Re: Healing Threat Decrease
Currently we do two things to agro generated by healing. It is weighted so that it produces less agro than damage and we further divide it by the number of members of your group (the bigger the group, the less threat a healer will produce). However, in reviewing this I think I found a bug so we're investigating it further.
Re: Healing Threat Decrease
I appreciate the explanation, it sounds like the threat is calculated reasonably enough. From personal experience though, something appears off with how often our healer is getting targeted over everyone else. If the bug doesn't prove to be affecting threat calculation, we'll just take it at face value!
Re: Healing Threat Decrease
Sorry to hijack the thread but personally I think aggro just doesn't work at all in this game; I don't mean that I think it's bugged, I mean I think it needs an overhaul (but I know due to the engine etc it probably isn't possible). I recently tried using the Protection stance as a dragon in epic groups, thinking I don't mind doing next to no damage if it keeps everyone else alive and means healers mostly just have to heal me. No such luck. Because I'm doing no damage I get no aggro so I just become useless. Even using the aggro skill (menacing presence?) I couldn't get or keep a mobs attention.