Originally Posted by
Marynah
That's good if you can. If I had 5000 HP and 4-5 level 100 schools so I could ignore level 100 mobs and let them suicide on my thorns I'd be OK with it too. I don't. Marble for one - I can kill 1 marble golem, but I need the whole reset of my instant heal before I can try another. Two mobs or a quick respawn and I'm dead. The named is right out. So there's one field. Everyone loves the little safe area under the bridge and the one by the outpost. Both way too small to support the number of folks that use them. I've gone under the bridge and found it empty, because it is linked, and no one has gone into where ever the linked side is to flush it. That could be adjusted or unlinked.
Mithril is another. When the MLs were in the mine, you could dodge the mobs to get in - some risk, but doable and sprint out, or now, use a travel scroll. The small safe area up top is rather small, and there are 4 golems up there on the peninsulas that keep people from gathering everything available, so while there are extra nodes there, their inaccessibility makes it as if they are not. 2 of us can clean that area pretty well.
Obsidian. Nice spawn in Char by the crafting cave. Everyone goes there. Often 6 folks there gathering. *gah* I'm told there's a fantastic spawn on Isle of Fire, MLs too. It's at the far end of the isle, no port for kilometers, and a sea of unfriendlies to pas to get there. I'd be surprised to find anyone actively gets their obsidian there. Kind of a waste. It's just not worth the trip, esp if you have to make a lot of trips like building siloville or a big lair.