Updated Instructions for MapPack 3.2
With the recent change in preferences and the override folder it has become necessary to update the installation instructions for Cobal's MapPack. I decided to create a new tread for it so people will find it more readily. The pack itself is created by Cobal, I am just providing instructions. Here goes.
(If you have installed the mappack prior with the exe-installer I suggest you uninstall it before proceeding.)
Step 1: Download on of the zip packages - not the exe installer.
Low-res version: http://www.ancientorder.org/Download...LowResv3.2.zip
High-res version: http://www.ancientorder.org/Download...ighResv3.2.zip
Step 2: Unzip the archive somewhere *outside* the horizons directory. If you do not have a zip-program, try WinRar.
Step 3: Inside the directory you unzipped the mappack to there should now be two folders named Resources and resources_override. Move the resources folder into the resources_override folder.
Step 4: Now go into the resources_override folder. There you will see another folder named interface - move this one into the resources folder, answering "yes to all" when it asks to overwrite.
Step 5: Now copy or move (I suggest copy) the whole resources_override folder into your Horizons folder. There should already be a resources_override folder there, so say yes to overwrite.
Step 6: Last one! In your prefs folder inside the Horizons folder, open the file ClientPrefs_Common.def in NotePad. Find the "mapPath" entry (at the bottom) and change its value to "resources_override/resources/interface/maps" and save the file.
There. That should be it! This way your mappack won't be overwritten when you patch, either.
(Note: As of writing this, Unity still has the old prefs system, so the file you need to change is ClientPrefs_main.def inside each character's prefs folder.)
Anyone esle having issues?
Quote:
Originally Posted by tramsan
Update: If your installation fails and the map looks something like the attached image there are three things that could have gone wrong.
1: You did a typo in step 6, making the mapPath point to an inexistant directory.
2: You didn't move the folders around correctly. Repeat steps 3-5, and make sure they are in the right places.
3: For some reason you simply don't have all the files. (Corrupt download, whoopsie in copying, etc.) Try starting over from step 1 and make sure you get 1306 files at around 25MB.
What actually happens when this error occurs is that the game simply can't find the map files at the path you specified. It then defaults to a "blank" map.
Say Tramsan, I desprately need your help. I did all of what you said, and I got the black map...so I started over from square one, and just before extracting the files to my tugla folder (outside of the Horizons folder that is in the Tulga folder) I noticed that it says that I have 927 files and 13,745KB. I used the link on your page to download it. I followed your instructions step by step...they were easy instructions so I know that I did not botch it up. However, I still have a black map now in game. Can you somehow help me with this. Oh and btw, I did uninstall the old one i had before trying yours.
Re: Updated Instructions for MapPack 3.2
Following these instructions first caused my game to stall on loading, then I ended up with my map as a black screen.
The mappath provided in these instructions didn't work for me. It points to the wrong place and the \'s are backwards. I used:
string mapPath = "resources_override\resources\interface\maps"
and like others have suggested copied the resources_override folder (after step 4 of the instructions) into the Horizons\prefs folder.
Re: Updated Instructions for MapPack 3.2
Try this thread http://community.istaria.com/forum/s...ad.php?t=10681
Download teh installer and it will put it in the correct place and see my quote in the last tap about where to make the correct path change.
Re: Updated Instructions for MapPack 3.2
Yeah I did that, but then these 'updated' instructions say not to use the .exe version - to uninstall it if you have and do it this way.
The moral of the story is following these instructions doesn't get the job done.
Perhaps someone who has tested a simple, sure-fire method for getting the map-pack to work could start a new thread and ask the forum mods to delete these other threads.
Re: Updated Instructions for MapPack 3.2
I think hz tends to be temperamental. I followed these exact instructions 3 or 4 times about a year ago when I first installed it; I'm certain I did it exactly right each time but the first 2 or 3 resulted in black maps. Final time worked.
I recently formatted my pc. Got hz back up and working, downloaded mappack, followed these instructions... worked first time no problem.
Re: Updated Instructions for MapPack 3.2
Well my map didn't work and not only that my computer keeps wanting to re download the whole friggin game. After 3 hours of this on a DSL connection I got a map that looks like a checkerboard. I went over the instructions several times and I am by no means a computer idiot. Clearly something is now all FUBAR and I am at a total loss to figure out what to do.
Re: Updated Instructions for MapPack 3.2
If you use the high resolution pack, try this:
- go to ..\Horizons\resources_override\interface\maps\Ista ria
- open map.def with notepad
- change the following line:
Code:
float MetersToPixels = 4.0
to
Code:
float MetersToPixels = 8.0
- save the file
I'm not 100% sure it will fix it for you, but it did it for me when my map looked like a puzzle after some customisations.