A few posts in the general forums have me thinking. Dragons end their game at lvl 100 currently, 120 soon, once both adv and crafting are done to that point, they have nothng to do but fly around. So, here is my proposal:

Ancient Dragons ONLY

New classes for ONLY ancients. For example, Necromancer or Shadow Warrior, or Light warrior, etc,

These new classes would be chosen through a long long LONG quest that you automatically get at lvl 120, IF your ancient. These classes would start at lvl 1, but the exp required would be the same as the exp required for lvl 121. These classes would also give 12 training points per level, allowing ancients to increase their power even more above the bipeds.

So, for example, a lvl 1 shadow warrior would require the sameexp to get to lvl 2as it normally would take to get to lvl 122.

Also, this would allow for some vast high end content to be added in areas only ancients can reach . In these areas, the spells and techs to tech the new items that can be used in those classes drop, as well as armor forms that create VISIBLE armor on dragons (with the use of a tech, it can be rendered invisible again) These would have to look very very sweet and should be customizable to a pretty decent extend (tier 1 shadow armor, requires materials from those ancient only areas (tier 1) to make, and has stats that would be slightly over that of a tier 3 non ancient only scale. These items would be Ancient only and class specific, but they can still wear the tier 5 or 6 non specific scales we have now.

This would allow for high end content to be created for the ancients, and maybe a bipeds that want to have a raid experience (bipeds would be limited to the level cap since they can multiclass, while dragons need those mobs to continue leveling, so the areas wouldnt have to be very extensive since there will only be a few dragons per server that could survive them. Ancient dragons should be able to solo there, barely. Make it so that you have to fly to an island that has the quest to use the portal, do the quest, then be able to go through to an area that is inaccessible even to flight, maybe a 300 meter tall sheer cliff that goes all the way around a plateu with the lvl 130+ mobs with the portal in up top. Now, the area below that sheer cliff could be a vast jungle with lvl 100 to 120 mobs that dragons and bipeds both could kill.

This would give dragons the high end content they so desire, plus give the bipeds the raid style encounters they desire. It also wouldnt unblance the game in any way, since the ancient dragons would be rare due to a lvl 120 adv lvl 120 craft max hoard requirement to learn these classes (think HUGE timesink), but would give dragons an endgame since they cannot multiclass like bipeds.

Now, since bipeds want hard stuff to kill after they max out their chars, make the area blow under the ancient only plateu spawn mobs that takes groups of people to kill.

What do you all think? it ended up longer than i thought it would.