Pain is inevitable. Suffering is optional
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Uh it's the first time I try to make a command def. I added this in the command_player.def file :
In game I got this when using /purgeall : Error -- command "purgerall" is unimplemented!{ string name = "purgeall"
string abbrev = "purge"
string usage = "[no parameters]"
string description = "purge all assets"
int numParmams = 0
}
Did I do something wrong ? Or is the command unavailable ?
I said purgeall was a macro... macros just execute other commands. otherwise, looks about right.
kk, got mine written and working... now let ask this: What SHOULD these purges be doing? Seems a silly question, cept for one thing... everytime I use one, I get the message about what it's clearing, something may happen on the screen, and I CTD. About 90% of the time I've tried to test any /purge command I crash right to desktop, the other 10% takes up to 2 minutes before the crash (heh).
Vermithraxx Draconis, Spirit Shard 12/29/03, 1st Helian Adult 03/17/04 [Retired]
Vermithraxis Draconis, Chaos Shard 06/28/07, Lunus Adult 07/18/07, 100/100/100 09/03/07
Biped: HLR 100/SPRD 45/CNJ 44/MIN 100/TNK 100/ARM 100/SPL 100/WPN 90/JWL 100/OUT 69/BLK 58/GTH 76/ENC 53...
Hi ,, I did some short research. Here are my findings.
-- Graphics detail low = default writings
-- Graphics detail 1/4 up = Readable writings
Oh , and to get the graphic update, ya gata move out of range, then return..
Last edited by SkSlyr; January 29th, 2008 at 04:21 PM. Reason: grahic update
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