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Type: Posts; User: Henry Redacre

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    Re: Plot planning bugs

    If any structure gets stuck "outside" the plot border, you can just click and drag on the rendered structure within the game window and drag it around as well. It's a little less than precise doing...
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    Re: i'd like to be unfair please!

    Ah yeah, very valid point. Just for clarification and all that, you never did mention HZ explicitly in this thread. It was entirely on my shoulders that I sorta put words in your mouth there. My...
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    Re: i'd like to be unfair please!

    Begin Rantola...

    I can agree with this.

    There seems to be a misconception for people as to what "balance" means. To me, balance doesn't mean "same." What balance means to me is that each...
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    Re: So...why not just overhaul?

    Just to butt in here and drop my two-hundredths...

    Wyrsza, in many respects I agree with you. This game does have some amazing potential. The IP and concepts behind Horizons are really pretty...
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    Re: Plot Repo

    I just bought a nice 80x80 plot in Mia's Edge on Order. It was owned by the Empire, not another player. There are still a few decent plots around, you just have to look for them. I made use of the...
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    Re: Plot Fluff

    Well done gopher! color me impressed. and bonus kudos for not turning it into a silo farm - the true Istarian blight, imo.

    for what it's worth (it is*your* plot after all), i'd have to agree with...
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    Re: Word useage

    That's why I play the "average citizen" whenever I do get around to RPing (which isn't too often). I typically don't get heavily into it, mainly because, well, my character is Henry. He builds stuff....
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    Re: Why I prefer Horizons to WoW

    For any and all......

    The title of the thread is "Why I prefer Horizons to WoW."

    Everyone is entitled to their opinion. Is there much reason to try and convince someone else that theirs is...
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    Re: never thought it would happen

    Theros, I'm sorry to hear you got harassed the way you did. That was entirely unnecessary, which goes without saying. To whoever out there said that Blight doesn't make money for Vi, then they...
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    Re: in game Econnomy

    bwahahahahah!!
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    Re: Yeh memmelz iz gunna rue diz deh

    Welcome back Ssilmath!
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    Re: Loot complaint

    I fully agree here. I don't mean talking about opening up a new server just for the sake of having another server. The only reason I can see that ever happening is if the game changes drastically...
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    Re: Loot complaint

    The intent of my comments that follow isn't to argue with you, so please don't interpret anything that way. For the most part, I'm mainly thinking "out loud", and using the contents of your post as...
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    Re: Loot complaint

    That's what I'm saying. I'm not sure that attuning teched items will generate much of an increase in business for crafters over whatever business they are receiving now. Attuning won't have that...
  15. Re: When are we gonna see new badguys to kill?

    Sooo...... Kinda like a Blight Anchor.....?
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    Re: Loot complaint

    I don't think this is so much a derailment. After all, we're discussing loot and it's attunement qualities it's characteristics. I'd say that if we're still discussing loot, we're still good. =P
    ...
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    Re: Structure Sizes and Capacity

    this looks to have gone unanswered for a little while, and i'm just coming across it now.

    it's a slow night at work, and i'm reading through old posts.

    anyway, as far as a list of structures...
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    Re: Replacement files for the current map!

    Cobal has the links to the map pack in his forum signature now.
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    Re: Trying to understand why

    almost *entirely* off topic, but not completely....

    Hey Varokh! Thanks for posting a link to that article on the first page. I checked it out, and that website has some other decent articles on...
  20. Poll: Re: Room for improovement: BASIC server/client foundation. Which first?

    Really?

    Wow, I really thought there would have been some improvement. Considerable improvement, in fact, is what I was expecting. I suppose I was under the assumption (now showing evidence to be...
  21. Poll: Re: Room for improovement: BASIC server/client foundation. Which first?

    i'm interested to see how HZ would run on some of the newer Solid State drives, what with all the little tiny files it needs to read constantly..
  22. Poll: Re: Room for improovement: BASIC server/client foundation. Which first?

    As far as I know, the game actually makes very little use of your video card's strength. What it stresses most is CPU, memory, and with all the file-swapping, Hard Drive. Having a high end vid card...
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    Re: Replacement files for the current map!

    nevermind. got my answer. please ignore OOOOOOOOLD thread.

    =D
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    Re: New Player Suggestions

    hmm.. on 4, I really can't remember enough about the Consigner's Filters to know if they can do that, though, I believe you're right. I don't think there's anyway to specify to that level.

    5a....
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    Re: "Building Work Noticeboard"

    I agree Chi, and I think that's what the whole "Reverse Consignment" thing was supposed to be about. I wonder if that's anywhere on Vi's roadmap, getting that finished and in game.
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