowding, I don't mind zoning for 30 secs if it saves me from that headache ( unrest in the early days of eq1 comes to mind, as does trying to gather resources when HZ first came out.) The only mmorg that has gotten nonzones right is WoW, and alot of that is due to the low graphics of the game. otherwise most non zoning mmorg's have serious lag issues, HZ and SWG comes to mind.
    I also love sitting in front of a loading screen, I also love the immersion it gives me, when a friend tells me "hey, i stand right on the same position like you, isn't that funny?"

    Are there some things about EQ2 that I don't like? Hell yeah, but I have yet to come across a mmorg that didn't have a thing or 2 about it that I wasn't wild about.
    Oh no, I thought eq2 is perfect?
    And if you think HZ will be here this time next year after looking at the $ numbers well, you need to take a course in basic ecomonics.
    Already finished it.
    Clerical Chaos Conjurer

    Waechter der Zeit
    Beta-guild from Earth - and we are still here!
    Unity

  3. #23
    Thunndar
    Guest

    Default Re: EQ2 update from Rhialto (comparison with HZ)

    My last response becuase niether of us will change views, we just keep going in circles



    ==quote==
    "Hmm, what info? There is no content. It's always like: Talk to 100 npcs/zone/zone, kill 1000 mobs of same type/zone/zone, talk to the 100 npcs again and see how many "quests" you fullfilled. Great.
    If you want to convince me or other readers that there is content, then it's time for the well-informed thunndar to bring some info..."


    Umm hate to tell you but this is that is the questing system in all mmorg's HZ included, the only dif is there are a ton more in EQ2, most quests have you going to new places, meeting new people fighting new creatures, for new rewards, and real rewards I might add, did you do all 6 of your armor quests? As a scholar did you make any adept spells? Did you get all your training books for crafting? ( BTW I am a hardcore crafter at heart, was even the number 1 WS on ahazi in SWG for a few months and in UO I had 2 or 3toons that had mastered all crafting aspects) These things make crafting meaningful, everything I craft in EQ2 I either use, or sell to a player, it all has value, I don't grind my craft in eq2 to gain xp like most do in not only HZ but other games, I make stuff and it gets used by someone, not just sold to an npc for money, in return I get xp and money from other players as well as a customerbase ( which I can't keep up with and had to send more than a few orders to another scholar in my guild ).



    I am not saying eq2 will be liked by everyone, but there is alot of misinformation going on , and trying to compare Eq2 to HZ is a joke on many lvls.


    Lots of people leaving? then why are the servers at heavy every night? Why are they getting ready to add new servers, why is there 4 instances of common and ant every night at primetime, and the lvl 20 area's are getting 2 or more instances witha 100+ in each?


    BTW the zoning issue? If 30 secs or less of zoning takes you out of immersion, well they have meds for that, if it's taking you longer to load you have pc issues harwarewise, or something is taking up alot of your ram ( you do have 1 gig right?)


    And hey EQ2 has dungeons, what a concept!
    Hz can't say the same.

    Hey EQ2 has collision detection, as in walls and doors mean something, hey omg they have doors!

    Hz can't say the same.


    Hey houses can be decorated, you can put an actual chair in your house, or a painting, or crafting stations etc etc , I just hope they add an npc vendor, I don't like going vendormode as a player.


    OMG everywhere I go there are creatures to hunt, npcs talk to me, and actually look at folks as they pass by and omg they move around, get the point?


    Nowhere did I say EQ2 is perfect, it isn't, crafting needs some tweaks as well as a few other things, the thing is, they are fixing things, daily, and telling us about it, and listening to feedback ( they are about to make soloing more friendly based on feedback ) It's not taking a year to get things done, it's getting fixed daily, they are making good on there promises, somethnig AE religously does the oppiste of.


    And I am sure Sony has lied ( alot of folks confuse the early days of Verant for Sony, things have changed alot since then), but not the lies that we keep hearing from AE, but the DEvs for EQ2 are constantly talking to the players giving out info, and fixing things quickly.


    Add to the fact that eq2 has way more mob types, waaaaaaay more, so more fun in adventuring ( geee I keep reading on how folks here are having a hard time even finding mobs to hunt and this is what 3 months since they switched to the new hardware?), and a few other issues, well, what's to argue about?


    As far as money goes you should care, money = better hardware, more staff so faster fixes, better quality of staff, etc etc. If the game is losing money every month sooner or later the game will shut down, you can only file chapter 11 solong, and if the game shuts down, there's no more game, end of fun.


    So yes, you should care.

  4. #24
    Krald
    Guest

    Default Re: EQ2 update from Rhialto (comparison with HZ)

    The world is the hub between the towns and dungeons where all players should be able to meet, socialise, trade, duel or whatever.
    Deviding the main hub world in zones to decrease server load is a good idea but I feel instancing of these areas is the dumbest possible choice sony could have made.
    They have a very impressive engine that should be able to handle a single Antonica/comonlands with a few 1000 players in it.
    Instead of assigning one server to an Instance sony could have chosen to dynamicly spread server load depending on the amount of people in the zone.
    That way they could have made a bigger land (to prevent overcrowding) with more people in it.
    I played in beta and found the big zones have a very difficult time handling many hundreds of people.

    Also for them being main hubs, well they still are. Theres still over 100 in all these instances, and if the numbers drop too low it stops accepting people into that instance and destroys it when the last one leaves so that people fill up the other ones. So there is always instances full of people to bump into and hook up and group and such.

    However, a lot of the side zones have a lot of adventurers in them themselves, so theres less of a feeling of main hub there. Although some are instanced just for your group but they are not that common.

  5. #25

    Default Re: EQ2 update from Rhialto (comparison with HZ)

    Hey EQ2 has been down since yesterday afternoon and the only question now is how many DAYS they're going to be rolling it back. A couple servers were up briefly last night and some people reported being rolled back 5 days.

    HZ can't say the same.

  6. #26

    Default Re: EQ2 update from Rhialto (comparison with HZ)

    Just look at some of the posts here:
    http://eqiiforums.station.sony.com/e...d=tech_support

    All these games got they're share of bugs and problems, I just pick the ones I enjoy being at, and try to relax when things go bad.

  7. #27
    Robert Quicksilver
    Guest

    Default Re: EQ2 update from Rhialto (comparison with HZ)

    Yeah not fun, but at least customers got 3 days free and 150% xp bonus for 48 hours.


  8. #28
    Member
    Join Date
    Oct 2004
    Location
    Somewhere in the Dark Woods of Sweden.
    Posts
    48

    Default Re: EQ2 update from Rhialto (comparison with HZ)

    And i can say that people play like mad here now with the xp boost, there are folks everywhere, people die a bit here and there, groups camp like never before and dying, lower level chars trying to get some decent xp in dangerous zones resulting in more death, its caos.... and i like it :D
    Aenos on the Unity Shard
    One of those rare Helians. [Retired]
    draggy adventurer lev 100 / crafter lev 81

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