Witches should have two power supernatural & Witch craft.
Supernatural will allow them basic attacks and the ability to power there brooms so they can take flight.
Much later when Magic Manor finally retune to the world to accept new student to there world the fountain of youth will have to appear.
The true quest to the fountain will have to wait however the Magic Manor will once chose a few members.
This wouldn't happen for some time to come but it something that?s can be work on.
The witch Manor will of course be in a dark real and the path to it may have DarkWood along it path (once inside the school ground it wouldn't be a creepy).
Witchling power are tainted.
They use colorful clothing as they learnit state they are witchling andthey haven't fully unlock there ability.
There power have been tainted at a young age theresion for this is the supernatural power are vey dangerious so they use a lesser form like magic to get started.
Witches will have a new crafting system and adv system you will get the normal system for the basic but when you go to school it will all change.
Witches wouldn't use formula all there knowledge will be from books and spell command they will have to type out.
Of course they can hotlink those command.
When crafting they will have to drag and drop itemswhere they need to gothis would leave room for manymistakes to be made.
Every semester they may accept new student but one a few maybe even likejust 3 from Istara.
They will pick the best candidate with the best appropriate talent in thewholelike highestcertain crafting classes (they will adds up the skill from all the classes that?s share in the witches talent as well as there witchlvlthen pick the most worthy).
When they get accepted they will have the drink the potion so they can join as the proper age.
They will of course they willhave to be witches once the potion is drunk they will be witchling.
They will be given a new outfit and maybe a new staff that?s they will have to wear at all times (till they finish there classes or semester).
There they will take a crafting class (Witchcraft) this skill is also an adv skill for witches.
To lvl witchcraft they will have to learn very of skill those skills may seem be crafting however those are the skill that?s will allow them to cast spells.
They will learn about potion, casting spell, the component of items for there magic, and evena history lesson.
They may be ask depending on there witchlingwitchcraftlvl to go out and gather monster component that?s they them self have to hunt.
They may also have to go and gather some herb they will have to find that?s may be hiding and harvest them like any resource.
Those items will be remove and store till there potion class start.
There crafting system will be different as well as there adv.
They will be told what component to be drop in the caldron and they will have to keep up with there teacher there msg will follow the teacher tongue you wouldn't get an msg log as you been getting.
The teacher may even test you on your potion and yes you will have to take notes in some classes.
One Class will talk about what is in store and there you will be given a not pad so you can type in some important document you think you may need or be tested in.
During this class you will be given some books you need to read during class.
You be tested in the art and learn a little bit about magic history and magic items.
Once you learn enough about magic items in semester 2 you could learn a little about making them.
There be charms a little like what we can find and magic pendants.
There could also be an amprovider that?s will be extremely hard to craft.
Those amprovider will only be able to be place in certain armor that?s may be release if the devs decide.
For witches there amprovider will be added to existing jewelry that?s will also change there form.
The magic pendent will have 6 or 10 per setand be carry in a little box.
They will be forged in a magic furnish crafted from crystals, Monster tec items, and magic.
They will also be divided by elemental type and no formula.
However only one from the set will be true however you can only pick one the rest will vanish.
The other will have very bad terrible buffs they could conflict damage on you or even give you an instant dp.
They could even fog up your site or even jinx you (lower your hit rate & higher chance of monster deciding to go after you).
With all those peril you may even get the good pendent however you will have to have the rating that?s scribe on the box to even attempt your gamble.
Itmay turn into a powerful necklace or bracelet and they may be able to be seen by other.
They could also give you a charm to add to the jewelrythat?s may also transform it.
They could turn into a few items or even stay as a pendent you can wear on your head in the emblem slot.
Manyof those items witches may want for themselves however they will need a victim and with the risk so great there better off buying from someone that got luck.
With the extreme difficulty and the rarity of the component those pendent kits will be expensive.
Those buffs could even drain your stats and not for 2 hours a few may last 24hours they will e terrible buffs.
One of the items from them could be the higher up stats crystals.
One thing you may need is a boost of power if your not strong enough to get some of the supply you need or that?s the supply seem non-existent.
For this you may need to create somerough cut gems there purpose will be power (str your spell), focus (controlling your spell),Magic (that?s channel your spell).
Once crafted they can be turn into spell drop using a caldron and magic that?s been gather.
Those spell drop can be absorb into a wand for magic spell casting.
Usually your spell book will be only good in class but with the boost from the drops you will be able to cast some spells from it.
Some items you be needed for potion might be hard to find so you can use a very powerful spell on certain monster to transform them into the creature you need.
Some timethere will be no monster that' even come close to the makeupof theitem you need.
So you wouldn't be able to transform them into supply if they can't hold the form your after.
Howeversome maybe can be use as bait for a moredangerous creaturein rare encasing that?s should have the makeup your after.
You will have to learn this all in your study (using spell before your time will consume a large amount of spell drops).
As long as you stock up well on spell drop you can cast a wide section of spell from your spell book.
You will have to be in semester 2 or 3 before your allow to use spell drops.
Spell drop will be very hard to get you may also be able to cast some spell on other players but it will take allot of energy and only a higher up witch will be able to.
Like you can turn players into toads they will keep all there talent but if they cast spell the spell will be from there mouth and melee or gathering will be from there tongue.
The spell will fade over time or they could get a potion to turn them back.
However it will be hard for them to seeing for one thing those potions can't be consign except from a magic shop and doughtful anyone can talk toad except for another.
It will be a good ideal while you?re in school to bring many spell drops.
Your wand can hold allot of drops those wands will be the ones out already.
So you may have to stash many drops into sacks.
As long as you stay one of the top students you should be okay from your classmate.
However if you start to fall behind or kill your classmate in a potion explosion in class you may call a pond there wrath.
Falling student will get marks on them and more marks get place there safety drisl.
If enough marks are place they can be spell a pond other class mate in the school ground.
If they get much more against them they wouldn't even be safe in the school halls.
If it still continue and they get more marks they wouldn't even be safe in the class rooms.
Killing classmate in a potion accident is for sure will give you marks and some candidate looking to try a few of there spells.
If it seen that?s it was no accident and it continue you will be booted from class or even expel.
Testing is a way to sure you understand and at even end of the semester after you work very long for a few months you will be tested.
Final exams will test if you ready for the next semesterin eachclasses.
The question will be pick at random from a list from of the classes and the answer a,b,c will always rotate.
This will change cheating site for those who want to go the easy ways into just player notes.
New question could always be added and the teacher may decide to talk about new things.
Even before you able to take the test per class you will have to visit the class room for about most of the discussion.
Different days the teacher will talk about different things and the teacher like was said talk at normal rate.
So when you come in class would already have started if you set long enough maybe an hour or 2 the teacher will start at the beginner again.
You will have to come to so many discussion and spend a certain amount of time per. class before your allow to be tested.
Spell casting could start at semester 2 or higher where you?re brought out in part of the school ground to cast some spells.
Your be ask about spells in the class room and you will have to find the spell in your book.
The teacher may decide to ask you how the spell work or what it does.
Once your ready you go out with the class and told to cast some spells when it your turn.
The spells maybe in parts you have to fit together the part and say the incantation in text command.
This should be very easy as long as you don't skip class and hear what the teacher has to say.
(If you like mine suggestion plz send suggestion of type ofspells, charms, potions, and even history for young witchling).
Witches would have to learn spell fragment in there lession about deph, Area, Atr of there spell so names could be given to them.
When they pass one simister they can be given more powerful ones and the words will be sorter allowing faster spell casting.
Maybe only the spell type will show up in are combat window but the spell itself would only be seen being casted by someone looking at the persion.