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Thread: Small Beginner crafting guide

  1. #1
    Fluuoro
    Guest

    Default Small Beginner crafting guide

    Hi, i just wrote a small beginner guide to crafting, hope it helps. And yep, my english is really bad ^^.
    Just add your commments [:)] :


    1. How crafting works:
    Horizons crafting is an ibrid school/skill system, this means that to build objects you need skill but exp is given by school. You can build objects even if your schools doesn't support the skill, but in this case you won't get exp. All schools but constructions (mason, enchanter, carpenter, weaver) get exp based on base skill, this mean that if you rise your current skill exp won't drop so techs on tools/armor are a must for a crafter. Construction school, instead, get their exp from current skill (masonry, carpentry, essence structuring, weaving..) so if you rise your current skill you will lower your exp. So, if you are a house builder, you should aim to reach top efficiency but then cap your skill.

    2. How to build objects:
    To build an object you have to:
    - Collect resources
    - Craft intermediate product (bars, bricks, orbs..)
    - Craft final object (to craft an object you may need more intermediate products)

    2.1 Collecting resources:
    To collect resources you need the right tool (pick for ore and stone, tree axe for wood..) and a minimum skill (mining=1 to collect copper, logging=1 to collect cedar , mining=200 to collect iron), you also need the ability (liv 1 you get mining 1 ability, liv 20 you get mining 2..) so even if you have the rigth skill sometimes you have to wait till you get the skill. As you skill grows you will notice you will be able to collect more resources..so if you have mining=1 you will collect 1 ore each time..when you will reach mining=100 you will collect 5-6 ore per tic.

    2.2 Crafting intermediate products:
    To craft bars/orbs/spools you will need:
    - Raw materials (you just collected them)
    - Right tool (smelting tongs for bars, stonecutter for bricks..)
    - Right formula (for bronze bars you need beginner bars formulas)
    - Right machinery (for bars you need a smelter ...)
    - Minimum skill . This works the same as collecting, the lower is your skill more raw materials you will need to craft..when you skill rises you will need less resoruces.

    2.3 Crafting final products:
    To craft final products you will need:
    - Intermediate products
    - Right tool
    - Right formula
    - Machinery. Usually machinery for final product is different from intermediate product, and usually is placed in towns.
    - Minimum skill. The same as intermediate products, more skill= less materials you need (more efficiency)

    3. The crafting windows and how it works:

    3.1 Scribe you first formula, then press "b" and open you book, select "Fomulas" section and you will find your formula there. Double click it and it will open the crafting windows.

    3.2 Tools and Machinery:
    Red=bad, white=good that's really simple. So let's have a closer look to crafting window. Left side on top is described the formula you are using and the product you are crafting. A bit lower there are two very importand regions: tool required and machinery required. So if you don't know whict tool is needed to craft, just open the crafting window and read there. If you have equipped the right tool, the text will be white, if you don't have the right tool or it's not equipped it will be red. A bit lower there is the required machinery, if you are close to the right machinery the text will be white, if you are too far from machinery it will be red.So if you don't know which machinery is needed to craft an objec tjust open the crafting windows..then find it ^^.

    3.3 Batches, and the art of saving time:
    A bit lower that machinery requirements there is a horizontal scrolling bar. This is used to craft batches of object. So if you have 30 ore and need 3 ore per bar you can craft 10 bars..but do you have to craft them one by one? Nope, just drag to the right the scrolling bar and decide how many batches you want to craft, this way you can craft 10 bars with just one click.

    3.4 Are you lucky?
    A bit lower that the batches bar there is a second horizontal scrolling bar. It's used when you are not at top efficiency, you have some material but not enough to craft one item with your current skill. Moving to left this bar you can use less materials, but it will add some canches to fail. Don't use this option on a regular basis..just when you have some resources and with current skill can't craft the object.

    3.5 Skill and materials
    In the middle of the crafting window there are two importand windows: On top there is tech's window, on bottom there is the global raw/skill window. Let's start from this second one. Reading from left to right you have: Type of material needed, quanty of material needed, current skill, optimum skill, minimum skill. If your current skill value is bigger than minimum skill then you can craft the object, if it's lower than you can't (and the text will be red). As soon as you skill rises and reach optimal skill you will need less and less materials to craft the item, when your skill is equal or higher that optimum skill (capped) you will need the lowest possible abount of materials to craft the object. Now about techs, firs a tech is a magical enhancement to an object. Adding a tech to an object means to create a better, stronger, faster or more powerful object. To add a tech you will need strange and rare drops, usually taken from dead mobs. As soon as you select a tech to be added to an object, in your global materials/raw window will pop some lines with new materials needed. Find them and you will be able to craft the enhanced object.

    3.6 Final product description:
    On the right side of the crafting windows there is the final product description. It will tell what products you are crafting, what will do and if there are some restrictions to use it (adeventure level, school required..)

    4. General tips and triks:
    - Always have the best backpack you can wear. You can wear a new one every 20 levels. So there is a liv 1, 20,40,60,80 backpack. Using a backpack you will be able to carry more items (bulk and number of items).
    - Cargo disk is your best friend!! A cargo disk is container where you can place a lot of materials (a lot of bulk, but just 1-10 objects depending on type of cargo disk)..you can drag it (but slowly) or you can park it near your favourite machinery and use it as a portable silo.
    - Cargo wears. Find a tinkerer and ask for cargo armor (and a disk), it enhances the bulk you can carry and you will be able to gather more materials.
    - Tools : always check if the tool you are using is good. Every tool have a minimum skill required to use and a maximum skill, if your skill is lower then you can't use it, if it's higher then you need a better tool (higher tier) to craft efficiently.
    - Always try to reach as soon as possible optimum skill on intermediate products. Use techs on tools, armor and jewels but reach it as soon as possible, when you are top efficiency you will need 1/3 1/4 of the materials you use when you are just at base skill. Also buff can enhance your crafting skills, strengt for smelting, power for spellcrafting..and so on.
    - You can trade formulas for lore token with your craft trainer. You can collect lore token from killed mobs or doing crafting task, the fastest way is task and, personally, i prefer "collect 50 xxx". Just take your cargo disk to the resource spawn, fill it with the right resources and then drag it to town (use roads, they give speed bonus) and then just roll task. Lower task will give you less token, higher will give more.
    - Use formulatron!! You can have a single random formula for 1 lore token (instead of several needed from Trainers). So when you have few formulas this is the fastest way to collect formulas. You can find formulatron at Dalimond or New rachival, they're simular to Big robots. When you have 80-90% the formulas of your school buy the rest from trainer.
    - Reaping potions. The most frustrating thing is collecting resources 1 for tic. Alchemists can craft potions that rise, for a small amount of time, you gathering skills so you will be able to collect 4-5 resources per tic instead of 1.


  2. #2

    Default Re: Small Beginner crafting guide

    4. More tips and tricks.

    - Make tools if your school has metalworking, woodworking, or sculpting. Tools give the best return of XP per raw resource after you factor in deconstruction. Always make tools for which you are optimal so that you only use 6 bars/bricks/boards and get 3 back from deconning. This means making bronze tools until you are a level 28+ weaponcrafter, for example, but you really do get more XP per hour this way.

    - Find a miner or gatherer of the same level to work with. (Miners and gatherers find a crafter.) Miners and gatherers can only get XP from processing raw materials (ore to bar, plant fiber to spool, etc.). If you team up, both can harvest raw materials, then the miner/gatherer can process them and the crafter can make finished goods and decon them.

    - Find the sweet spots. For example, on Chaos there are two good places for working Kenaf. One is Fabric Isle, which has lots of scattered Kenaf and many beginner (+25) and one journeyman (+50) factories for processing it. There is also a thick patch of Kenaf just west of Heather. It's a bit of a cross country run to get to Heather the first time as you need to dodge some mobs along the road, but the Kenaf patch is so dense you can harvest 3-4 plants without moving. Once you fill your disk you drag it over the cliff to the west to a beginner shop. Run back up to the road to the kenaf and repeat.

    - Craft and Kill. If you keep your adventurer and crafter schools at similar levels, you can level both at the same time by killing, looting, and harvesting mobs. You'll see metalworkers of all sorts doing this at the iron golem spawn east of Chiconis.

    - Carry a 1 handed weapon, even if you don't intend to use it. What? Put the weapon on a hotkey. When you overload by xx% harvesting, hotkeying the weapon into your hand will reduce the percentage by 10-30 depending on the weapon and let you run back to the shop faster.




    Ingo Nosdracir - Chaos - Human Paladin ++
    Nimah Nosdracir - Chaos - Human Warrior/Cleric
    Ogni Nosdracir - Chaos - Dragon Hatchling

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