Been a while since we posted one of these, so figured I'd take a moment to throw it out there. One thing we've discussed and has been brought up numerous times over the years is re-introducing a way to create and a reason to use Ambrosia.

So, here are some ideas. As always we welcome your feedback:

1) Ambrosia I through VII would remain obsolete. A new epic Ambrosia would be introduced.

2) "Epic" Ambrosia would be craftable using a system similar to the Epic item system including tokens and an essence, but perhaps could be created using "essence" from any Epic monster.

3) Usable once every 24 hours, but would remove your death penalty. So, very useful if you have acquired a number of death points.

Thoughts, feedback, comments?