Hi everyone,

when someone like me uses the option Active Head movement, in my case always, then the eyelevel of my adult dragon is wrong when I go into first person.

When in dragon form, my eyelevel changes to that of an ancient.
When in Khutit form, the eyelevel is like double the height of where it should be.

Workaround is to disable the option, but someone like me likes the "realism" of the moving camera when moving around