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Type: Posts; User: Steelclaw

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    Re: Happy Birthday, Steelclaw!

    Thanks everyone!
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    Re: Happy Birthday, Sevakordran (36)!

    Happy hatchday!
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    Re: Happy Birthday, velveeta!

    Happy Birthday!
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    Re: Happy Birthday, Raptress (26)!

    Happy Hatchday!
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    Draelen has passed.

    For those who have been around long enough to remember him:
    I just learned that Draelen passed away not too long ago, in April.

    I will always remember him as a kind soul who brought energy and...
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    Re: To: The Powers of Bristugo.com

    I got tired of squashing spam. The vast majority of activity from logged-in accounts has been to post spam (and by vast, I mean all of the activity in the last 2-3 months before I disabled...
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    Re: Happy Birthday, Veruliyam (51)!

    Happy hatchday!
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    Re: Happy Birthday, Steelclaw!

    Thanks!

    *makes creaky noises like an old tree in the wind*
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    Re: "Highlight" Corpses with Loot

    I had a brief technical discussion about a similar thing a few months ago. Turns out corpses don't know they have loot until someone tries to loot them. Yes, we have Schrodinger's corpses. (Or to...
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    Re: Happy Hatchday, AguaRush!

    Happy hatchday!
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    Re: Character Redesign Token

    No idea on the political side, but from the tech side, swapping races is definitely a no-go.

    Every race has a template that describes the properties of the race, such as base stats, models, and...
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    Re: Possibly Silly Question

    The maintenance is based on the local time in a local that doesn't participate in daylight savings time. The local time there is the same as PDT, but PST is an hour earlier.
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    Re: a typo of the special sort

    Looks like a simple substitution cipher of English. The runes look like a 1:1 mapping to the alphabet.

    Step 1 for approaching a substitution cipher of English text: count the number of times each...
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    Re: Linux version

    The client runs on Wine... usually.

    You might have to go through an extra hoop to get it to launch if it dies with an uncaught exception from the Java launcher:
    - edit...
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    IRC channel moved! (sorta)

    For those using (or interested in trying) the #horizons IRC channel, the host name has been changed.

    Old server: irc.stratics.com
    New server: irc.gamers-irc.org

    Old and new channel: ...
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    Re: Client 386.60 Feedback

    Agreed, though they did, and the question is "Why?" (and not "By whom?"). That's under investigation now.


    Unfortunately, I'm not in a position with enough information to answer that question. ...
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    Re: Client 386.60 Feedback

    (stackable) Items that had an inscription prior to the server fix should continue to have an inscription, though any items inscribed after the fix was applied will not retain the inscription. That...
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    Re: Client 386.60 Feedback

    Indeed, it's a server-side issue.

    Background:
    There are some items that are marked as stackable. From a semantic point of view, stackable means that an instance of one such item is no different...
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    Re: Blight Update 260 (Coming Soon!)

    That's an unintended side effect of a client optimization that changed the load distance for some objects. I submitted a fix yesterday, so it might be a few days before the client gets built and...
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    Poll: Re: What to do with dragons?

    There's a piece of information missing: Why do you prefer the option you voted for?

    The real insight comes from examining the motives behind the selection, rather than the quantity of votes. ...
  21. Re: Talk to the Team: Dragon Schools: Skill Trees

    I have a somewhat technical sidebar with Amon regarding the implementation -- probably not a good fit for the audience of the forum as it requires proprietary knowledge to follow.

    Here's the high...
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    Re: Talk to the Team: Dragon Schools

    Would you be willing to entertain this idea if I laid out the implementation? I think I have a pretty good idea of what new tech is required, and it's not as involved as what we went through to add...
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    Re: Blight Update 260 (Coming Soon!)

    The missing regions was an oops that got introduced during one of the simulation updates. Some dead code wasn't actually dead. We have a fix, but it wasn't checked in in time for the update that...
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    San Diego Comic Con?

    Anyone going? Anyone here?

    I'm in town and open for an unofficial meet-up!
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    Re: Talk to the Team: Dragon Schools

    I like the idea of including some growth potential and specialization for dragons, but the proposed implementation makes me feel uneasy. No matter how it's spun, the proposal throws away the current...
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