Re: 4gb patch and memmory
Hi there! Thanks for going to the effort to check this out!
The setting you're referring to is called "Large Address Aware" or LAA, and Istaria is already set to be large address aware (I double checked before posting this!) so the program you've posted unfortunately won't have an effect (since the memory usage can be variable and different circumstances affect it, that might contribute to the test seeming like it helped). The base Istaria client can also reach 3GB of memory usage, the issue is that some areas like Tazoon are using way too much memory and there are also some memory leaks that can add up if you teleport from large cities to other large cities too quickly.
The good news is we have fixes for these issues (the fixes drop the memory usage in Tazoon by as much as 1GB!), the majority of the wasted memory is being used by textures that are being duplicated and issues with physics memory, with these fixes in place the situation should be much better, it's being worked on!
Istaria may have less memory to use than normal if there's multiple clients running at once (duel logging or more) and there's not enough RAM on the computer for it to be able to provide 3GB uninterrupted to each - if this is the case, the client may run out of memory before reaching the usual 3GB limit.
As a final generic note from the developers, we recommend that players don't apply third party patches to your Istaria client because these patches and programs are not maintained by us and it's not certain exactly what the program will do - please avoid that kind of thing to ensure your account stays safe! The ntcore program is likely fine because it's so popular, but in general this is something to avoid.
Thank you again for investigating this so thoroughly - we'll get these memory issues fixed!