Originally Posted by
evilkarl
[img]/Web/Themes/Generic/images/icon-quote.gif[/img]Vesuvius wrote:
As far as 'class defining abilities do not transfer'. BS. Syphon, Multicast, Instant Heal, Dispirit Foe, Critical Strike, Smash - these all are examples of class defining abilities, especially multicast and dispirit foe.
I just want to comment on this point. It depends on how you define class defining abilities as to if these are an example of class defining ability.
To me a class defining ability is an ability one class gains that no other class in the game gains. If we look at your list...
Syphon - Spiritist, Bloodmage, Spirit disciple, Reaver (i think)
Multicast - Mage, Conjuror
Instant Heal - Dragons, Cleric, Healer, Druid, Shamen
Dispirit foe - Yep only cleric earns this one
Critical Strike - Chaos Warrior, Monk, Fire disciple, storm disciple, spirit disciple, ice disciple, Warrior, Paladin, Knight of creation, Reaver, Beserker, Spearman (and maybe some others I forgot)
Smash - Healer, Druid, Cleric, Guardian
So what is the imperssion I get from this list above? With the exception of Dispirit foe the list of abilities you listed are not class specific they are all shared amongst classes.
Further more unless you are using a class that learns the ability in its natural progression then you will only recieve half the version you normally have.
Please stop the sweeping generalisations