Heya monks! I'm looking at the stats on the community site, and I'm wondering if the pts/lvl numbers it lists are accurate. Here's mine for example:
Armor Use 9
Evasion 9
Magic Defense 9
Nature 10
Unarmed 9
Strength 6?
Dexterity 9
Power 6?
Focus 4?
Okay... that can't be correct.Even witha full 1/2 of all my training pts in Nature, I can't scribe a T5 spell with a nature requirement of 1010, I max out at 1000 base skill. That CAN'T be correct.
Amon Gwareth in a trouble ticket actually said that was by design that a disciple can't gain more than 1000 skill in their magic trade without multiclassing or raising the level cap. I thought it was like 8 or 9 pts a level? *misses Tazoon.Com*
A level 100 Disciple, assuming 10 pts per level would have 800 magic skill (1000 if they had 20 levels of the base school that gives that magic skill), right? Tiggy's base Nature is currently at 1000 with all possible training points into Nature. That's half her total training points right? (lvl 100x12 TP/lvl=1200/2 half of all total TPs=600/3 Cost per point=200+1000=1200 skill, right?) Or is my math just waaaaaaaaay off?
If the community site is correct, why I can't I get 1000+ Nature skill?
If it's wrong, how many of the other stats on monks are listed wrong also?