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Thread: The Burning Archer spell needs more sizzle

  1. #1

    Default The Burning Archer spell needs more sizzle

    It seems to me that some time in the last six months the damage that is done by the Burning Archer spell has been halved. I could be wrong but think it more than 300-320 damage before? And the others within the area of spell are only getting about 100 damage on them. The quest line to get that spell is long and requires some serious battles, killing Surtheim for one. It doesn't seem right to me that the reward is so diminished. My ranger and ELAR are not happy.
    Last edited by Ming; January 3rd, 2018 at 10:00 PM.
    Cixi
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  2. #2

    Default Re: The Burning Archer spell needs more sizzle

    I agree. This was a very long and hard quest. Now to see the spell/ability so reduced, it was not worth the effort as it is now. Thus game play is not as enjoyable any more. Slimey on Order

  3. #3
    Staff :: Developer Sarsilas's Avatar
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    Default Re: The Burning Archer spell needs more sizzle

    Burning Archer has not been changed since it was implemented bar adjusting a few constraints.

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  4. #4

    Default Re: The Burning Archer spell needs more sizzle

    I don't understand what "adjusting a few constraints" means. Can you explain? Thank you.
    Cixi
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  5. #5

    Default Re: The Burning Archer spell needs more sizzle

    Quote Originally Posted by Ming View Post
    I don't understand what "adjusting a few constraints" means. Can you explain? Thank you.
    constraints are what decide whether you can or can't use a spell. As examples: adventure level above 90, or flame skill of 900. They do not impact damage calculations.
    The schedule might be tight, but there is always time.

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