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Type: Posts; User: Daulnay

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  1. Replies
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    Re: A Modest Proposal

    A quick note to people taking this seriously...

    "A Modest Proposal", by Jonathan Swift. Anything that starts 'a modest proposal' is satire, and not to be taken seriously. The original essay...
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    Looks like I am taking a short leave.

    In the past, I've been unable to predict when I was leaving or not or for how long (and that's probably as true now). Rather than simply disappear, I'm saying goodbye for now. I'll be back, no idea...
  3. Thread: Coin Help

    by Daulnay
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    Re: Coin Help

    The initial learning curve can seem steep. One small thing will flatten it out - make your own equipment, and tech it. Go get the Mining tech from the quartermaster, get the limbs that drop from...
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    Re: Talk to the Team: Reaver

    The old definition of reaver is "a plundering forager", but that's colored by the Viking reavers who would slaughter and plunder. Add to that the Firefly reavers who mercilessly slaughter and move...
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    Re: Blight Delta 301.1

    "The Clerical Order has opened its ranks to Gifted players who are interested in climbing the ranks of the Order. "

    Does this mean that it will no longer be necessary to become a Cleric in order...
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    Re: Talk to the Team: Knight of Creation

    I've been trying out KnoC on my mid-20s KnoC/Conjurer. At that level it's pretty nice, definitely fun. With the stun (or a root from Ice) you can swap summoned weapons mid-combat. A big...
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    Re: Talk to the Team: Stances

    Let's see if I understand this:

    Red Stance "A" (1) = Rename to Offensive (Give +Bonus to Damage) [currently called Power Style]
    Yellow Stance "B" (2) = Rename to Defensive (Give +Bonus to...
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    Re: Talk to the Team: Conjurer

    If I understand this proposal correctly, many of the current abilities of Conjurer will be tied to one or another of the summons. The summons will be mutually exclusive, with a long recycle to...
  9. Thread: 'Ello Again!

    by Daulnay
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    Re: 'Ello Again!

    Welcome back to Istaria, and to Order!
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    Minor text bug, on Blight [Resolved]

    When attuning to the human shrine in New Trismus (never having attuned to any shrine), the message omits the name of the shrine:
    "... now bound to ."
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    Re: Question about schools (damage types)

    The only AOE spells not already mentioned are from the Mystic side:

    -Patch of Bramble - AOE root

    -Dark Cyclone - AOE damage, and is a high level quest reward.
  12. Re: Talk to the Team: Basic Schools (Levels 1 to 10)

    This isn't a fair change for Spiritists, and it also removes one of their better abilities.
    First, -10 Ward is to both Spirit and Blight. Changing them both to resistances is less valuable because...
  13. Re: Talk to the Team: Basic Schools (Levels 1 to 10)

    The Monk changes were recently added to live, and they seem to have broken Foresight. It seems to work substantially less than 80% of the time. Didn't it used to work nearly all or all of the time?...
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    Re: Talk to the Team: Knight of Creation

    Another thought on KNOC summoned shield: because it's a magical summons, give it an extra block bonus vs. magical type attacks. Could also give the summoned sword a parry bonus vs. magical melee...
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    Re: Talk to the Team: Knight of Creation

    This last reworking looks pretty solid. However, it moves KNOC pretty far away from being an arcane/melee hybrid. I would like to see some 'caster element beyond sword/shield summoning. How about:...
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    Re: Schools & Skills

    Although the original poster may be well beyond advice, I would like to offer a divergent answer to their questions, for anyone who will come with similar ones. Please forgive me for resurrecting a...
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    Re: Why is Dodge spread over so little classes?

    Actually, an enemy missing does depend on Evasion, so Evasive Style effectively adds 2 levels and a bit to the Evasion score. I get hit a lot more when I forget to fire it off; Dodge is more just...
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    Re: Why is Dodge spread over so little classes?

    Here's another way of looking at it:
    There are three abilities that help you to not get hit: Dodge, Parry, and Block. They are very similar mechanically, attack skill is compared with Evasion,...
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    Re: Why is Dodge spread over so little classes?

    There's actually a method behind this:

    - Melee fighters that use 2H weapons get Parry. So does Spearman. All of them wear Chain or better armor.
    - Shield users get Block, except for Shaman. ...
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    Re: What to hunt besides nix beetles

    Fighting level 46ish monsters is possible at level 27, with the right mix of schools and gear. It's a bit hard to give good advice without knowing what your other schools are.

    I've been hunting...
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    Re: Happy Birthday, Daulnay (58)!

    Thank you, thank you! I've had a fun and busy day so far. I'm hoping to actually have time to play a bit today.
  22. Re: Cannot gather venom from a T3 spider with a Steel Istarian Army Knife.

    It needs Intuition (adventure) only, not Ingenuity (crafting)?
  23. Cannot gather venom from a T3 spider with a Steel Istarian Army Knife.

    Specificly, I tried to gather strong venom from a Redbacked Spider Hatchling, with a Steel tool, and got the message: "T3/T4 Spider or Scorpion (Dead) requires a tool with a skill quality of 3. You...
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    Re: Happy Birthday, Cegaiel (47)!

    Happy birthday Cegaiel!
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    Re: New Free to Play style

    I agree with Kida, 30 is too high. I think the limit should be something over 20 -- either 21, 22, or 23. I think the devs should pick that number by considering the number of quest chains a player...
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