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Type: Posts; User: AmonGwareth

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    Re: Talk to the Team: Paladin

    No, it was not. I didn't do any of that work until after 261.
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    Re: Talk to the Team: Paladin

    No, its the wording that is confusing. It means when active the Paladin will take less damage from undead.
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    Re: Talk to the Team: Paladin

    I will make some improvements to Stand Against Darkness, Aura of Light and Infusion. Also going to play with Interpose.




    "Stand Against Darkness" now works versus Undead, Constructs and...
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    Re: Talk to the Team: Paladin

    Honestly something about a LIFE bolt just seems off. Plus, Paladin isn't a mage and bolts seem to me more arcane magic, not mystical. Paladins are typically melee fighters with heals/protection. ...
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    Re: Talk to the Team: Paladin

    One fix I just found is that it wasn't assigned to use the Life skill. That will help the to-hit and damage so I'll do that.
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    Re: Talk to the Team: Paladin

    [/COLOR]
    They were made, yes.

    Any further feedback on Paladin now that all of these changes are in place?
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    Re: Talk to the Team: Paladin

    That would make Paladin too much like Healer, I'm afraid. But thanks for the suggestion.
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    Re: Talk to the Team: Paladin

    After some further thought I could do the following. Thoughts, comments?

    Stand Against Darkness
    * Not-Masterable
    * 120 second recycle (down from 300)
    * Change "Stand Against Darkness" to be...
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    Re: Talk to the Team: Paladin

    Now that folks have had some time to play with the changes to Paladin (albeit minor ones) are there any out-standing issues? I know Life Attack is a popular suggestion. Any others?
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    Re: Talk to the Team: Paladin

    Ah... Well, will just chalk it up to a weird coincidence.

    For the record, I've made the following changes for Paladin for the next patch:



    Stand Against Darkness now has a 5 minute recycle...
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    Re: Talk to the Team: Paladin

    Don't know how it would conflict. Not saying you are wrong, but I suspect it may have been something else that conflicted and removed your Aura of Light. A debuff or cleansing from the enemy...
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    Re: Talk to the Team: Paladin

    They wouldn't. Aura of Light (the effect you get from the aura) doesn't share a keyword with the Aura of Health effect so they won't conflict. And the auras themselves are self-only so would only...
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    Re: Talk to the Team: Paladin

    Curious how many use this at all. It looks like it should be in the same veins as Fiery Strike, but its requirements are level 3/30 instead of 18/180 so it makes sense that its low-powered...
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    Talk to the Team: Paladin

    Quick thread, kind of open-ended. Wanted to collect folks suggestions for improvements or changes as well as any bugs they know of in the paladin school. Post here please.
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