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    Re: Talk to the Team: Basic Schools (Levels 1 to 10)

    I didn't realize when I was messing around with my scout that these changes had been put in. For a returning player I'll give some input.

    I like Pinion as it. Cool down and duration are solid. ...
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    Re: this horse is not dead

    You know, if you actually want people to want to play perhaps you should consider, finally, balancing some of these mobs.

    Silly Browsnout Younglings are hitting for 40+ on auto attacks (not...
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    Re: this horse is not dead

    I've found the lack of beginner formulas to be annoying. Getting something like the beginner backpack to be downright silly. I'm starting fresh again just now instead of reactivating my old...
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    Re: Talk to the Team: Biped Construction Schools

    If we're concerned about the lack of structures for this change, I humbly ask for the re-invention of community building projects. Ones that give a benefit; but are periodically "damaged" by enemy...
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    Re: Tier 2 Tuning and SPRD

    @Hailucin - Umm, thanks for the reply however I listed the mobs in question. I know what social mobs are, however attacking beetles and Ruxus kind of get's boring.

    @Amon - Most mob groups are...
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    Tier 2 Tuning and SPRD

    Just curious, is the intention of mobs like Forest Skulk hunter supposed to be where it at now? They hit like a truck, pretty much ignore my 300 evasion. On top of that they are quite sociable. As...
  7. Re: Developers' Desk: Special Edition Discussion Thread

    I am thrilled that this is a community project to unlock the dungeon. Bravo. Looking forward to this.
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    Re: Istaria's future: proactive or reactive?

    No I read it. As I didn't ask where a Beta would reside, it didn't matter. Having said that, if one were to occur it may or may not be on Blight.

    All you did really was continually respond with...
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    Re: Istaria's future: proactive or reactive?

    Beta's do exist beyond the original release of a game.

    Enjoy yourself.
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    Re: Istaria's future: proactive or reactive?

    I never asked them to make promises on the release of content, BL or otherwise. This is common practice in most MMO's, so I wouldn't expect it to be different here.

    As far as the rest of it, I'm...
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    Re: Istaria's future: proactive or reactive?

    Yep, I know that quite well. And that would not be a beta.
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    Re: Istaria's future: proactive or reactive?

    You know as I am the one spearheading most of this converstation now, I am going to assume some, most, or all of this, was directed at me. Much like a couple of others here.

    You may not...
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    Re: Istaria's future: proactive or reactive?

    Fair enough, do you know if they are putting this through a beta (closed or otherwise) with some of the existing player base?
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    Re: Istaria's future: proactive or reactive?

    I have been reading the forum. I got the response I was looking for from Deth.

    Your response, I already knew. "This is early enough" is a product of your opinion and not one that everyone...
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    Re: Istaria's future: proactive or reactive?

    Refer back to Deth's post on the content (which I quoted) and look at his response further down. Read the annouced information on these forums, as well as other areas of information, like the Wiki. ...
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    Re: Istaria's future: proactive or reactive?

    Let me phrase this another way, where is the annoucement that the BL is part of an expansion? Where is the announcement of high level features included within said expansion?
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    Re: Istaria's future: proactive or reactive?

    Nope, I wasn't. Actually I never said that, or even hinted at that. It's simply people seemingly believing that because I don't consider the content being added being worthy of the title of...
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    Re: And then there was one... RIP Shadowbane

    In his/her context with the mention end-game and "not even instances", I was thinking seperate instances of the same content for an individual or group. Not seemless moving from one zone to another....
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    Re: Istaria's future: proactive or reactive?

    Thank you Velvetta.

    In the mold of what has been deemed expansion in the MMO world, this is very modest. When someone throws that title around, I expect more then we are likely to see.

    I'm...
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    Re: Istaria's future: proactive or reactive?

    I don't really want to get into a war here, but what you've just described is a dungeon, a quest hub, and loot itemization.

    Expansions are usually far more reaching and usually have far more...
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    Re: Istaria's future: proactive or reactive?

    I didn't realize that this what I said was mean or anything. You might want to read it again.

    When WoW drops in entire raid zones, classes, abilties, adventure tree revamps, and multiple...
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    Re: Istaria's future: proactive or reactive?

    Yeah, whatever they are calling it, it is not an expansion. Free or otherwise.

    I applaud what they are doing, but it's not enough content to justify the title of expansion. However, it might...
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    Re: And then there was one... RIP Shadowbane

    All good points. The multi-classing is kind of genius and am surprised it's not more utilized in other games. However some of what he said was accurate as well. Mentioning the lack of instances...
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    Re: Istaria's future: proactive or reactive?

    There's an expansion?

    In all honesty, it's nice that they are updating the game but I would like to know their long term plans. Some of the posts before looked like they were going to focus on...
  25. Thread: Player Base

    by Rayth
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    Re: Player Base

    Interesting converatation.

    Personally, I am waiting for this dungeon. But with the grouping and combat system as it exists now, I'm not sure how interesting this will turn out to be. Still...
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