The special effects of both Demon Flurry and Blood Bow should be revamped so that Lightning Arrows doesn't override them!
Also /fct while gathering nodes optional!
The special effects of both Demon Flurry and Blood Bow should be revamped so that Lightning Arrows doesn't override them!
Also /fct while gathering nodes optional!
rip
The augmentations don't overwrite. Demon Flurry (aug_flurry) only conflicts with Melee or Ranged Flurry. Lightning Arrows is a buff (arrows_enhance) that gives a stun (cc_stun). Bloodthorn Bow gives Ethereal Paroxysm 6 (aug_effect_drain). None of those conflict with one another.
If you're talking about the particle effects... Paroxysm has nothing assigned to it. The other two will always conflict because they both apply to a weapon.
"Alea iacta est" -- Julius Caesar
Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)
"Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein
Oh I meant the particle effects, yeah.
If you shoot the Bloodthorn Bow, you see that white glitter ball, looks cool. Demon Flurry has nothing special. Lightning Arrows overwrites both.
Is it not possible to make these weapons effects not be overwritten?
rip
No, there isn't.
"Alea iacta est" -- Julius Caesar
Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)
"Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein
There are currently 1 users browsing this thread. (0 members and 1 guests)