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Thread: Blight Client Updates Compendium

  1. #161

    Default Re: Blight Client Updates Compendium

    Blight Client 394.30.6


    Fix:
    • Correct goofy quest / greet icons with new posh versions - thank you Pastle!
    The schedule might be tight, but there is always time.

  2. #162

    Default Re: Blight Client Updates Compendium

    Blight Client 394.32.0

    Fix:
    • Crash fix if player is slow to load and shopping window is open
    The schedule might be tight, but there is always time.

  3. #163

    Default Re: Blight Client Updates Compendium

    Blight Client 394.34.0

    Feature:
    • New pref to allow player emotes to be muted use:
      /setpref muteEmotes true


    Fix:
    • Crash fix for message from NPC but NPC has already unloaded
    The schedule might be tight, but there is always time.

  4. #164

    Default Re: Blight Client Updates Compendium

    Blight Client 394.37.0

    Fixes:
    • Correcting Blue Mimic lacking teeth. (What kind of mimics don’t have teeth?!)
    • Allow inventory UI to have a lot more item (fixes Milicent showing items for sale)
    The schedule might be tight, but there is always time.

  5. #165

    Default Re: Blight Client Updates Compendium

    Blight Client 394.48.0

    Fix:
    • Character’s load default appearance, then reload appearance from server


    This is not something you will notice visually, but expect loading times to be somewhat faster with this client.

    Edit: I was just informed this also fixes the head swapping khutit-glitch.
    Last edited by Liseth; March 23rd, 2017 at 06:29 PM.
    The schedule might be tight, but there is always time.

  6. #166

    Default Re: Blight Client Updates Compendium

    Blight Client 394.50.0


    Fix:
    • When underground, don’t do drowning checks
    The schedule might be tight, but there is always time.

  7. #167

    Default Re: Blight Client Updates Compendium

    Blight Client 394.53.0

    Fixes:
    • Player search "tell" button should be a chat button
    • Player chats going to the "npc chat" window
    The schedule might be tight, but there is always time.

  8. #168

    Default Re: Blight Client Updates Compendium

    Blight Client 394.58.0

    Features:
    • Idleanimation single file controlling multiple NPCs with same name (like ‘New Rachival Defender’ )
    • Add right click ignore for players
    • Fix movement of pets on irregular terrain (they will stay on the terrain when running really fast)
    • Allow some monsters to stick to the the terrain
    The schedule might be tight, but there is always time.

  9. #169

    Default Re: Blight Client Updates Compendium

    Npc chat is still broken.

    Issue for awhile now: Cannot stretch the hotkey edit window. The window stays one size, and you just expand the outer shell of the window. Really annoying when working on a hotkey that equips 21 items...

    The way the npc chat window works is a bit goofy too, perhaps the section with the quests could be moved to the top, and each half (quests, vs chat) could be individually resized? Not really sure the best solution, Maybe just change it back to the old way it worked, instead of separating out the quests.

    As far as the quest offerings chat goes, Perhaps writing a single sentence of npc chat for each available quest, with the link to start the quest as part of the sentence, or an "Accept Quest" link at the end of each? Something that makes it a more natural looking conversation.

    I'll post that in suggestions.

  10. #170

    Default Re: Blight Client Updates Compendium

    Blight Client 394.63.0

    Fixes:

    • Crash fix for right click on player and select ignore
    • Crash fix for greet
    • Fix pet flying
    • Synchronize pet animation scaling with player animation lod (no more choppy pet animations when viewed from a distance)
    • Small improvement to performance of playing animations
    The schedule might be tight, but there is always time.

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