Originally Posted by
Xarog
I'm sorry that my explanation was poor.
All I did was apply frozen weapon to a set of essence leather handwraps. The second that happened, all the attack animations changed. (I assumed that the combat system has a set of animations, i.e. "attack1" "attack2" for each weapon. Each special ability will call up one of the attack animations, and the system then selects the appropriate animation for that weapon type. If something changes the weapon animation type, then it would logically follow that the animation system would call on a different set of animations, like 1 handed weapon vs. unarmed attacks. Maybe it was a bad assumption on my part.)