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Type: Posts; User: alizarinblaze

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    Loading hangs on "Decoding Manifest"

    Today I've tried logging in with a couple different characters, all attempts reached the "Decoding Manifest" stage and did not go further. At that point, there was no light on the pc indicating hard...
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    Re: Was it Necessary ...

    I'm having a hard time seeing what's going on here.

    I think all the machines I passed by were demolished. Is it intended for players to rebuild them, or to be herded away to an obscure place where...
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    Re: Possibly bugged mobs, thoughts?

    Strictly as a power thing, it is a bit heavy. However for those melee types, they can be snare kited with nature or ice which affects them drastically.
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    Re: Broken Machines

    Confirming. Around Bristugo, the forges appear ok, but smelters are missing or invalid.
  5. Thread: Hello

    by alizarinblaze
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    Re: Hello

    Hello,

    Yes, Istarian combat is different from most others...slower to begin with. One reason I don't have a dragon is to do multi-classing to add in extra abilities; this is where it gets...
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    Re: Live bugs: delta 259-261

    Oh just noticed this thread, guess it should be where to put what I posted in general.

    Some casting bars are gone -- it looks like for titles and food, which maybe was intentional, but it...
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    Re: Forest Skulk Hunt-Master

    Hmm. On that particular one, I didn't think it was so much a damage boost, as his critical strike.

    Healing seems like better soloing to me, with some healing I could do this mob at 26, but on a...
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    Re: Forest Skulk Hunt-Master

    It can be done, have nailed it with 26 shaman and a 26 reaver (both multi-classed). Maybe wasn't intended for solo but the shaman was able to do all of the skulk quests in that line. Haven't tried...
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    Re: Talk to the Team: Blighted Items

    As a skill, I thought Blight was Istarian for what would be called poison, disease, or physical in other games, whereas most Blighted gear has nothing to do with that. I wouldn't mind the occasional...
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    Re: Low Population

    What's kept me going for a couple months was that I was able to get someone to roll in Istaria with me. If I came in just by myself and tried to do a random grouping thing, I doubt I would stick...
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    Re: Talk to the Team: Blighted Items

    Speaking as a novice reaching the point where level 21 Sslanis gear isn't the greatest any more I would say the proposed updates to Blighted gear sound pretty good. One thing I found was that trying...
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    Re: Describe the RPG and grouping please?

    Oh, I stumbled across meager descriptions of the dungeons while I was looking up something else and it just said they were t2, and if I have this right, t1 = 1-19, t2 = 20-39, and so on up to t6 is...
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    Re: Talk to the Team: Daily Quests

    Eh, that's a little weird if satyrs and dryads were liberated by player effort and they're not being played :(

    No, using "arbitrary rules" is not necessarily a good idea and more work to set up,...
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    Re: Describe the RPG and grouping please?

    I guess I can figure out all the mechanics, even if it's unrealistic like a sword thrust behind the body or a claw swipe at 30m.

    I've brought the game's existence to the awareness of over 500...
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    Re: Describe the RPG and grouping please?

    That sounds spiffy. I like the underlying theme of living races vs. undead, but it kind of gives the impression that it becomes "only" undead, so it's good to know there is other stuff as well. I...
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    Re: Talk to the Team: Daily Quests

    As I have just started here, I can't presume to know anything about the items/tokens, so I can't really touch that side of it. The basic fact that a game of this age is getting updates and the...
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    Re: Describe the RPG and grouping please?

    Haha no, that was pure rubbish what I said about buying a character. I'm taking a crash course in Istaria doing multiple things to 20ish just to catch up from the past ten years, although I still...
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    Re: Describe the RPG and grouping please?

    Ah ok, those replies give me some of the subtle intricacies involved with not having bought a 100/100 toon from eBay. Again, the complexity of it (or not) is mostly in the hands of the user. With my...
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    Re: Describe the RPG and grouping please?

    Half? Like 30-60? I was thinking more like a five level gap, essentially playing the same content on two classes. If you did it the other way, wouldn't you have to kill level 60 mobs with level 30...
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    Re: Describe the RPG and grouping please?

    Well, just coming in as an experimental new player, I can say this. As a balancing point, going on a first school 21-22 to the Skulk hunting is well designed...you have a fairly full set of...
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    Re: Describe the RPG and grouping please?

    I'm glad there is a need for gear, whether you make it on your own, get someone to do it, or however you obtain it, that's much better than handing it to you in a neverending stream for almost no...
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    Re: Describe the RPG and grouping please?

    I'd say it's still a tank if you're doing a few situational heals--and so even if you took Cleric to 100, you wouldn't have the beefed up skill or the gear and couldn't use most of the higher...
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    Re: Describe the RPG and grouping please?

    Ok, tanks can't really heal. My impression of the multi classing thing is you can bring in some of the 1-50 abilities that are masterable, and if so, why should those classes go to 100? Skill points?...
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    Re: Describe the RPG and grouping please?

    I sort of get it, but it's kinda...hazy...

    I really have no clue why anyone would put healer abilities on a tank. Those were intended as separate. If encounters are strong enough to kill a tank,...
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    Re: Describe the RPG and grouping please?

    Glad to see some responses.

    What I meant by "solo crafting game" is that a game is more or less difficult by how easy it is to get gear that beats the content, and if most of the grouping is for...
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