View Poll Results: Warehouse Options (See end of post before voting)

Voters
14. You may not vote on this poll
  • Two kinds of Warehouses

    1 7.14%
  • One kind of Warehouse

    9 64.29%
  • Warehouses are Resource Specific

    4 28.57%
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Results 21 to 27 of 27

Thread: Talk to the Team: Warehouses

  1. #21

    Default Re: Talk to the Team: Warehouses

    I would ask when they get added please make the t6 warehouses not higher than a guild house XD. T6 silos block the view on everything :(. They may have alot of space but a t6 plot looks so strange when you have a t6 silo blocking your view on everything.

    "If being of fire means blind arrogance and the elevation of violence above reason, then let me be of water!"

  2. #22
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    Nowhere near Slayvite's Lair i can tell you that. He has Ranch sauce instead of shampoo.
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    Default Re: Talk to the Team: Warehouses

    The issue I have now is that I have 23 silo's to build on my plot.......and now I don't know if I should bother or wait?? :'(

  3. #23

    Default Re: Talk to the Team: Warehouses

    Same problem here. I dunno how the warehouses will look like so i dont want to decon my grand guildhouse cuz i gotta replan the plot XD

    "If being of fire means blind arrogance and the elevation of violence above reason, then let me be of water!"

  4. #24

    Default Re: Talk to the Team: Warehouses

    Given some of these descriptions... how is a warehouse different than a guildhall? One bulky resource heavy storage space is much like another. I mean, it would be great to just dump all of my stacks of stuff in one place and be done with it, but silos are much easier to work into a plot than a guildhall/barn.

  5. #25

    Default Re: Talk to the Team: Warehouses

    So...are there plans for warehouses? or did that idea die?


    ____________________Never forget to appreciate each other and stay UNITED!____________________

  6. #26
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    Nowhere near Slayvite's Lair i can tell you that. He has Ranch sauce instead of shampoo.
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    Default Re: Talk to the Team: Warehouses

    I'd like to know also as it's stopped my plot building in its tracks...

  7. #27

    Default Re: Talk to the Team: Warehouses

    Quote Originally Posted by Tilithia View Post
    So...are there plans for warehouses? or did that idea die?
    Ideas from Talk to the Team threads never die, they are mostly food for thought though.
    Oooooh, what does this button do?

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