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Thread: Blight Delta 263 (NOW ON BLIGHT!)

  1. #1

    Default Blight Delta 263 (NOW ON BLIGHT!)

    Blight Delta 263 WILL be applied to the Blight Testing Shard SOON and includes the following additions, changes, and fixes. Please use this thread to post bugs only. Do not use it for discussion of changes. Non-relevant posts will be moved and/or deleted.

    Epic Loot
    An overhaul of the epic loot system has been completed. This system consists of a more fair and straight-forward way of obtaining and creating Epic items involving tokens, daily quests, and loot for all those involved in the kill. It also attempts to encourage players to battle not just the "big 4", but also the other lesser bosses such as Fafnir, Daknor, etc.

    • Bosses are now classified as Greater or Lesser
      • Greater include Valkor, Reklar, Shaloth and Son of Gigaroth as well as any Greater Anchors (except for the Delgarath Anchor) that spawn
      • Lesser include Fafnir, Daknor, Gruk and Surtheim as well as any Lesser Anchors that spawn

    • Epic Items must be constructed using a mixture of Crafted Components and one Looted Component (which is specific to each Bosses items - Blood to Valkor, Demon to SoG, Plague to Reklar and Myloc to Shaloth).
    • Crafted Components are created using a mixture of Looted Resources (Ithilium Bars, Velanthis Strips, Taravist Crystals, Annisil Cords, and Dense Leather Bands) and Purchased Resources (Epic Weapon, Armor, Scale, Spell and Exotic Cores)
    • Purchased Resources and Component/Item Formulas are purchased from Vargas the Bold at the Eastern Outpost using Epic Tokens
    • Daily Quests are available from Vargas the Bold for completion - You can do one for a Greater Boss and one for a Lesser Boss each day. Daily Quests give a significant number of Epic Tokens.
    • Epic Tokens (as well as Looted Resources and Components) are acquired from killing Epic Bosses and are given to every person involved in the fight evenly.
    • Existing Components (such as those to create Valkor or Demon items) and Epic Item Formulas have been removed and compensation in the form of Epic Cores and Epic Tokens has been awarded. This is meant to compensate players for the loss of these previously valuable items and give you a "leg up" on the new system.
      • Master Armor Repair and Master Weapon Repair formulas (for Valkor and Reklar): Each formula will be valued at 24 Epic Tokens.
      • Reklar and Valkor Item Components: Each component will be valued at 1 Epic Core (Weapon, Armor, or Scale respective to the type of item) each.

    • Looted Resources are acquired from Epic Chests (Small, Medium and Large) that are dropped by the bosses. These are handled the old-fashioned way and will need to be rolled for, though there is a small chance that each person involved in the fight will get a chest.
    • New formulas for Epic Items as well as the component refining resources are available from Vargas the Bold as well. The resources (Epic Alchemy Core, Epic Armor Core, etc) cost 24 tokens each, the formulas for refining cost 72 tokens each, and the epic item formulas cost 288 tokens each.


    Epic Items

    • Reklar's Tower Shield now reduces incoming damage by 25% (up from 5%) and no longer just against undead, but against any monster.
    • Reklar's Tail Scale now reduces incoming damage by 25% (up from 5%) and raises Primal by +100 (up from +50). Also removed an odd trigger that was causing incoming damage to be increased by 5% at the same time.
    • Reklar's Chaos Chakram no longer applies outgoing damage only to undead and now boosts it by 10% (up from 5%). Raised the chance of life being drained to 25% (up from 5%).
    • Reklar's Cursed Cudgel of Power is now known as Reklar's Cudgel of Power and no longer has a curse.
    • Valkor's Blood Talon now has a 10% chance (up from 5%) to give Ethereal Leech and now gives the Tier 6 equivalent version.
    • Valkor's Bloodsword now has a 10% chance (up from 5%) to give Syphon.
    • Bloodthorn Bow now has a 10% chance (up from 5%) to give Ethereal Paroxysm and now gives the Tier 6 equivalent version.
    • Bloodthorn Staff now has a 5% chance of hitting the target with Vampiric Bats (24 second duration DoT that will drain life from the target and heal the caster). Also modifies Power and Focus by +50 (up from +30). The staff no longer gives the old buff.


    Island of Fire

    • Giant Fire Beetle are now known as Kheprit Beetles
    • Giant Flame Beetle are now known as Pyrios Beetles
    • Lava Oastic are now known as Volcanic Pustules
    • Updated techniques, quests, and items that referred to Giant Flame Beetles, Giant Fire Beetles and Lava Oastics to refer to their new names.
    • Quests to the Island of Fire are obtained from Giltekh and Dekhail at the Expedition Camp on the Island of Ice.


    The Rift

    • Rift Vexator are now known as Void Fiends
    • Rift Golems are now known as Forsaken Elementals
    • Rift Wraith are now known as Enraged Specters
    • Rift Blights are now known as Faded Ghouls
    • Rift Kwellen are now known as Ancient Manifestations
    • Adjusted the spawn rates of monsters within the Rift
    • Looted items from the Rift (Omen, Relic, Symbol and Vestige) are now tradeable.


    Other Changes and Fixes

    • Town Marshall quest "The Warmth of Winter" now points to the correct wolves rather than the Snowback Wolves.
    • Adjusted the Giant Chicken spawns on Lesser Aradoth
    • Fixed the experience given for formulas Beginner Recharge Cell and Beginner Metal Gears.
    • Fixed skill requirements in the Beginner Glass Nodule Fabricator.
    • Helian and Lunus Tavern structures can now be activated to have a Tavernkeeper.
    • Adjusted the treasure tables and drop rates of loot from Greater and Lesser Anchors (excluding the Greater outside of Delgarath).
    • Corrupted, Defiled and Ruined Shades no longer receive the Stunner ability.
    • Storm's Shadow once again fights as a werewolf, not an undead dragon.
    • Lowered the Risen Bioscholar's social and aggro range.
    • Removed the step from the quest "Essence Harvesting Mastery IV: Collect 100 Tainted Pale Essence" that requires you to obtain the tainted essence in a particular manner so that this quest now is just like the other "tainted essence" quests.
    • Quake Attack is now a spell-like attack rather than a weapon-focused attack. This means it will benefit from your Nature skill.
    • Gold Rage X is now known as Brilliant Rage (it is only used by Selenia the Brilliant)
    • Fixed quest "The Angler" so that it does track gathering Mackerel and it has a separate step for returning to Ted (instead of him speaking magically to you from afar)
    • Completed audit of construction and lairshaping experience for applying resources and made adjustments to correct various bugs.
    • Weapons have had resolution of textures improved to make the textures visible.
    • Several tweaks and some minor bug fixes have been applied to certain weapon textures in the process of increasing resolution.
    • Weapons and weapon parts made of wood are no longer shiny to reflect the fact wood is usually not shiny.
    • Demonbane Spike has been set to use a weapon model & texture that seem to have been made for it long ago, but were never used. It will use this until the new model is ready.
    • Blight Hounds now have far less health.
    • Blight Hounds and Frosthounds now have 1/3 less strength than before.
    • Inspire Cowardice (used by Abominations of Fear) no longer gives “Dumbfound” as a debuff, but instead gives a debuff called Terrified (a mez instead of a stun).
    • Stagnation (used by Abominations of Agony) is now known as Inspire Pain. It no longer gives “Dumbfound” as a debuff, but instead gives a debuff called Agony (a DoT and slow). It also now recycles every 60s (down from 90s).
    • Dumbfound (debuff, used by Abominations of Terror) is now known as Dumbfounded, is a flat 6 second stun (varied from 4 to 10 before), and now also reduces Dexterity and Focus. The ability now recycles every 60s (down from 90s).
    • Clay Scoop now limits Foraging instead of Preparing and has the skill_use_foraging (instead of skill_use_preparing) keyword.
    • Fixed plot in Last Stand so it has the proper terrain type beneath it.
    • Changed the trigger point for the quest "Iron Guard: Disturbing Rumors" so that it also has a tighter radius and updated the dialog a bit to make it clearer.
    Last edited by AmonGwareth; October 11th, 2014 at 06:47 PM.

  2. #2

    Default Re: Blight Delta 263

    I want to apologize in the delay in getting this patch to Blight. We had hoped to have it on Blight over a week ago, but we've run into complications due to numerous database changes (some normalization for those who are familiar).
    Last edited by Velea; December 13th, 2014 at 11:06 AM.
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  3. #3

    Default Re: Blight Delta 263

    Its been a long road, but I am pleased to announce that Delta 263 is now on Blight and available for testing!
    Last edited by Velea; December 13th, 2014 at 11:06 AM.
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  4. #4

    Default Re: Blight Delta 263

    So all of our existing epic bits will be able to be converted to match this new currency system ... and existing weapons will be updated to match new stats?

    That is correct. Epic components should have been updated with this delta. If they were not, it is a bug. Likewise existing items should have been updated as well.
    Last edited by Velea; December 13th, 2014 at 11:07 AM.
    rip

  5. #5

    Default Re: Blight Delta 263


    Equipping the Demonbane Spike looks weird, like a very large compass needle. Fighting with is it same effect, it stays down the feets.


    The Demon Flurry is black, is that the correct color?

    The scribed formulas
    Master Weaon Repair: Bloodthorn Staff
    ...
    Master Weapon Repair: Bloodthorn Bow

    As I've seen only the Master Weapon Repair: Blood Sword has the comment "This formula is no longer used for crafting items. It has been replaced."

    Just to confirm, you still have this item on Blight and it wasn't converted to something else?
    Last edited by Velea; December 13th, 2014 at 11:11 AM.
    Terao (Gnome, Grand Master Crafter, Order [Unity])|Draigourn (Ancient, Master Lairshaper, Lunus, Order)|Echentrial (Ancient, Lunus, Order)

  6. #6

    Default Re: Blight Delta 263





    Alle the new formulas missing names and discriptions

    This happens when your clientlookups is out of date. Please try patching again. I'll ask our server admin to check to make sure the correct one was patched out, too.
    Last edited by Velea; December 13th, 2014 at 11:08 AM.
    Terao (Gnome, Grand Master Crafter, Order [Unity])|Draigourn (Ancient, Master Lairshaper, Lunus, Order)|Echentrial (Ancient, Lunus, Order)

  7. #7

    Default Re: Blight Delta 263

    So we're dividing up a single form into multiple forms ... when we're already hitting capacity for forms and techs?

    What the cap on total forms scribed ever raised?

    This is not a bug report and thus will soon be deleted from this thread. If you wish to start a discussion thread on this topic, feel free.
    Last edited by Velea; December 13th, 2014 at 11:10 AM. Reason: Not a bug
    rip

  8. #8

    Default Re: Blight Delta 263

    Just to confirm, you still have this item on Blight and it wasn't converted to something else?
    Yes, the formulars are still scribed and I didn't receive any Epic Tokens for them.

    This happens when your clientlookups is out of date. Please try patching again. I'll ask our server admin to check to make sure the correct one was patched out, too.
    I've done a full scan, and it looks same.
    Terao (Gnome, Grand Master Crafter, Order [Unity])|Draigourn (Ancient, Master Lairshaper, Lunus, Order)|Echentrial (Ancient, Lunus, Order)

  9. #9

    Default Re: Blight Delta 263

    We're checking with the network admin and tech team to verify that a) the script that removed old formulas/components and compensated players with epic tokens was or wasn't run and b) that the lookups file for the client was or wasn't run and updated. There is no need for further bug reports or comments related to these two issues. Thanks for your patience.
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  10. #10

    Default Re: Blight Delta 263

    Just downloading patch 386.60.3

    Is it supposed to download nearly 500 MB of new data compared to the previous patch? it downloads nearly 700 files anew now
    Research Assistant Pharaxes Sphaerideion (started playing 2007-09-08, ascended 2008-06-15)
    Dragon Adventurer: 100 (2009-01-05) Dragon Crafter: 100 (prior 2008-06-04)
    Dragon Crystalshaper: 100 (2013-12-21) Dragon Lairshaper: 100 (2013-09-28)

  11. #11

    Default Re: Blight Delta 263

    Quote Originally Posted by Pharaxes View Post
    Just downloading patch 386.60.3

    Is it supposed to download nearly 500 MB of new data compared to the previous patch? it downloads nearly 700 files anew now
    Yes, lots and lots of upgraded weapon textures
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  12. #12

    Default Re: Blight Delta 263

    Deleted as we're already aware (and have posted) about this. See my post above.

    The items that were supposed to get upgraded, appear to have been!

    Did some testing with the Blood Talon. The effect was hitting for 59-63 damage. Not a lot but it did go off more often.

    One thought on the ethereal leech effect: If a group of dragons are all hunting something, it would be better if say the effect could stack on the target. Say 1 stack for each 2 tiers the mob is. So a level 120 mob could have up to 3 stacks of ethereal leech (only stacks from 3 different sources, such as multiple blood talons, and/or biped cast spells. Not 3 stacks from the same player). Something to think about. As it is, the effect will just overwrite someone else's as it lands, if a group of players all wear it. So the healing will actually be cut short. This stacking effect could be applied to all in-game dots, including those the WA use on the Gifted (but that's for another thread).

    For a soloing claw I think it is much improved. Can the delay be set to match the standard crafted claw? (27 vs 29) For the Blood Talon and the Demon Claw?

    Can the Axe's dot be made AOE again? This is how it originally was, and the axe was a good weapon and desired. The non-aoe version of the effect isn't enough to give the axe "epic-ness".

    Can the Bloodthorn Staff effect be made AOE as well? Just Like Valkor's vampire bats?

    Deleted as we're already aware (and have posted) about this. See my post above.

  13. #13

    Default Re: Blight Delta 263

    Tested the Bloodthorn staff. The Vampire Bats land on the player, not the target, but you do get the heal too...

    You get both hurt and healed by them:
    [12/13/14 14:01:22] You healed yourself for 80 health.
    [12/13/14 14:01:22] You hit yourself for 322 damage .

    [12/13/14 14:01:28] You hit yourself for 243 damage .
    [12/13/14 14:01:29] You healed yourself for 60 health.

    [12/13/14 14:01:34] You healed yourself for 70 health.
    [12/13/14 14:01:34] You hit yourself for 281 damage .


    [12/13/14 14:01:40] You healed yourself for 66 health.
    [12/13/14 14:01:40] You hit yourself for 267 damage .

    [12/13/14 14:01:42] You have been killed.

    The healing amounts seem pretty low too...

  14. #14

    Default Re: Blight Delta 263

    Let's see. Making the bats AoE (small range, though) is doable. I won't increase the healing rate though since it'll be AoE (that in itself will be an increase).

    No go on the stackable DoTs or Leech. Sorry, that opens a big can of worms I'm not prepared to do. Plus, that scheme you set out isn't possible.

    Yes, on the delay on the claws.

    Yes, on the Axe. Very small AoE range.
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  15. #15

    Default Re: Blight Delta 263

    That's what I was thinking on the bats. Can leave the heal amounts alone but give it an aoe. Say 10? Not too big.

    Old axe was area 10, new axe area 6?

    I figured the ability for dots of the exact same kind to have a type of stacking would need new tech or something. Maybe in the future. If both the mobs got it and us, could help balance out and make fights more interesting too.

    Thanks Amon, it feels like Gnomekindle around here.

  16. #16

    Default Re: Blight Delta 263 (NOW ON BLIGHT!)

    Kaylee's Cursed Cudgel of Power got it's name changed, but mouseover shows the curse still there in the description.
    Blight: Kaylee, Marynah, others
    Guildmistress, Crafters of Blight
    Chaos: Demmona, Bankshot, others
    Co-Guildmistress, Mithril Council

  17. #17

    Default Re: Blight Delta 263 (NOW ON BLIGHT!)

    Was browsing Vargas the Bold's trade items and they all show un-usable. on an GMC ever after changing schools.
    and after this last restart on blight did see that old weapon parts are now cores. but i did notice that thought I have weapon cores he does not offer to sell weapon cores just armor exotic scale and spell cores
    PS as above :Epic Item Formulas have been removed and compensation in the form of Epic Cores and Epic Tokens has been awarded I got epic cores but no tokens.
    Andy.
    hum need to be 1200 skill scratch the 1st part
    Last edited by MarshDog; December 18th, 2014 at 11:20 PM.
    OK the old sig was too long , this one is better.

  18. #18

    Default Re: Blight Delta 263 (NOW ON BLIGHT!)

    Thanks Andy, I sent an email asking about the reimbursement process. Any repair formulas you had should have given you Tokens, not Cores.

    Vargas was missing the Weapon Core, fixed for the next update.
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

  19. #19

    Default Re: Blight Delta 263 (NOW ON BLIGHT!)

    The scribed forms are gone, but I didn't receive any epic cores or tokens.
    Terao (Gnome, Grand Master Crafter, Order [Unity])|Draigourn (Ancient, Master Lairshaper, Lunus, Order)|Echentrial (Ancient, Lunus, Order)

  20. #20

    Default Re: Blight Delta 263 (NOW ON BLIGHT!)

    I checked my toon, and it appeared I had been reimbursed. If the forms or pieces were in the vault, the reimbursed pieces were also there. (generic small brown box item). If they were in inventory, the reimbursement was in my inventory.

    You might try checking in list view, sort alphabetical.

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