Just a thought, in mind of Amon saying they are discussing internally on some changes to give more direction on the island and improving things generally.
It seems to me, that even after that island (Sable Shore), the Skulks and Ulmus beetles are deadly, and for me as a Spearman, quite difficult to solo. Especially without being swarmed.
Now I'm told I should level Mage to turn my damage into elemental basedd damage to help kill them and eleviate my lack of damage(perhaps a spear de-efiency against the beetles atleast?).
Without being told this, I think I would have given up on atleast the Ulmus beetles.
I'd like to suggest perhaps a set of tooltips to suggest going_mage, so a new player would perhaps more expect to 'think outside of the box' in dealing with things at this stage. I imagine most game players are so use to being a single class and their class being able to do neigh on everything, _if_ played the right way. Whereas here it seems a Biped is never able to do everything and is infact quite limited on what is expected to be achievable as a single class, unless he takes on more.
I think something needs to be done to change the new players way of thinking, including mine. So that people remain understanding of the game.
Or thats my take on it :-)