Work for this build was focused on fixing a couple of longstanding issues with text in the game.
· Text links in NPC dialogs, guild manager screens, and item drag/drop to text input should underline/color starting and ending at the correct positions.
·Deleting text from an input line should no longer randomly blank out more chars than were actually deleted.
Please report any other text related issues that still occur.
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P.S. Known Issue: If the font size of a window is changed, the text in the window doesn't re-wrap correctly. New text wraps fine. Still trying to figure out why this happens.