unfortunately if I remember correctly turning clarity into a aura type would prevent all other more effective auras from working if those did not overwrite the clarity in the first place. right now im looking at what sorc has gained and at the cost of this gain. 1st being the mind bold spell does improve the limited number of mind spells. a downside now, with spellbind and area spellbind now on shared timers this does reduce the sorc ability for crowd control. the current state as far as I can gather Clarity II I am assuming is going to get changed that it does not offer the stun/mes immunety until ( death, logout
, forcefully dispelled, or player manually removes it). so to me sorc gets 1 new thing and 2 breaks/ nerds in exchange