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Thread: on the limited use of cargo disk

  1. #1

    Default on the limited use of cargo disk

    dear all

    I have done some math on the usefullness of cargo disk.

    the time it takes with out a cargo disk is just walking to the point of pickup and then recalll back lets say t
    the time it takes to get a to and back with a cargo disk takes compaired to the privious time this is t+t/(1-speed recuduction)

    so I can take t+t/(1-speedreduction) load home for every time I get a load from a cargo disk home

    if formula were Cc is carying capisity od the cargo disk and Cn is the carying capisity with out cargo disk and sr stand for speed reduction

    (Cc+Cn) *t = Cn*( t + t/(1-sr) or simplyfied. Cc = Cn /(1-sr)

    As effect I don't see me using cargo disk for the time being.

  2. #2

    Default Re: on the limited use of cargo disk

    since you can recall using a travel scroll.. cargo disk is much more efficient. despite the bad math you presented Also, I can gather and fill disk/pet and my backpack and even run back to a portal, and get to my plot in less time than you running back many times for the same amount of resources with no disk. one trip. less running back and forth. True, the beginner disks suck big time. but use a pet with 5000 bulk capacity and there you go

  3. #3

    Default Re: on the limited use of cargo disk

    doesn't account for time taken form bind point -> suitable machine or vault or vault fill + suitable machine, nor the fact my biped's crago disk holds around 11-12x more than her inventory holds and 2.5x~ what her inv+pet holds. maybe the lower teir disks are less effective (which i also disagree with) but my t6 biped is waaay faster with a disk, ahaha.
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  4. #4

    Default Re: on the limited use of cargo disk

    To my experience bind points are normally close to the places where can process, which are normally build plots which will also have housing and a Vault. My experience is very limited.
    This is different if you can process your materials efficiently in the field using field machines. But ad a certain point to get it to an efficient machine or vault. Where this calculation is true for.

    The formula stands for anywhere you have a situation where vault. Homing and workstation are close to gather and compares the situation where you can recall back without cargo disk and not with cargo disk.( if you can recall with cargo disk this is alway's preferable) You can do the calculation easily to see if using the cargo disk is useful.
    What is left is that Cargo disk can look better then they are.

    Think a tarbash’s travestine disk should not be used if you carrying capisity is more then (13500*
    (1-0.35))=8775
    This can then be compaired the pet with backpack = 5000 +3400 = 8400
    Which is lower but add a sack or cargo gear to it and you are above this.

  5. #5

    Default Re: on the limited use of cargo disk

    I realised that probably I made a mistake, the speed is calculated in on absolute way, not in % way this makes thing even worse.

    If this is the case then the formula becomes

    Cn = CC *(sp-sr)/sp where sp stands for the speed without cargo disk

    this (sp) is standard 50 but can be augmented (and probably is in most casses) but to be better then the previous formula one need a standart speed of 100.

  6. #6
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    Default Re: on the limited use of cargo disk

    I tend to keep a lot of things in my inventory for ease of use so my gathering capacity isn't exactly optimal, but here's where I stand currently when I go to gather:

    Biped:

    Before disk:
    Total usable bulk = 8193
    Speed = 121

    After disk:
    Total usable bulk = 21693
    Speed = 86

    Percent increase in bulk = +164.77%
    Percent decrease in speed = -28.93%

    Dragon:

    Before disk:
    Total usable bulk = 8005
    Speed = 78
    Fly Speed = 128

    After disk:
    Total usable bulk = 21505
    Speed = 43
    Fly Speed = 78

    Percent increase in bulk = +168.64%
    Percent decrease in speed = -44.87%
    Percent decrease in fly speed = -39.06%

    Conclusion:
    The cargo disk more than doubles my carrying capacity and doesn't even cut my speed in half, leaving a large enough increase in my gathering capacity over time to make the slower speed worth it. My speed could be even higher (and thus increase the usefulness of the disk in the calculations) if I used consumables, but all the speed boosts I have come just from gifts, equipment, and masterables in the case of my biped. I also made sure to exclude the road bonus from these as you don't often get a convenient road between a resource field and where you're storing the materials, where roads are convenient, you will get even more use out of a disk.

  7. #7

    Default Re: on the limited use of cargo disk

    I pulled the values you have given through the formula
    and yes you are better of for cargo disk for your biped and flying dragon (but just, a clean out and your are on the other side) , but not for your walking dragon.

    this is because if you lose 50% of your speed you need to gain 100% in carying capisity. also you forgot to subtract one ride because you can do recall. and you lose you advantage when you start sprinting. or using roads.

    This show the problems with estimations, Also before you can get a speed of 121 you need to have done quite a bid off work in an certain direction. not all of us will have done so.

    What I did give especially is a tool to check it the cargo disk will be helpfull
    Last edited by gkoster; January 12th, 2017 at 10:05 PM.

  8. #8

    Default Re: on the limited use of cargo disk

    Quote Originally Posted by gkoster View Post
    Think a tarbash’s travestine disk should not be used if you carrying capisity is more then (13500*
    (1-0.35))=8775
    This can then be compaired the pet with backpack = 5000 +3400 = 8400
    Which is lower but add a sack or cargo gear to it and you are above this.
    Some one has not done their homework on cargo gear, or satchels. they do not carry all much extra, and actually not really worth the time to make and use. since you need to be specific level to use the cargo gear.. it makes it rather moot. and it's capacity?? pfft.. definitely don't make cargo gear for the capacity.. (all I can say). largest sack is what? 650 bulk? again, not a major thing

  9. #9
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    Default Re: on the limited use of cargo disk

    Quote Originally Posted by gkoster View Post
    I pulled the values you have given through the formula and yes you are better of for cargo disk for your biped and flying dragon[...], but not for your walking dragon.
    I will agree that if I walked with my dragon while gathering that wouldn't exactly be optimal. But then again, walking also doesn't happen very often with that character since flying IS so much faster. So the walk speed on the dragon is largely irrelevant.

    Quote Originally Posted by gkoster View Post
    if you lose 50% of your speed you need to gain 100% in carying capisity.
    With the numbers I have, I don't actually lose 50% of my speed ever... even on the rare occasion where I do have to walk on the dragon. And I do have over 150% increase in carrying capacity with a disk, not 100% (yes this could be different if I cleaned out my inventory but I have other reasons for not doing that which I won't bother going into here) So a 150% increase in gathering capacity with only a 50% decrease in speed gives a good deal more in gathering efficiency since the only real travel issues would be between the nearest storage structure and the resource field. If you pull golems to you for example, you barely have to move at all while you're gathering so running between the spawn and the storage is your only travel.

    Quote Originally Posted by gkoster View Post
    also you forgot to subtract one ride because you can do recall.
    On recalling, there are very few instances where recalling is the better option over just dragging the resource to the nearest vault or shop. And in that case, I either just don't use a disk or use a travel scroll depending on how much of the resource I need. If I need 10k of something, a disk will be used since it's faster overall, but if a full inventory/pet covers it I probably won't use a disk.

    Quote Originally Posted by gkoster View Post
    you lose you advantage when you start sprinting. or using roads.
    I... don't see how either of these would mean you lose an advantage. In any case when you sprint or use a road, your efficiency goes up since you spend less time traveling between storage and spawns.

    Quote Originally Posted by gkoster View Post
    Also before you can get a speed of 121 you need to have done quite a bid off work in an certain direction.
    I will admit that I have gotten my biped to quite an advanced stage, but it's really not that difficult to get to that 121 speed now that the base run speed has been upped from 50. Really the hardest thing on the list below to get is the t6 necklace since you have to have at least two classes to 100, hunt down the right pieces, and also find (or be) a jeweler with enough skill to craft it.

    Base speed = 65
    Fleet of Foot (passive gained at 38 Ranger, mastered at 76 Ranger) = +10
    Gift of Speed V (requires level 80 and 800 augmentation skill) = +10
    Speed crystal (best of the t4 versions/worst of the t5 versions) = +11
    Priceless Adamantium Necklace (crafted from broken jewelry pieces, requires 105 rating to equip) = +25
    Total = 121

    That's where my current gathering setup gets me, speed could go even higher if I used any of the following:
    Speed technique on the boots = +12 (The only reason I don't have this on my gathering suits is because I have them triple-teched with other things and speed wasn't a huge priority with how much I get already)
    Best possible speed crystal = +2 (total of +13 but here I'm swapping the speed crystal I currently have on the biped with the best)
    Quint's Quickstep Potion V = +10
    Swift Feet V = +14 for 2 minutes
    Spun Sugar (bought at summer festival but is painful to get much of) = +5
    (OR NOT AND)
    Cotton Candy (bought at summer festival but is painful to get much of) = +10
    Maximum without roads/sprinting = 169

    So counting only things that are easy to get (fleet of foot, gift of speed, speed boots, quickstep potion, swift feet) you get, oddly enough, 121 speed.

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