Why not have etherial damage reported in the combat messages? We get told if its fire damage etc, so why not just add in etherial to the description when it is that type of damage?
Type: Posts; User: Ry
Why not have etherial damage reported in the combat messages? We get told if its fire damage etc, so why not just add in etherial to the description when it is that type of damage?
Let the repairing of the crystals be a dragon only skill
In these fights with many targets, wouldn't that target you changed from so you can heal yourself still be the target of your auto attacks?
The game still knows that you are auto attacking a...
An Idea, not sure if it is possible but here goes.
Can a cargo disk be made that has very small carry capacity but that gives a boost to some skill, like a block bonus +10 . Use a different...
1. Items
Epic one handed weapons - mace/warhammer, one hand sword. something like the deamon spear. Could be made from pieces
Mask of the (race)- cloth armour, usable when equiped (and attunes)...
A set of steps that can be placed at the ends of the vault building and the non-ramped exit/entry to the tiered stonework and scholar workshops.
Would you also please consider making the talismans so that they dont have to be socketed? Maybe make them like the Heart item that is "used" from the backpack to change damage type for the myloc...
If the scroll conflicts with some other effect, be it potion or another spell, will it be set up so that the scroll is not used, and a message given? It would be annoying to buy scrolls and use them,...
I agree with Ming, the marker for your own character becomes difficult to see when in the deadlands areas.
Oh my bad , revitalize is not on the list for scrolls. I guess for the scrolls that are going to be the same as exisiting spells (boons) it wouldnt matter much about cooldown , as they are quite...
Sounds good. One question, will using a scroll impact scribed spells cooldown timers (of the same spell)? If you had "revitalize I" as a spell and you used a "revitalize I" scroll would they share...
I havent fought these mobs. I wondered if the combat damge is reported as being "etherial spirit" damage or just "spirit" damage? If it isnt shown to be etherial damage in the combat messages how is...
I don't mind if it stays like this, I just wondered if it was supposed to be.
It maybe the descriptions only and not the actual true requirements that has changed, ive not checked that. The way the spell requirments is written in the spell description has had a change in that...
It seemed to be all of them. The skill required was 10 times the lvl requirement of the spell. eg if the lvl requirment is 85 the skill requirment is 850 . I didnt look at every spell I had , though...
The skill requirment to cast a spell used to be higher if the spell had techniques applied to it. Now the skill requirement is the same for a plain spell and a teched spell. I wondered if this was...
Noticed since last patch casting requirements (Skill)for teched and unteched spells are now the same. Skill requirements seem to be 10 times the lvl requirements for any spell teched or not. I am not...
Quills and ice barrier still seem to conflict
Cloak of thorns V overwrights ice barrier II, this didnt happen before. Was the change intended?
This is a general idea as one way to promote group interaction in game.
Would it be possible to have a quest for say 3 people set up so that when you first get the quest you pick one part of it ,...
Depends how good your memory is I suppose, theres lots of different mob types. It would make scouts more usefull in early game groups, especially for newer players
As far as structures go, some that would be really desirable for adventurers might get the building economy moving a bit. At the moment most structures are craft oriented or basic storage.
One idea...
An epic onehand crush and onehand slash weapon for warrior types would be good. The ones ingame all seem to be 2 handers except for the spear. An epic crossbow perhaps? an epic shortbow maybe?
I find the sense enemy and sense friend abilty to be mostly pointless and of no use.
I suggest it be replace with an ability that gives information about the selected enemy, such as what damage type...
The thing I dislike the most about the food is that it has a long delay to use it. Most other actions in the game , for example using a formular to make an item, are basically instant once you "hit...