I was thinking, block and pary both only applies to the currently engaged target, but is it realistic these two abilitiesare only effective versus one target? Someone who has spend all his life training the usage of the shield/weapon could in reality block/parry more incomming attacks from multiple opponents. The more incomming attacks, the more difficult it would be to block all incomming attacks of course...and it would only be possible to block up to a certain number of incomming attacks.
So my suggestion is tochangethe parry and block abilities, into adapt/expert/master/grandmaster(?)/epic(?) block or parry. IMHOmy suggestion is more realistic than the current parry/block abilities. Haven't thought much of the levels you'd get these but I do know grandmaster won't be obtained before level 100, it should be far above the 100, like 150 or even higher. I'm not even mentioning epic, hehe...should be something extremely high like level 300 or 500or something like that(I know it's not possible yet but perhaps in the far future it will be). And about the amount of different incomming attacks from different targets you can block, well...dunno what's realistic, but adepts should be about 1, expert around 3, master 5, and grandmaster up to 10, and epic unlimited(yes I know it sounds ridiculous, but then again it's not called epic for nothing[:)])
Well, what do you people think of this? Any better suggestions? Flame away! [:)] Would be nice if a Dev could comment if parry/block is gonna stay the same (which would be a shame IMO) or that it will be changed or at least looked at in the future.[A]
(Didn't do a search so dunno if someone already mentioned changes in parry/block abilities)