I believe I've come through with a solid solution for the task of making the leap to Masterable dragon spells so that new dragon adventure schools can be added without giving the race too much power....
Type: Posts; User: deathwinged
I believe I've come through with a solid solution for the task of making the leap to Masterable dragon spells so that new dragon adventure schools can be added without giving the race too much power....
I've recently started experimenting with blightcrafting, but noticed something odd along with a partner-in-crime; t5 blighted scales are suitably expensive, but unlike lower tiers do not allow...
"Damage: Weapon/Spell damage + Strength/Power * Attack Delay + Attack Skill * Attack Delay - Target's Armor * Attack Delay
All the modifications are divided by values that I'm not going to reveal...
Please, can a dev or other knowledgeable person give me a masterguide to stats? My primary concern (right this second) is how Armor affects damage mitigation, any soft caps affecting Armor, and the...
And a bump for a somewhat busy forum? Would definitely like more replies on the survey.
Those are minor smoothing tweaks and texture modifications. I'm referring to significant expansions- different body shapes, perhaps the ability to include clientside scripts to selectively render...
Wow! For starters, thanks for taking the time to reply to this freshly necro'd post Amon, and I realize that those are very big issues- further I want to clarify that I don't mean to solely promote...
Pharaxes, while building one from scratch would be exponentially more difficult, moving to Unity would not be nearly as hard for an experienced team. Unity is very powerful and simple to use, for one...
Hey! This thread was necro'd once, now again to a lesser degree. But the starting concept of this thread was indeed to raise the exact funding needed for such a project. With the proper crowdfunding...
*Groans tiredly and resurrects his pet project*
More bumps please?
*Waves a glaringly purple flag to attract the attention of the devs*
There are other free-to-play models that rely on convenience items in addition to subscriptions, without making the game pay-to-win. For example, speed potions and experience boosters, perhaps...
All support so far, nice! ^^ Does anyone have the dev lamp? Give it a serious rubbing for us. ^^
Kida, to clarify my loading point; your cosmetic alterations to the site seem to be what is slowing it down. I wouldn't argue with your modifications to the homepage, but taking it to the extent of a...
I know for sure that this has been suggested before (it died after one post), but in light of the recent Steam Greenlight application and the fact that it wasn't very clear at all, I felt the need to...
I've reviewed this thread, looked at the wiki pages, and listened in on an argument on one party's wiki wall. I would politely suggest that Kida hand over the position of admin to someone else...
To make my point clearer, this is from the roleplaying perspective; a number of characters are, at least in-character, non-gifted. Further, I maintain that the 30-day time requirement for dragons...
An(other) argument recently came up between me and a friend about Istarian time and aging, development, and requirements for the rite. A summary:
Points he made:
Bipeds would die too quickly...
Keep this one from dying I guess? XD Failed to resist temptation to make one. http://dragcave.net/image/lXtvK.gif
I was aware of the current state of things; I was merely questioning the potential of such a variable destination system being added. Seeing as a portal is a selectable entity, much like shrines and...
Before I flesh out this topic, could a dev or someone familiar with the code of the game answer the following questions?
How hard is it to add a new portal with city, guild, and/or settlements...
Blight crafting, in my opinion, should be improved before anything else; to make it worth it to break down the minimum of three other blighted items and gather appropriate materials for a blighted...
Oh, I disagree. There's a third type: The ones who don't think its worth the effort. The ones who 'type like this becuz i think the rules dont apply to me' and think 'its to much effort to use ()'. :3
Couple of things.
First, thanks for the pointer.
Second, I was leaning more towards the head scales having a mask mesh added to them which would appear when dyed.
Lastly, this is no longer in...