Page 1 of 2 12 LastLast
Results 1 to 20 of 38

Thread: Map Pack 4.0

Hybrid View

  1. #1

    Default Map Pack 4.0

    Coming Soon: Map Pack 4.0 - Will be implemented soon after Delta 313 arrives. Likely sometime in August... More to come!

    Map Pack 4's goal is to coexist better and compliment the normal game's maps rather than to reinvent the wheel and create a totally different experience which is what's currently going on.

    Some updates will include using the vanilla game's geography and POI data rather than to maintain a separate database of this common data. ALL of the common buttons will exist from the vanilla game install in Map Pack 4.0. More updates and details will be revealed later.
    Last edited by Cegaiel; July 27th, 2021 at 06:15 AM.
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  2. #2

    Default Re: Map Pack 4.0

    Cheers Ceg! Thanks for your efforts in that. The community as a whole can't thank you much enough!

    ------------------
    Istaria Lexica | Istaria Reference

  3. #3

    Default Re: Map Pack 4.0

    agree wholeheartedly!!!

    But same goes for You Elt!!

    What would we do without map and lexica??

    *bows and hugs them both*
    YOU told me to play a dragon!

  4. #4
    Member Helcat's Avatar
    Join Date
    Oct 2004
    Location
    Wherever Mayhem Ensues
    Posts
    1,095

    Default Re: Map Pack 4.0

    Quote Originally Posted by Cegaiel View Post
    Coming Soon: Map Pack 4.0 - Will be implemented soon after Delta 313 arrives. Likely sometime in August... More to come!Map Pack 4's goal is to coexist better and compliment the normal game's maps rather than to reinvent the wheel and create a totally different experience which is what's currently going on.Some updates will include using the vanilla game's geography and POI data rather than to maintain a separate database of this common data. ALL of the common buttons will exist from the vanilla game install in Map Pack 4.0. More updates and details will be revealed later.
    Thank you for continuing work on this! I do have one suggestion/request: Would it be possible to add a Tier toggle so users can choose to have the map display only resources of a given tier? Would be very useful. Thanks again!Helcat
    Got Cowbell?

  5. #5

    Default Re: Map Pack 4.0

    Quote Originally Posted by Helcat View Post
    Thank you for continuing work on this! I do have one suggestion/request: Would it be possible to add a Tier toggle so users can choose to have the map display only resources of a given tier? Would be very useful. Thanks again!Helcat
    That's a very interesting and intriguing idea. I'm not going to initially say no because I like this idea. But doing so will add 6 more buttons (Tier 1 - 6) to map pack. There's not a lot of real estate on the map as is. There's going to be a few more buttons as is from this integration. But I'll keep that in the back of my mind and maybe can think of a slick way to do it. It's nice to see the cowbell gif, that made me chuckle. I haven't seen it in a while

    I'd like to encourage everyone to see how the vanilla install (no map pack mods installed) looks like on Blight now. They have gotten some love and almost look like map pack does but without all the extra buttons for Resources, Monsters, etc.). They are now all consistent which will make integration very smooth.

    As I side note, I'm going to discontinue the Map Pack High Resolution 1000x1000 Mod . There's several reasons for this. But the main reason is that when we have terrain updates in the game and I'm tardy to releasing new images (or if the player simply forgets to check for a new .zip file) then there map is going to show terrain that's not valid in some places.

    If you're viewing Blight, then note that the entire island of Genevia and Lesser Aradoth has undergone a SIGNIFICANT change. Your maps will not match. I'd like to encourage everyone to delete this folder (if you have it) : /resources_override/resources/interface/maps/istaria/terrain

    If you have this folder, then please just delete the terrain folder unless you have some sort of custom images that you need. This will make sure you see the beautiful update to Lesser Aradoth and Genevia Island (currently on Blight). Once delta goes to Live Shards then you'll be seeing the wrong terrain. Again, this likely won't apply to many people. Only if you've installed the Map Pack High Resolution 1000x1000 Upgrade from https://istariareference.com/mappack.asp

    ----

    There is also going to be a prerequisite for Map Pack 4.0. You're going to need to complete uninstall map pack and even double check everything is deleted in the /resources_override/resources/interface/maps folder to prevent conflicts.

    You don't need to do the above now. I'm just giving a heads up.

    I mainly wanted to chime in here to ask players to remove the terrain folder, in /resources_override/resources/interface/maps/istaria folder so they're seeing the correct terrain when playing on Blight shard.

    I'm currently working on updating the tiles for Istaria Map at https://istariareference.com/istariamap.asp which should be updated within a few hours to show the updates on Genevia and Lesser Aradoth. New Trismus is currently showing the new update (Oh yeah, I forgot to mention that has a big change on Blight!). If you click the Blue button at top "Show News / Updates" then the "Last Tiles Update (Map Images): 2/20/2020" will show todays date when completed.

    You should also clear your browser cache to make sure you're seeing the latest images, too (do so before visiting istariamap.asp)

    -- Edit this is now complete.

    Cheers! More to come...
    Last edited by Cegaiel; August 5th, 2021 at 07:17 AM.
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  6. #6

    Default Re: Map Pack 4.0

    Quote Originally Posted by Cegaiel View Post
    That's a very interesting and intriguing idea. I'm not going to initially say no because I like this idea. But doing so will add 6 more buttons (Tier 1 - 6) to map pack.
    Maybe a dropdown list for the 6 tiers? That wouldn't take as much space.

    ------------------
    Istaria Lexica | Istaria Reference

  7. #7

    Default Re: Map Pack 4.0

    Quote Originally Posted by Cegaiel View Post
    There is also going to be a prerequisite for Map Pack 4.0. You're going to need to complete uninstall map pack and even double check everything is deleted in the /resources_override/resources/interface/maps folder to prevent conflicts.
    I am using Inno Setup on Istaria Companion to script the installation process. It's pretty cool when it comes to file checks and so on. Maybe it's possible on your installer tool to check for antiquated/obsolete files and delete them prior to install Map Pack 4?

    ------------------
    Istaria Lexica | Istaria Reference

  8. #8

    Default Re: Map Pack 4.0

    Quote Originally Posted by Elteria View Post
    I am using Inno Setup on Istaria Companion to script the installation process. It's pretty cool when it comes to file checks and so on. Maybe it's possible on your installer tool to check for antiquated/obsolete files and delete them prior to install Map Pack 4?
    Thanks for the suggestion. I will look into this for the future. I need something better.

    In the meantime, Map Pack 4.0 will be released later today!

    If you used the installer (.exe) in the past then please completely un-install Map Pack 3.7 from Windows (Add/Remove Apps) prior to installing the new version. The new version will advanced to Map Pack 4.0 so that will likely create a duplicate entry in your Apps/Remove Apps in control panel.

    Here is new map pack's directory structure:

    --------------------------------------

    /resources_override/resources/interface/themes/default/defs/
    • UIMapWindow.def
    • UIMiniMapWindow.def

    These are the only two files from map pack. There is no need to delete or alter these. These would be overwritten by next map pack installation.

    /resources_override/resources/interface/themes/default/textures/
    • - Multiple .png files
    • (5) graphic19_*.png
    • (4) map_indicator_*.png
    • (554) map_marker_*.png

    Unless you have another mod using this folder, you could just delete the entire folder instead of cherry picking which files to delete.


    /resources_override/resources/interface/maps/
    • maps.def
    • map_machines.def

    --------------------------------------
    I suggest you delete every .def in the /resources_override/resources/interface/maps/ folder.
    maps.def and map_machines.def can be untouched as it would be overwritten by next map pack installation.
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  9. #9

    Default Re: Map Pack 4.0

    Well, that's disappointing. I even remember to thinking to myself to be sure to advance the 21 to 22. Major Fail! Updated Installer has been uploaded.
    Last edited by Cegaiel; February 26th, 2022 at 03:52 AM.
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  10. #10

    Default Re: Map Pack 4.0

    Map Pack v22.2.23 is now available.
    ------------------------------------------------------------------------------
    Features: N/A
    ------------------------------------------------------------------------------
    Fixes: Map UI windows now matches what the vanilla game uses on Live Client 404.196.1 (Release Feb 22, 2022)
    ------------------------------------------------------------------------------
    Updates: 71 markers/updates has occurred since last update.
    ------------------------------------------------------------------------------

    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  11. #11

    Default Re: Map Pack 4.0

    I downloaded the installation file and tried to install it, but it says "A later version of 'Map Pack 4.0' is already installed on this machine. The setup cannot continue".According to my registry, I have Map pack 21.12.31 installed. According to the setup.ini in the installer, it wants to install 21.2.23.I think you missed changing a majoc version number as it should be 22.2.23. and.... why the goddamn hell can't this forum keep my linebreaks?? Two different browsers. I enter text WITH many linebreaks, and upon preview or sending they're gone! :-(
    Last edited by Pharaxes; February 23rd, 2022 at 02:37 PM.
    Research Assistant Pharaxes Sphaerideion (started playing 2007-09-08, ascended 2008-06-15)
    Dragon Adventurer: 100 (2009-01-05) Dragon Crafter: 100 (prior 2008-06-04)
    Dragon Crystalshaper: 100 (2013-12-21) Dragon Lairshaper: 100 (2013-09-28)

  12. #12
    Member velveeta's Avatar
    Join Date
    Jul 2006
    Location
    le palais du fromage and industrial complex, cliffside, shepherd's mountain, blight
    Posts
    5,077

    Default Re: Map Pack 4.0

    yeap i got it too, just now......
    you can't cast a play in hell and expect angels as actors
    check out my game blog: https://velveeta3.livejournal.com/

  13. #13

    Default Re: Map Pack 4.0

    Map Pack v21.8.19 is now available.
    ------------------------------------------------------------------------------
    Features: 1st version of Map Pack 4
    ------------------------------------------------------------------------------
    Updates: N/A
    ------------------------------------------------------------------------------
    120 markers/updates has occurred since last update.
    ------------------------------------------------------------------------------



    Note: I have created a custom script that will delete every plot and lair and then reimport them for this and all future releases.

    This will ensure that if any plots are resized or there are any incorrect tooltips, or if the plot marker has moved, etc then the import will pick those changes up and correct them. I can confirm every plot/lair is 100% up to date with this release as well!
    Last edited by Cegaiel; August 20th, 2021 at 03:17 AM.
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  14. #14

    Default Re: Map Pack 4.0

    There is a bad file that causes New Trismus map to look half missing.
    I've uploaded a new .zip and new .exe to correct that.

    You could also just edit /resources_override/resources/interface/maps/newtrismus/map.def

    This is the correct info:

    Code:
    	string Name = "New Trismus"
    	float WorldGlobalLeft = 44750
    	float WorldGlobalTop = 15875
    	float WorldGlobalRight = 46750
    	float WorldGlobalBottom = 13875
    	float MaxZoom = 2.5
    	float MinZoom = 0.125
    	float MetersToPixels = 1.0
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  15. #15

    Default Re: Map Pack 4.0

    Thank you for this!!


  16. #16

    Default Re: Map Pack 4.0

    Map Pack v22.6.1 is now available.
    ------------------------------------------------------------------------------
    Features: Temp-DEV map #6022 - Nothing useful for players; it's just a blank map that only displays for devs for testing purposes; while using map pack.
    ------------------------------------------------------------------------------
    Fixes: N/A
    ------------------------------------------------------------------------------
    Updates: 91 markers/updates has occurred since last update.
    ------------------------------------------------------------------------------



    Sorry but there aren't going to be hardly any spoilers for the latest deltas. This update is mainly catching up some things after the Feb 23, 2022 update. Any new monsters, etc likely won't be listed. Hopefully our volunteers will have time to start updating and adding things for the next release. Happy Hunting!
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  17. #17

    Default Re: Map Pack 4.0

    Map Pack v22.3.15 is now available.
    ------------------------------------------------------------------------------
    Features: N/A
    ------------------------------------------------------------------------------
    Fixes: This update only includes an updated UIMiniMapWindow.def. There are no marker updates at this time.

    This updated file will allow you to double click the coordinates, on Mini-Map, and have those coordinates correctly show in group window.

    Note you can actually test this without being in a group. You can create a new tab (call it Group or whatever) and click Chat Settings. Choose Group checkbox. Double click will show output in this tab (or any other tabs that has Group checked).


    This feature seems to have been broken for years. It works now! Note this fix is also coming down the pipes for the Vanilla install as well, soon.

    Bonus, on Client v404.203 or higher (Coming to Blight, soon), it'll also show the region of your coordinates ie "My position is 22252, 26007 ( Duskhold )" is an example to how the text will appear to your group, soon. The old method didn't show region name.

    ------------------------------------------------------------------------------
    Updates: 0 markers/updates has occurred since last update.
    ------------------------------------------------------------------------------



    Also, some of the past couple of comments regarding errors when using installer on the last update. This should be fixed now. I renamed the MSI installer files from 3.7 to 4.0. Apparently I skipped school the day when they said that I need to force a major upgrade when doing this vs a patch. I've done this now. So beware the installer may force you to un-install the previous version first. This will probably be a good idea, too. If it prompts you to uninstall the previous version first, choose Yes.

    I've also renamed the Product from "Map Pack 4.0" to "Map Pack 4.0 Mod for Istaria". The main reason I've done this is because this is the title that appears on the Windows Control Panel's Uninstall App feature. I've found some old mods listed there and the name was deceiving and I wasn't sure if it was a mod or an actual program I've installed in the past. Hopefully the new name will make it more clear so you can decide whether to leave it installed or not if you ever attempt to clean up installed programs in future.

    You'll want this new .def to take advantage of the Mini Map's double click coordinates feature to work immediately. When new client patches out, this feature will also show region name, too.
    Last edited by Cegaiel; March 16th, 2022 at 03:29 AM.
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  18. #18

    Default Re: Map Pack 4.0

    I see you fixed the N.T. map. I now have trouble with Genevia map. If you go from the main portals to the bronze and sandstone mining areas, It now shows under water like the western half of N.T. island used to do. If I am not clear, please check the map area of Genevia around the bronze and sandstone mining area. My map mod shows them under water. I am seeing this on Order. Thanks for the great work.
    Ipswitch

  19. #19

    Default Re: Map Pack 4.0

    I've seen that once or twice when the entire left half of the island tiles just seem to be missing a couple of weeks ago. If I close and reopened the map then they would appear again. It had me scratching my head but usually after I reopen the map it won't do it anymore. I kind of dismissed it as a weird fluke and didn't think much of it at the time.

    When this happened to me, I wasn't even on the island. But had just opened the Istaria map and moved it so I could see Genevia Island in view. I can't seem to make this disappearing act happen again when I just tested now.

    Does the issue persist if you close and reopen the maps? Does anyone else have this issue?

    I honestly don't think this would be an issue with the mod itself. But maybe a bug in the client or maybe the atlas didn't get updated on last delta.

    I'll keep this in the back of my mind and hopefully can narrow it down. It would help if I could reproduce it on demand.

    ----------------
    Edit: I was doing some other stuff in the area. I did get the left half of the map to show water tiles instead on Genevia Island after a while.

    Closing and reopening the map did fix it.

    However, this time (and my memory thinks all the other previous times were the same scenario) is that this only occurs when you leave the map open and log out of game.

    Logging in with the map already open can trigger this sometimes, but not always. I'm still puzzled but hopefully one day I might have an "ah Hah" moment...
    Last edited by Cegaiel; August 25th, 2021 at 09:53 AM.
    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

  20. #20

    Default Re: Map Pack 4.0

    Map Pack v22.7.14 is now available.
    ------------------------------------------------------------------------------
    Features:
    • Map Window Updates per Live Client 404.246.2 - 404.246.5.
    • Updates incorporate all of the latest changes to the Vanilla install game windows. Goal is to greatly reduce footprints. Of course there are some minor map pack tweaks and flavors added.
      • Main Map Window Updated: Footprint is greatly reduced.
      • Mini-Map Window Updated: Can now be resized.

    ------------------------------------------------------------------------------
    Fixes: N/A
    ------------------------------------------------------------------------------
    Updates: 1 markers/updates has occurred since last update.
    ------------------------------------------------------------------------------

    Death points are temporary, Glory is forever!
    Need game info? Try Istaria Reference or Istaria Lexica Wiki

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. The Map Pack V3.2
    By Cobal in forum Maps
    Replies: 111
    Last Post: May 25th, 2013, 05:19 PM
  2. Map Pack Help?
    By AguaRush in forum Help (Question and Answer)
    Replies: 1
    Last Post: January 25th, 2010, 03:38 AM
  3. Replies: 3
    Last Post: September 6th, 2009, 12:07 AM
  4. The Map Pack FIX!!!!!
    By Draxe in forum General
    Replies: 14
    Last Post: July 19th, 2009, 10:53 AM
  5. Map Pack 3.4 and Marker Pack 1.1
    By Katscratch in forum Maps
    Replies: 29
    Last Post: May 10th, 2009, 02:46 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •