Originally Posted by
Jaraiden
[img]/Web/Themes/Generic/images/icon-quote.gif[/img]Seikojin wrote: Why not embrace something that makes the task of testing easier... Let normal play happen on chaos, unity and order... It is a TEST shard... That should be the purpose is to test things, and it is invaluable for that ability to have tools to facilitate testing...
I dont see the problem. Theres no need to be high, mighty, and greedy by saying (well I worked X amount of time to get where I am on a test shard)... its a superflous point... TEST... hehehehHe's right and it would help the game immensely.
Players that beta test MMORPGs have to start somewhere, Blight could give an opportunity for that.
I don't see anything wrong having a toon named "AdvTest" or "CraftTest" that has the abilities to increase/decrease and add/drop adventure schools along with increase/decrease crafting levels. All for the purposes of testing. It should be obvious to the other players the purpose of those toons, and if a player is abusing such abilities then the toon is deleted.
I use toon as that is what the avatar is, just a tool for testing. Really, it is not a good use of time to grind levels unless that is to guage speed of advancing.
Player gets beta testing experience. Developers have willing players to "check this, check that, and report." Win win I think.
There could be other incentives, but that is up to TulgAE.