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Thread: Unreal Engine.

  1. #1

    Default Unreal Engine.

    Quick question. Is there any way for us to help with testing assests in the Unreal Engine for you guys?

  2. #2

    Default Re: Unreal Engine.

    I am curious about this as well. Haven't heard it mentioned since the first of the year. How's the conversion going?


  3. #3

    Default Re: Unreal Engine.

    Quote Originally Posted by Kerech View Post
    I am curious about this as well. Haven't heard it mentioned since the first of the year. How's the conversion going?
    Finishing up T3 is priority for now, after which the engine work can really start, but some behind the scenes/coding stuff is already being done.

    as for your question Cooolios, I cannot personally answer that but we appreciate the offer.
    The schedule might be tight, but there is always time.

  4. #4

    Default Re: Unreal Engine.

    Appreciate the quick response. Id be more than happy to help with debugging new content. Same process as a few years ago? Log into a blight character and changes are made there?

  5. #5

    Default Re: Unreal Engine.

    Sorry for digging up old threads, but how far has the unreal transition come?

  6. #6

    Default Re: Unreal Engine.

    Quote Originally Posted by riora View Post
    Sorry for digging up old threads, but how far has the unreal transition come?
    We cannot disclose exact details on this, nor can we give an ETA (mostly because some will take it as a promise of "it comes then, for sure", which it wouldn't be as we cannot estimate that with our small team.), all we can say, sadly, is "progress is being made".
    The schedule might be tight, but there is always time.

  7. #7

    Default Re: Unreal Engine.

    Can't we at least see a screen shot, or a brief video, or something to tide us over?


  8. #8

    Default Re: Unreal Engine.

    Quote Originally Posted by Kerech View Post
    Can't we at least see a screen shot, or a brief video, or something to tide us over?
    There's not a lot to look at currently really, which is mainly why you haven't seen anything yet What I mean by that is that most of the stuff that could be considered done is backend stuff, things you wouldn't "see" as a player.
    The schedule might be tight, but there is always time.

  9. #9

    Default Re: Unreal Engine.

    Wait a minute, this is actually happening? (eventually) Cant wait for more details!
    --- Zachy- Ancient Lunus Dragon --- HannabaltheII Smith- Dwarf --- Woe Destruction- Worthless Goat --- All on Chaos

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