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Thread: Accessory Slots

  1. #1

    Default Accessory Slots

    An idea came to mind when I logged into the 'winter event' thing today.

    I was thinking about the emblem slots and the pet/ally slots.

    My suggestion comes from the entire deal with shoulder pets, clothes, masks, scarves and some other items that players equip, but that take away from an equipment slot on both dragons and bipeds.

    While some of these things are nice, I've avoided getting any of them, because I'm not willing to sacrifice my combat gear for something that has more vanity, as opposed to functional use.

    Would it be possible to add extra 'equipment' slots, exclusively for accessories? Considering that we used to wear our emblems in that emblem slot and the pet/ally slots were 'added' in, I don't think I can quite picture it being impossible to do so.

    If so, explanations would be nice to help me understand.

    Anyhow, now for some of the thoughts...

    Example:

    Accessory: Head

    Accessory: Chest

    Accessory: Face

    Ri'ta'ra'thi Is'mi'nei: Season 100 ADV/100 CRA/100 BLK(former)/100 LSH/ 1.11 BILLION hoard
    Kytitia Pyrrithia: Unparalleled Rating 212 Saris Sorceror, Rating 234 Crafter

  2. #2

    Default Re: Accessory Slots

    I like. Ive also stayed away from fluff/costume items for same reason.



  3. #3

    Default Re: Accessory Slots

    I had the same thoughts today:

    I would love to wear my scarf, the shoulder tree (pet) and have my winter wolf with me-
    without having to skip my armor or unequip the ally.
    I would love to see my biped friends in their wonderful robes..aso

    Surely not 2 allies at the same time or Ally and bot. But 2 peds or Ally with pet..would that make any gamebreaking harm?
    Or shoulder pets, masks and decorations ?
    YOU told me to play a dragon!

  4. #4

    Default Re: Accessory Slots

    It's a good idea that has been suggested multiple times: http://community.istaria.com/forum/s...osmetic-Window

    If they make a separate cosmetic window, or 2 side by side sets of equipment slots in the equipment window, either would work.

  5. #5
    Staff :: Developer Sarsilas's Avatar
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    Default Re: Accessory Slots

    I was actually talking to a few other devs about this not too long ago. I really cannot remember the reason off of the top of my head, but there was a technicality that would make this hard or impossible to implement. I'll let someone else explain if they remember it, but it's definitely not an unwanted feature; just another one that client may prevent us from doing easily.

  6. #6

    Default Re: Accessory Slots

    Well maybe one time after unreal hope dies last

    "If being of fire means blind arrogance and the elevation of violence above reason, then let me be of water!"

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