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Type: Posts; User: Alisto

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  1. Thread: Blighted Items

    by Alisto
    Replies
    21
    Views
    3,349

    Re: Blighted Items

    Currently, dragons are...not lacking in build options - because you have hybrid, full melee or full caster - but the stats on t6 scales are pretty cookie cutter. With t5 scales you could focus...
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    11
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    1,518

    Re: Talk to the Team: Reaver

    I won't deny that I'd prefer 100% on a lot of things that don't have it >.> But...Istaria is old and introducing RNG is definitely a viable way to balance out some abilities, as long as its presence...
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    11
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    1,518

    Re: Talk to the Team: Reaver

    Both Auras look interesting. I think 4.5x threat and -50% dmg are too high though, considering that Eviceration of Life is a pretty 'core' ability of Reaver and the heal scales off damage. It's a bit...
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    6,709

    Re: Lets just take everything, Ranger

    @Mali If you went to the thread and scrolled back a bit, you'd see that the couple of posts Knossos referenced were about Spellbind and it being a 20 sec 'stun' that broke after x hits. There's a bit...
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    6,709

    Re: Lets just take everything, Ranger

    The context of the thread is Sorc, which generally deals with Mez skills (which break after x hits) and not stuns (which last for x amount of time, period, end of story, doesn't matter how many times...
  6. Replies
    87
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    26,207

    Re: Talk to the Team: Healer

    So you appear to be talking about the role of healers in epic fights, based on the bolded lines above, and then you mention the healing of 1-2 players. Also the "heals are still very weak and slow...
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    26,207

    Re: Talk to the Team: Healer

    @Guaran - last I checked the Breezes don't overwrite Aura of health anymore, they stack. I asked in the Istaria discord and had it confirmed (as I can't test it right now, though I know it did stack...
  8. Thread: Server Merge

    by Alisto
    Replies
    71
    Views
    15,430

    Re: Server Merge

    Galde - I don't know if this is correct, but my best guess is that Calyn is suggesting an option to use loyalty tokens (you get one of the thingies per month) to pay for a character transfer/copy....
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    14
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    3,629

    Re: DOOM blight portal

    I don't want to have to do a lot more running back and forth - as long as there are designated break spots, I'd be okay with this. Heck, make them the next 'level up' from maggots (we've slaughtered...
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    16
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    3,035

    Re: Suggestions that make sense to me

    Thoughts in bold.
  11. Replies
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    7,441

    Re: Talk to the Team: Ambrosia

    1) Those who acquired the ambrosia form in the past should not, I think, be required to get it again. Scan for who has it and replace it (or just add it, for those who want ot keep the old form) with...
  12. Replies
    172
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    42,622

    Re: Talk to the Team: Dragon Schools: New Schools

    More content is always nice. However, I dislike content arbitrarily limited. I would not like only ancients getting new schools and excluding adults/hatchlings (heck bipeds could use some too *stares...
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    3,978

    Re: Shared Account Bank

    If you've played GW2 - there's one slot in your inventory separate from all the rest. It also shows up on the top left. Just one oddly colored inventory slot. Anything put in that slot will show up...
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    42,622

    Re: Talk to the Team: Dragon Schools: New Schools

    Speaking of plague, though, I would love to see damage-over-time and heal-over-time focused schools. I think that a focus on HoTs could easily be a dragon healing school.

    Edit: Almost forgot the...
  15. Replies
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    3,447

    Re: Fallen plaque dragon/warrior

    In my opinion, the primary time-sink for a boss fight should be the actual boss fight, not acquiring some pre-requisite item from slow-to-die mobs that are needed in order to actually do the boss...
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    9,958

    Re: Talk to the Team: Invasions

    A grind is a grind, no matter how you dress it up. There's very little difference between sacrificing a passing hatchie to RngDrulkar at every kill and killing 5000 whatsits for a token you can turn...
  17. Thread: Dragon Crafting

    by Alisto
    Replies
    28
    Views
    6,741

    Re: Dragon Crafting

    It's an -extremely- minor boost to crafting - I tested it and putting on two strength based scales (50 str each, 25 dex each) I gained 8 mining. That's nowhere near what would be needed.

    I'm all...
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    8,251

    Re: Armor Use Rebalance

    Neither will anything you suggest. Or pretty much anything suggested ever for an MMO. Totally invalid reason to not do something...and even if there was a 'magic fix' it'd probably break something...
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    Re: Armor Use Rebalance

    The part you quoted was while I was hunting with others, not attacking the piggies alone. We were smacking things ~10 levels/rating (or more)above us.



    Not always (or even most of the time) a...
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    8,251

    Re: Armor Use Rebalance

    If I pick one school - say mage - I'm going to die repeatedly and never get anywhere (or it's going to be REALLY hard to do anything). I need cleric to level, and most times warrior (although I could...
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    8,251

    Re: Armor Use Rebalance

    The game was also designed with an epic system based on RNG loot drops (redesigned), abilities with long cooldowns (many of which have been lowered), epic items that weren't worth getting (they're...
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    8,251

    Re: Armor Use Rebalance

    Worth improving them though, yes?

    There's no reason whatsoever to put points into shield or armor use one you get up there in multiclassing, because multiclassing appropriately allows you to use...
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    44
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    10,402

    Re: Full group exp back?

    I know ESO has a system where if you've two players in a group, both players receive full exp from kills. However, once more people join the group, exp starts going down.

    Perhaps an exp reduction...
  24. Replies
    46
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    12,639

    Re: Blight Update 281 + Discussion

    If you've a screenie of the harbringer, please share? :O
  25. Replies
    44
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    10,402

    Re: Full group exp back?

    As best I understand it, grouping is currently discouraged due to exp gains while grouping, and it's better to do it solo. So keeping them the same would not, as you say in your first sentence,...
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