In testing over the weekend there doesn't appear to be any critical problems that would necessitate a rollback of the database. Please keep in mind that since this is the testing shard that is always a possibility but not something we've ever had to do before.
Allowed Power buffs will now stack with other Power boosts.
Weapon Tech Kit: Virulent Venom technique can now be properly applied to weapons and scales.
Blight Poison debuff no longer will no longer conflict with other dot_blight effects, but will instead conflict with other poisons (using the poison keyword).
Group Instant Heal now recycles every 180 seconds (down from 300).
Group Instant Transfer now recycles every 180 seconds (down from 300).
Superior Heal now recycles every 180 seconds (down from 300).
Blighted Armor, Dragon Scales, Jewelry, and Weapons no longer have any limitation on how the number of times an individual piece of equipment can be recharged. Blighted Equipment is now set to "Attune on Equip".
Dragon's Gift buff now remains active on players even after logging out and back (like other Gift buffs).
Barbed Bolt no longer requires a stance.
Dragon's Determination buff is now known as Determined
Fortify buff is now known as Fortified.
Demon Blood Battle Axe, Demonskin Staff, Demon Flurry have had a facelift. They now use unique models.
The post Delta 259 log in problems have been resolved, if you're still having any trouble logging in please create a support ticket.
Blight Delta 259
Istaria Community Manager May 19, 2014
Town Marshalls across Istaria now offer a series of quests that can be completed Daily. Rewards from these quests can be used to "re-purchased" quested items such as Tech Kits and Emblems. Additional items, such as those long vanished from the face of Aradoth, will be coming at a later date.
Ability changes for Dragons and some Biped schools to improve combat interactivity and enjoyment.
Loyalty Vaults, a series of vaults available beyond Vault X and costing Loyalty Tokens, are now available for purchase.
Emblems have been re-done with this update by creating abilities of the same name. These abilities will allow you to create temporary "buffs" that give you the title and/or honorific just like the emblem item did previously. The benefit of this change is that it allows you to save space in your vault or inventory and to never worry again about deleting those precious emblems.
Existing Emblems have been modified to be something which players must "Use". By right clicking and selecting "Use", players will earn an ability which matches that of the old emblem. (Note this means that emblems can no longer be equipped.) Note that all abilities presently appear under both the "Adventurer" and "Craft" tabs on the players ability list, but all start with Title: (name) for easier sorting.
Quests from which players obtained new emblems will remain the same, they will earn an emblem and have to "Use" that item to earn the ability. This is so that no existing quest needs to be restarted, as many required a repeated action by players.
New quests for new emblems will simply give the ability directly, thus bypassing the creation of the actual emblem.
A new Expert Crystalshaper emblem has been added to the game. The quest is available from Aratanosh in the Fiery Rift for any dragon who has attained lvl 100 Crystalshaper.
Some of these new abilities will give players special bonuses under certain circumstances when equipped. (For example, a Spider Slayer title may give a bonus to the player's damage when fighting against spiders.)
Legacy Item "(Legacy): Research Assistant Emblem" may now be used to give an ability instead of an old title.
Fix to place auto-login checkbox on login screen and troubleshooting screen
Fix to not have an "Decryption Failure" when running launcher first time
New feature of cycling launcher backgrounds (and you can add your own too!)
Blight Delta 257
Istaria Community Manager March 31, 2014
Fixed The Riddle Solver title augmentation.
Hat Box for the Paper Bag Hat: Plain will now consume itself rather than the hat box for the "happy" hat when used.
Fixed quest Dalimond Peninsula: Attunement to Pleasant Canyon to use the correct constraint.
The Skeletal Warlord once again spawns in the Eastern Deadlands.
Shifted Stoneworking structure near Eastern Outpost slightly so that it hopefully will update and be on the ground.
Special Potion of Memories now properly calls for a Memory of the Lost Elder to be created.
Lowered the chance for "Weapon Tech Kit: Morravis' Rune of Flame" to apply the "Burning" debuff from 25% to 10% (delay-adjusted). This is being done in an attempt to lessen the frequency of application so that the Burning DoT has more time to actually do damage.
Scrolls, potions and technique kits of all types will once again consume themselves on use.