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Thread: Throw Classes Away

  1. #1

    Default Throw Classes Away

    Just get rid of Classes all together and keep the skills.If the player wants certain skills he can obtain them from an npc,leveling up or leveling up said skill. Although there's be penalties for someone training magic who decides to wear heavy plate armor or a character who wishes to train archery/bow will take a penalty for wearing anything heavier then chain armor.

    Just a thought,this coming from someone who has been playing Wurm Online since 2012. Just a passing thought.Probably won't cure all imbalance issues,but it'd might be a huge step in the right direction.

  2. #2

    Default Re: Throw Classes Away

    Its a neat way of doing things, yes, but would only work in a new game that was designed that way from the beginning. Thank you for taking the time to submit your ideas! And thank you for playing Istaria!
    "Alea iacta est" -- Julius Caesar

    Toot shouted, voice shrill, "In the name of the Pizza Lord! Charge!" (Jim Butcher's Dresden Files)

    "Everybody is a genius. But if you judge a fish by its ability to climb a tree, it will spends it whole life believing that it is stupid." -- Albert Einstein

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